packages feed

gi-clutter-1.0.2: gi-clutter.cabal

name:                 gi-clutter
version:              1.0.2
synopsis:             clutter GObject bindings
description:          Low-level bindings for clutter, autogenerated by haskell-gi.
homepage:             https://github.com/haskell-gi/haskell-gi
license:              LGPL-2.1
license-file:         LICENSE
author:               Ashley Towns <mail@ashleytowns.id.au>
maintainer:           Iñaki García Etxebarria
category:             Bindings
build-type:           Custom
cabal-version:        2.0

extra-source-files: README.md ChangeLog.md stack.yaml Clutter.overrides

custom-setup
      setup-depends: base >= 4.9 && < 5,
                     Cabal >= 1.24,
                     haskell-gi >= 0.26 && < 0.27,
                     gi-gobject == 2.0.*,
                     gi-glib == 2.0.*,
                     gi-gio == 2.0.*,
                     gi-atk == 2.0.*,
                     gi-cairo == 1.0.*,
                     gi-pango == 1.0.*,
                     gi-cogl == 1.0.*,
                     gi-json == 1.0.*

library
      default-language: Haskell2010
      default-extensions: NoImplicitPrelude, ScopedTypeVariables, CPP, OverloadedStrings, NegativeLiterals, ConstraintKinds, TypeFamilies, MultiParamTypeClasses, KindSignatures, FlexibleInstances, UndecidableInstances, DataKinds, FlexibleContexts, UndecidableSuperClasses
      other-extensions: PatternSynonyms, ViewPatterns, TypeApplications
      ghc-options: -fno-warn-unused-imports -fno-warn-warnings-deprecations

      pkgconfig-depends: clutter-1.0 == 1.26.*
      build-depends: base >= 4.7 && <5,
                     haskell-gi-base >= 0.26 && < 0.27,
                     haskell-gi >= 0.26 && < 0.27,
                     haskell-gi-overloading < 1.1,
                     gi-gobject == 2.0.*,
                     gi-glib == 2.0.*,
                     gi-gio == 2.0.*,
                     gi-atk == 2.0.*,
                     gi-cairo == 1.0.*,
                     gi-pango == 1.0.*,
                     gi-cogl == 1.0.*,
                     gi-json == 1.0.*,
                     bytestring >= 0.10 && < 1,
                     containers >= 0.5 && < 1,
                     text >= 1.0 && < 2,
                     transformers >= 0.4 && < 1

      -- Disable overloading when compiling under GHC 8.2.x
      -- see https://ghc.haskell.org/trac/ghc/ticket/14382
      if impl(ghc == 8.2.*)
              build-depends: haskell-gi-overloading == 0.0

      -- Note that the following list of exposed modules and autogen
      -- modules is for documentation purposes only, so that some
      -- documentation appears in hackage. The actual list of modules
      -- to be built will be built at configure time, based on the
      -- available introspection data.

      exposed-modules: GI.Clutter.Config,
                       GI.Clutter,
                       GI.Clutter.Callbacks,
                       GI.Clutter.Constants,
                       GI.Clutter.Enums,
                       GI.Clutter.Flags,
                       GI.Clutter.Functions,
                       GI.Clutter.Interfaces,
                       GI.Clutter.Interfaces.Animatable,
                       GI.Clutter.Interfaces.Container,
                       GI.Clutter.Interfaces.Content,
                       GI.Clutter.Interfaces.Media,
                       GI.Clutter.Interfaces.Scriptable,
                       GI.Clutter.Objects,
                       GI.Clutter.Objects.Action,
                       GI.Clutter.Objects.Actor,
                       GI.Clutter.Objects.ActorMeta,
                       GI.Clutter.Objects.AlignConstraint,
                       GI.Clutter.Objects.Alpha,
                       GI.Clutter.Objects.Animation,
                       GI.Clutter.Objects.Animator,
                       GI.Clutter.Objects.Backend,
                       GI.Clutter.Objects.Behaviour,
                       GI.Clutter.Objects.BehaviourDepth,
                       GI.Clutter.Objects.BehaviourEllipse,
                       GI.Clutter.Objects.BehaviourOpacity,
                       GI.Clutter.Objects.BehaviourPath,
                       GI.Clutter.Objects.BehaviourRotate,
                       GI.Clutter.Objects.BehaviourScale,
                       GI.Clutter.Objects.BinLayout,
                       GI.Clutter.Objects.BindConstraint,
                       GI.Clutter.Objects.BindingPool,
                       GI.Clutter.Objects.BlurEffect,
                       GI.Clutter.Objects.Box,
                       GI.Clutter.Objects.BoxLayout,
                       GI.Clutter.Objects.BrightnessContrastEffect,
                       GI.Clutter.Objects.CairoTexture,
                       GI.Clutter.Objects.Canvas,
                       GI.Clutter.Objects.ChildMeta,
                       GI.Clutter.Objects.ClickAction,
                       GI.Clutter.Objects.ClipNode,
                       GI.Clutter.Objects.Clone,
                       GI.Clutter.Objects.ColorNode,
                       GI.Clutter.Objects.ColorizeEffect,
                       GI.Clutter.Objects.Constraint,
                       GI.Clutter.Objects.DeformEffect,
                       GI.Clutter.Objects.DesaturateEffect,
                       GI.Clutter.Objects.DeviceManager,
                       GI.Clutter.Objects.DragAction,
                       GI.Clutter.Objects.DropAction,
                       GI.Clutter.Objects.Effect,
                       GI.Clutter.Objects.FixedLayout,
                       GI.Clutter.Objects.FlowLayout,
                       GI.Clutter.Objects.GestureAction,
                       GI.Clutter.Objects.GridLayout,
                       GI.Clutter.Objects.Group,
                       GI.Clutter.Objects.Image,
                       GI.Clutter.Objects.InputDevice,
                       GI.Clutter.Objects.Interval,
                       GI.Clutter.Objects.KeyframeTransition,
                       GI.Clutter.Objects.LayoutManager,
                       GI.Clutter.Objects.LayoutMeta,
                       GI.Clutter.Objects.ListModel,
                       GI.Clutter.Objects.Model,
                       GI.Clutter.Objects.ModelIter,
                       GI.Clutter.Objects.OffscreenEffect,
                       GI.Clutter.Objects.PageTurnEffect,
                       GI.Clutter.Objects.PaintNode,
                       GI.Clutter.Objects.PanAction,
                       GI.Clutter.Objects.ParamSpecUnit,
                       GI.Clutter.Objects.Path,
                       GI.Clutter.Objects.PathConstraint,
                       GI.Clutter.Objects.PipelineNode,
                       GI.Clutter.Objects.PropertyTransition,
                       GI.Clutter.Objects.Rectangle,
                       GI.Clutter.Objects.RotateAction,
                       GI.Clutter.Objects.Score,
                       GI.Clutter.Objects.Script,
                       GI.Clutter.Objects.ScrollActor,
                       GI.Clutter.Objects.Settings,
                       GI.Clutter.Objects.Shader,
                       GI.Clutter.Objects.ShaderEffect,
                       GI.Clutter.Objects.ShaderFloat,
                       GI.Clutter.Objects.ShaderInt,
                       GI.Clutter.Objects.ShaderMatrix,
                       GI.Clutter.Objects.SnapConstraint,
                       GI.Clutter.Objects.Stage,
                       GI.Clutter.Objects.StageManager,
                       GI.Clutter.Objects.State,
                       GI.Clutter.Objects.SwipeAction,
                       GI.Clutter.Objects.TableLayout,
                       GI.Clutter.Objects.TapAction,
                       GI.Clutter.Objects.Text,
                       GI.Clutter.Objects.TextBuffer,
                       GI.Clutter.Objects.TextNode,
                       GI.Clutter.Objects.Texture,
                       GI.Clutter.Objects.TextureNode,
                       GI.Clutter.Objects.Timeline,
                       GI.Clutter.Objects.Transition,
                       GI.Clutter.Objects.TransitionGroup,
                       GI.Clutter.Objects.ZoomAction,
                       GI.Clutter.Structs,
                       GI.Clutter.Structs.ActorBox,
                       GI.Clutter.Structs.ActorIter,
                       GI.Clutter.Structs.AnimatorKey,
                       GI.Clutter.Structs.AnyEvent,
                       GI.Clutter.Structs.ButtonEvent,
                       GI.Clutter.Structs.Color,
                       GI.Clutter.Structs.CrossingEvent,
                       GI.Clutter.Structs.EventSequence,
                       GI.Clutter.Structs.Fog,
                       GI.Clutter.Structs.Geometry,
                       GI.Clutter.Structs.KeyEvent,
                       GI.Clutter.Structs.Knot,
                       GI.Clutter.Structs.Margin,
                       GI.Clutter.Structs.Matrix,
                       GI.Clutter.Structs.MotionEvent,
                       GI.Clutter.Structs.PaintVolume,
                       GI.Clutter.Structs.PathNode,
                       GI.Clutter.Structs.Perspective,
                       GI.Clutter.Structs.Point,
                       GI.Clutter.Structs.Rect,
                       GI.Clutter.Structs.ScrollEvent,
                       GI.Clutter.Structs.Size,
                       GI.Clutter.Structs.StageStateEvent,
                       GI.Clutter.Structs.StateKey,
                       GI.Clutter.Structs.TouchEvent,
                       GI.Clutter.Structs.TouchpadPinchEvent,
                       GI.Clutter.Structs.TouchpadSwipeEvent,
                       GI.Clutter.Structs.Units,
                       GI.Clutter.Structs.Vertex,
                       GI.Clutter.Unions,
                       GI.Clutter.Unions.Event

      autogen-modules: GI.Clutter.Config,
                       GI.Clutter,
                       GI.Clutter.Callbacks,
                       GI.Clutter.Constants,
                       GI.Clutter.Enums,
                       GI.Clutter.Flags,
                       GI.Clutter.Functions,
                       GI.Clutter.Interfaces,
                       GI.Clutter.Interfaces.Animatable,
                       GI.Clutter.Interfaces.Container,
                       GI.Clutter.Interfaces.Content,
                       GI.Clutter.Interfaces.Media,
                       GI.Clutter.Interfaces.Scriptable,
                       GI.Clutter.Objects,
                       GI.Clutter.Objects.Action,
                       GI.Clutter.Objects.Actor,
                       GI.Clutter.Objects.ActorMeta,
                       GI.Clutter.Objects.AlignConstraint,
                       GI.Clutter.Objects.Alpha,
                       GI.Clutter.Objects.Animation,
                       GI.Clutter.Objects.Animator,
                       GI.Clutter.Objects.Backend,
                       GI.Clutter.Objects.Behaviour,
                       GI.Clutter.Objects.BehaviourDepth,
                       GI.Clutter.Objects.BehaviourEllipse,
                       GI.Clutter.Objects.BehaviourOpacity,
                       GI.Clutter.Objects.BehaviourPath,
                       GI.Clutter.Objects.BehaviourRotate,
                       GI.Clutter.Objects.BehaviourScale,
                       GI.Clutter.Objects.BinLayout,
                       GI.Clutter.Objects.BindConstraint,
                       GI.Clutter.Objects.BindingPool,
                       GI.Clutter.Objects.BlurEffect,
                       GI.Clutter.Objects.Box,
                       GI.Clutter.Objects.BoxLayout,
                       GI.Clutter.Objects.BrightnessContrastEffect,
                       GI.Clutter.Objects.CairoTexture,
                       GI.Clutter.Objects.Canvas,
                       GI.Clutter.Objects.ChildMeta,
                       GI.Clutter.Objects.ClickAction,
                       GI.Clutter.Objects.ClipNode,
                       GI.Clutter.Objects.Clone,
                       GI.Clutter.Objects.ColorNode,
                       GI.Clutter.Objects.ColorizeEffect,
                       GI.Clutter.Objects.Constraint,
                       GI.Clutter.Objects.DeformEffect,
                       GI.Clutter.Objects.DesaturateEffect,
                       GI.Clutter.Objects.DeviceManager,
                       GI.Clutter.Objects.DragAction,
                       GI.Clutter.Objects.DropAction,
                       GI.Clutter.Objects.Effect,
                       GI.Clutter.Objects.FixedLayout,
                       GI.Clutter.Objects.FlowLayout,
                       GI.Clutter.Objects.GestureAction,
                       GI.Clutter.Objects.GridLayout,
                       GI.Clutter.Objects.Group,
                       GI.Clutter.Objects.Image,
                       GI.Clutter.Objects.InputDevice,
                       GI.Clutter.Objects.Interval,
                       GI.Clutter.Objects.KeyframeTransition,
                       GI.Clutter.Objects.LayoutManager,
                       GI.Clutter.Objects.LayoutMeta,
                       GI.Clutter.Objects.ListModel,
                       GI.Clutter.Objects.Model,
                       GI.Clutter.Objects.ModelIter,
                       GI.Clutter.Objects.OffscreenEffect,
                       GI.Clutter.Objects.PageTurnEffect,
                       GI.Clutter.Objects.PaintNode,
                       GI.Clutter.Objects.PanAction,
                       GI.Clutter.Objects.ParamSpecUnit,
                       GI.Clutter.Objects.Path,
                       GI.Clutter.Objects.PathConstraint,
                       GI.Clutter.Objects.PipelineNode,
                       GI.Clutter.Objects.PropertyTransition,
                       GI.Clutter.Objects.Rectangle,
                       GI.Clutter.Objects.RotateAction,
                       GI.Clutter.Objects.Score,
                       GI.Clutter.Objects.Script,
                       GI.Clutter.Objects.ScrollActor,
                       GI.Clutter.Objects.Settings,
                       GI.Clutter.Objects.Shader,
                       GI.Clutter.Objects.ShaderEffect,
                       GI.Clutter.Objects.ShaderFloat,
                       GI.Clutter.Objects.ShaderInt,
                       GI.Clutter.Objects.ShaderMatrix,
                       GI.Clutter.Objects.SnapConstraint,
                       GI.Clutter.Objects.Stage,
                       GI.Clutter.Objects.StageManager,
                       GI.Clutter.Objects.State,
                       GI.Clutter.Objects.SwipeAction,
                       GI.Clutter.Objects.TableLayout,
                       GI.Clutter.Objects.TapAction,
                       GI.Clutter.Objects.Text,
                       GI.Clutter.Objects.TextBuffer,
                       GI.Clutter.Objects.TextNode,
                       GI.Clutter.Objects.Texture,
                       GI.Clutter.Objects.TextureNode,
                       GI.Clutter.Objects.Timeline,
                       GI.Clutter.Objects.Transition,
                       GI.Clutter.Objects.TransitionGroup,
                       GI.Clutter.Objects.ZoomAction,
                       GI.Clutter.Structs,
                       GI.Clutter.Structs.ActorBox,
                       GI.Clutter.Structs.ActorIter,
                       GI.Clutter.Structs.AnimatorKey,
                       GI.Clutter.Structs.AnyEvent,
                       GI.Clutter.Structs.ButtonEvent,
                       GI.Clutter.Structs.Color,
                       GI.Clutter.Structs.CrossingEvent,
                       GI.Clutter.Structs.EventSequence,
                       GI.Clutter.Structs.Fog,
                       GI.Clutter.Structs.Geometry,
                       GI.Clutter.Structs.KeyEvent,
                       GI.Clutter.Structs.Knot,
                       GI.Clutter.Structs.Margin,
                       GI.Clutter.Structs.Matrix,
                       GI.Clutter.Structs.MotionEvent,
                       GI.Clutter.Structs.PaintVolume,
                       GI.Clutter.Structs.PathNode,
                       GI.Clutter.Structs.Perspective,
                       GI.Clutter.Structs.Point,
                       GI.Clutter.Structs.Rect,
                       GI.Clutter.Structs.ScrollEvent,
                       GI.Clutter.Structs.Size,
                       GI.Clutter.Structs.StageStateEvent,
                       GI.Clutter.Structs.StateKey,
                       GI.Clutter.Structs.TouchEvent,
                       GI.Clutter.Structs.TouchpadPinchEvent,
                       GI.Clutter.Structs.TouchpadSwipeEvent,
                       GI.Clutter.Structs.Units,
                       GI.Clutter.Structs.Vertex,
                       GI.Clutter.Unions,
                       GI.Clutter.Unions.Event