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ghcjs-dom-javascript-0.10.0.0: src/GHCJS/DOM/JSFFI/Generated/WebGLContextEvent.hs

{-# LANGUAGE PatternSynonyms #-}
{-# LANGUAGE ForeignFunctionInterface, JavaScriptFFI #-}
{-# LANGUAGE ImplicitParams, ConstraintKinds, KindSignatures #-}
{-# OPTIONS_GHC -fno-warn-unused-imports #-}
-- | Generated by dom-gen from webgl1 (webref). Do not edit.
module GHCJS.DOM.JSFFI.Generated.WebGLContextEvent
       (js_newWebGLContextEvent, js_getStatusMessage, newWebGLContextEvent, getStatusMessage, WebGLContextEvent(..), gTypeWebGLContextEvent)
       where
import Prelude ((.), (==), (>>=), (<$>), (++), Bool(..), Maybe(..), IO, Int, Word, Double, Float)
import qualified Prelude as P
import Control.Monad (void)
import GHCJS.Types (JSVal, JSString)
import GHCJS.Foreign (jsUndefined, jsNull)
import GHCJS.DOM.Types
import qualified GHCJS.DOM.Types as Types
import GHCJS.DOM.EventTargetClosures (EventName, unsafeEventName, unsafeEventNameAsync)
import GHCJS.DOM.JSFFI.Generated.Enums

foreign import javascript safe "(($1, $2) => { return new globalThis[\"WebGLContextEvent\"]($1, $2); })"
        js_newWebGLContextEvent :: JSString -> JSVal -> IO WebGLContextEvent
-- | <https://developer.mozilla.org/docs/Web/API/WebGLContextEvent/WebGLContextEvent MDN WebGLContextEvent. documentation>
newWebGLContextEvent :: (MonadDOM m, ToJSString type') => type' -> Maybe WebGLContextEventInit -> m WebGLContextEvent
newWebGLContextEvent type' eventInit = liftDOM (((P.maybe (P.return jsUndefined) toJSVal eventInit) >>= \a2' -> js_newWebGLContextEvent (toJSString type') a2'))

foreign import javascript unsafe "(($1) => { return $1[\"statusMessage\"]; })"
        js_getStatusMessage :: WebGLContextEvent -> IO JSString
-- | <https://developer.mozilla.org/docs/Web/API/WebGLContextEvent/statusMessage MDN WebGLContextEvent.statusMessage documentation>
getStatusMessage :: (MonadDOM m, FromJSString result) => WebGLContextEvent -> m result
getStatusMessage self = liftDOM ((fromJSString <$> (js_getStatusMessage (self))))