ghcjs-dom-javascript-0.10.0.0: src/GHCJS/DOM/JSFFI/Generated/CanvasDrawPath.hs
{-# LANGUAGE PatternSynonyms #-}
{-# LANGUAGE ForeignFunctionInterface, JavaScriptFFI #-}
{-# LANGUAGE ImplicitParams, ConstraintKinds, KindSignatures #-}
{-# OPTIONS_GHC -fno-warn-unused-imports #-}
-- | Generated by dom-gen from html (webref). Do not edit.
module GHCJS.DOM.JSFFI.Generated.CanvasDrawPath
(js_beginPath, js_clip, js_clipPath, js_fill, js_fillPath, js_isPointInPath, js_isPointInPathPath, js_isPointInStroke, js_isPointInStrokePath, js_stroke, js_strokePath, beginPath, clip, clipPath, fill, fillPath, isPointInPath, isPointInPath_, isPointInPathPath, isPointInPathPath_, isPointInStroke, isPointInStroke_, isPointInStrokePath, isPointInStrokePath_, stroke, strokePath, CanvasDrawPath(..), gTypeCanvasDrawPath, IsCanvasDrawPath, toCanvasDrawPath)
where
import Prelude ((.), (==), (>>=), (<$>), (++), Bool(..), Maybe(..), IO, Int, Word, Double, Float)
import qualified Prelude as P
import Control.Monad (void)
import GHCJS.Types (JSVal, JSString)
import GHCJS.Foreign (jsUndefined, jsNull)
import GHCJS.DOM.Types
import qualified GHCJS.DOM.Types as Types
import GHCJS.DOM.EventTargetClosures (EventName, unsafeEventName, unsafeEventNameAsync)
import GHCJS.DOM.JSFFI.Generated.Enums
foreign import javascript safe "(($1) => { return $1[\"beginPath\"](); })"
js_beginPath :: CanvasDrawPath -> IO ()
-- | <https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/beginPath MDN CanvasDrawPath.beginPath documentation>
beginPath :: (MonadDOM m, IsCanvasDrawPath self) => self -> m ()
beginPath self = liftDOM (void ((js_beginPath ((Types.toCanvasDrawPath self)))))
foreign import javascript safe "(($1, $2) => { return $1[\"clip\"]($2); })"
js_clip :: CanvasDrawPath -> JSVal -> IO ()
-- | <https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/clip MDN CanvasDrawPath.clip documentation>
clip :: (MonadDOM m, IsCanvasDrawPath self) => self -> Maybe CanvasFillRule -> m ()
clip self fillRule = liftDOM (void (((P.maybe (P.return jsUndefined) toJSVal fillRule) >>= \a2' -> js_clip ((Types.toCanvasDrawPath self)) a2')))
foreign import javascript safe "(($1, $2, $3) => { return $1[\"clip\"]($2, $3); })"
js_clipPath :: CanvasDrawPath -> Path2D -> JSVal -> IO ()
-- | <https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/clip MDN CanvasDrawPath.clip documentation>
clipPath :: (MonadDOM m, IsCanvasDrawPath self) => self -> Path2D -> Maybe CanvasFillRule -> m ()
clipPath self path fillRule = liftDOM (void (((P.maybe (P.return jsUndefined) toJSVal fillRule) >>= \a3' -> js_clipPath ((Types.toCanvasDrawPath self)) (path) a3')))
foreign import javascript safe "(($1, $2) => { return $1[\"fill\"]($2); })"
js_fill :: CanvasDrawPath -> JSVal -> IO ()
-- | <https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/fill MDN CanvasDrawPath.fill documentation>
fill :: (MonadDOM m, IsCanvasDrawPath self) => self -> Maybe CanvasFillRule -> m ()
fill self fillRule = liftDOM (void (((P.maybe (P.return jsUndefined) toJSVal fillRule) >>= \a2' -> js_fill ((Types.toCanvasDrawPath self)) a2')))
foreign import javascript safe "(($1, $2, $3) => { return $1[\"fill\"]($2, $3); })"
js_fillPath :: CanvasDrawPath -> Path2D -> JSVal -> IO ()
-- | <https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/fill MDN CanvasDrawPath.fill documentation>
fillPath :: (MonadDOM m, IsCanvasDrawPath self) => self -> Path2D -> Maybe CanvasFillRule -> m ()
fillPath self path fillRule = liftDOM (void (((P.maybe (P.return jsUndefined) toJSVal fillRule) >>= \a3' -> js_fillPath ((Types.toCanvasDrawPath self)) (path) a3')))
foreign import javascript safe "(($1, $2, $3, $4) => { return $1[\"isPointInPath\"]($2, $3, $4); })"
js_isPointInPath :: CanvasDrawPath -> Double -> Double -> JSVal -> IO Bool
-- | <https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/isPointInPath MDN CanvasDrawPath.isPointInPath documentation>
isPointInPath :: (MonadDOM m, IsCanvasDrawPath self) => self -> Double -> Double -> Maybe CanvasFillRule -> m Bool
isPointInPath self x y fillRule = liftDOM (((P.maybe (P.return jsUndefined) toJSVal fillRule) >>= \a4' -> js_isPointInPath ((Types.toCanvasDrawPath self)) (x) (y) a4'))
-- | <https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/isPointInPath MDN CanvasDrawPath.isPointInPath documentation>
isPointInPath_ :: (MonadDOM m, IsCanvasDrawPath self) => self -> Double -> Double -> Maybe CanvasFillRule -> m ()
isPointInPath_ self x y fillRule = liftDOM (void (((P.maybe (P.return jsUndefined) toJSVal fillRule) >>= \a4' -> js_isPointInPath ((Types.toCanvasDrawPath self)) (x) (y) a4')))
foreign import javascript safe "(($1, $2, $3, $4, $5) => { return $1[\"isPointInPath\"]($2, $3, $4, $5); })"
js_isPointInPathPath :: CanvasDrawPath -> Path2D -> Double -> Double -> JSVal -> IO Bool
-- | <https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/isPointInPath MDN CanvasDrawPath.isPointInPath documentation>
isPointInPathPath :: (MonadDOM m, IsCanvasDrawPath self) => self -> Path2D -> Double -> Double -> Maybe CanvasFillRule -> m Bool
isPointInPathPath self path x y fillRule = liftDOM (((P.maybe (P.return jsUndefined) toJSVal fillRule) >>= \a5' -> js_isPointInPathPath ((Types.toCanvasDrawPath self)) (path) (x) (y) a5'))
-- | <https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/isPointInPath MDN CanvasDrawPath.isPointInPath documentation>
isPointInPathPath_ :: (MonadDOM m, IsCanvasDrawPath self) => self -> Path2D -> Double -> Double -> Maybe CanvasFillRule -> m ()
isPointInPathPath_ self path x y fillRule = liftDOM (void (((P.maybe (P.return jsUndefined) toJSVal fillRule) >>= \a5' -> js_isPointInPathPath ((Types.toCanvasDrawPath self)) (path) (x) (y) a5')))
foreign import javascript safe "(($1, $2, $3) => { return $1[\"isPointInStroke\"]($2, $3); })"
js_isPointInStroke :: CanvasDrawPath -> Double -> Double -> IO Bool
-- | <https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/isPointInStroke MDN CanvasDrawPath.isPointInStroke documentation>
isPointInStroke :: (MonadDOM m, IsCanvasDrawPath self) => self -> Double -> Double -> m Bool
isPointInStroke self x y = liftDOM ((js_isPointInStroke ((Types.toCanvasDrawPath self)) (x) (y)))
-- | <https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/isPointInStroke MDN CanvasDrawPath.isPointInStroke documentation>
isPointInStroke_ :: (MonadDOM m, IsCanvasDrawPath self) => self -> Double -> Double -> m ()
isPointInStroke_ self x y = liftDOM (void ((js_isPointInStroke ((Types.toCanvasDrawPath self)) (x) (y))))
foreign import javascript safe "(($1, $2, $3, $4) => { return $1[\"isPointInStroke\"]($2, $3, $4); })"
js_isPointInStrokePath :: CanvasDrawPath -> Path2D -> Double -> Double -> IO Bool
-- | <https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/isPointInStroke MDN CanvasDrawPath.isPointInStroke documentation>
isPointInStrokePath :: (MonadDOM m, IsCanvasDrawPath self) => self -> Path2D -> Double -> Double -> m Bool
isPointInStrokePath self path x y = liftDOM ((js_isPointInStrokePath ((Types.toCanvasDrawPath self)) (path) (x) (y)))
-- | <https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/isPointInStroke MDN CanvasDrawPath.isPointInStroke documentation>
isPointInStrokePath_ :: (MonadDOM m, IsCanvasDrawPath self) => self -> Path2D -> Double -> Double -> m ()
isPointInStrokePath_ self path x y = liftDOM (void ((js_isPointInStrokePath ((Types.toCanvasDrawPath self)) (path) (x) (y))))
foreign import javascript safe "(($1) => { return $1[\"stroke\"](); })"
js_stroke :: CanvasDrawPath -> IO ()
-- | <https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/stroke MDN CanvasDrawPath.stroke documentation>
stroke :: (MonadDOM m, IsCanvasDrawPath self) => self -> m ()
stroke self = liftDOM (void ((js_stroke ((Types.toCanvasDrawPath self)))))
foreign import javascript safe "(($1, $2) => { return $1[\"stroke\"]($2); })"
js_strokePath :: CanvasDrawPath -> Path2D -> IO ()
-- | <https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/stroke MDN CanvasDrawPath.stroke documentation>
strokePath :: (MonadDOM m, IsCanvasDrawPath self) => self -> Path2D -> m ()
strokePath self path = liftDOM (void ((js_strokePath ((Types.toCanvasDrawPath self)) (path))))