geomancy-0.2.4.0: src/Geomancy/Point.hs
{-# LANGUAGE DerivingStrategies #-}
{-# LANGUAGE FlexibleContexts #-}
{-# LANGUAGE FlexibleInstances #-}
{-# LANGUAGE GeneralisedNewtypeDeriving #-}
{-# LANGUAGE MultiParamTypeClasses #-}
{-# LANGUAGE TypeFamilies #-}
module Geomancy.Point
( Point(..)
, Point2
, Point3
, Point3P
, Point4
, AffineSpace
, (AffineSpace..+^)
, (AffineSpace..-^)
, (AffineSpace..-.)
, qd
, distance
, lerp
) where
import Control.DeepSeq (NFData)
import Data.AffineSpace (AffineSpace)
import Data.MonoTraversable (Element, MonoFunctor(..), MonoPointed(..))
import Foreign.Storable (Storable)
import qualified Data.AffineSpace as AffineSpace
import Geomancy.Elementwise (Elementwise(..))
import Geomancy.Vec2 (Vec2)
import Geomancy.Vec3 (Vec3, Packed)
import Geomancy.Vec4 (Vec4)
import Geomancy.Vector (VectorSpace(..))
import qualified Geomancy.Vector as Vector
newtype Point v = Point v
deriving stock (Eq, Ord, Show)
deriving newtype (NFData, Num, Fractional, MonoFunctor, MonoPointed, Elementwise, Storable)
type instance Element (Point v) = Element v
type Point2 = Point Vec2
type Point3 = Point Vec3
type Point3P = Point Packed
type Point4 = Point Vec4
instance VectorSpace v Float => AffineSpace (Point v) v Float where
origin = Point zeroVector
{-# INLINE (.+^) #-}
Point p .+^ v = Point (p ^+^ v)
{-# INLINE (.-^) #-}
Point p .-^ v = Point (p ^-^ v)
{-# INLINE (.-.) #-}
Point a .-. Point b = a ^-^ b
{-# INLINE qd #-}
qd :: VectorSpace v Float => Point v -> Point v -> Float
qd a b = Vector.quadrance (a AffineSpace..-. b)
{-# INLINE distance #-}
distance :: VectorSpace v Float => Point v -> Point v -> Float
distance a b = sqrt (qd a b)
{-# INLINE lerp #-}
lerp :: VectorSpace v Float => Point v -> Point v -> Float -> Point v
lerp (Point a) (Point b) = Point . Vector.lerp a b