functor-combo-0.0.3: src/FunctorCombo/LocT.hs
{-# LANGUAGE TypeFamilies, TypeOperators, FlexibleContexts #-}
{-# OPTIONS_GHC -Wall #-}
----------------------------------------------------------------------
-- |
-- Module : FunctorCombo.LocT
-- Copyright : (c) Conal Elliott 2010
-- License : BSD3
--
-- Maintainer : conal@conal.net
-- Stability : experimental
--
--
----------------------------------------------------------------------
module FunctorCombo.LocT
(
Context,LocT, up, down
) where
import Control.Arrow (first)
-- import FunctorCombo.Derivative
-- import FunctorCombo.Holey
import FunctorCombo.DHoley
import FunctorCombo.Regular
-- TODO: Bring in pattern functors (as in PolyP), so I don't have to
-- work on fixpoints directly. Something like
--
-- type Context t = [Der (PF t) t]
--
-- type LocT t = (Context t, t)
--
-- Then use with some standard recursive data types like lists & trees.
-- TODO: Consider the implications of my style of zipper, using f (Der
-- ...), contrasted with the traditional one. Try an application of mine
-- to make sure it's useful. And that I avoid staring into the void.
-- TODO: rename wrap/unwrap, e.g., to reg/unreg
type Context t = [Der (PF t) t]
type LocT t = (Context t, t)
up :: (Regular t, Holey (PF t)) => LocT t -> Maybe (LocT t)
up ([],_) = Nothing
up (d:ds', t) = Just (ds', wrap (fill (d,t)))
down :: (Regular t, Holey (PF t)) => LocT t -> PF t (LocT t)
down (ds', t) = fmap (first (:ds')) (extract (unwrap t))
{-
type P = Id :*: Id -- pairs
type Q = P :*: P -- quadruples (or P :. P)
type Two a = (a,a)
type Four a = Two (Two a)
data QuadTree a = QuadTree a (Four (QuadTree a))
instance Regular (QuadTree a) where
type PF (QuadTree a) = Const a :*: Q
unwrap (QuadTree a ((p,q),(r,s))) =
Const a :*: ((Id p :*: Id q) :*: (Id r :*: Id s))
wrap (Const a :*: ((Id p :*: Id q) :*: (Id r :*: Id s))) =
QuadTree a ((p,q),(r,s))
-}