free-game-1.0: free-game.cabal
name: free-game
version: 1.0
synopsis: Create games for free
description:
free-game defines a monad that integrates features to create 2D games.
.
A simple playback and effectors will be supported in future versions.
.
Twitter: #hs_free_game
homepage: https://github.com/fumieval/free-game
bug-reports: https://github.com/fumieval/free-game/issues
license: BSD3
license-file: LICENSE
author: Fumiaki Kinoshita
maintainer: Fumiaki Kinoshita <fumiexcel@gmail.com>
copyright: Copyright (C) 2012-2013 Fumiaki Kinoshita
category: Graphics, Monads
build-type: Simple
stability: experimental
cabal-version: >=1.10
source-repository head
type: git
location: https://github.com/fumieval/free-game.git
library
default-language: Haskell2010
exposed-modules:
FreeGame
FreeGame.Class
FreeGame.Data.Bitmap
FreeGame.Data.Font
FreeGame.Text
FreeGame.UI
FreeGame.Instances
FreeGame.Backend.GLFW
FreeGame.Internal.Finalizer
FreeGame.Internal.Raindrop
FreeGame.Internal.GLFW
FreeGame.Types
FreeGame.Util
ghc-options: -Wall -fexcess-precision -O2 -threaded
default-extensions: FlexibleContexts, FlexibleInstances
build-depends:
array >= 0.4,
base == 4.*,
colors == 0.1.*,
containers >= 0.4,
control-bool,
data-default,
directory >= 1.0,
filepath >= 1.3,
free >= 4.4 && < 5,
freetype2 >= 0.1,
GLFW-b >= 1.3 && <2,
hashable >= 1.2,
JuicyPixels,
JuicyPixels-repa >= 0.7 && <1,
linear >= 1.1 && < 1.5,
mtl >= 2.1,
OpenGL == 2.9.*,
OpenGLRaw == 1.4.*,
random == 1.*,
reflection==1.*,
repa,
template-haskell,
transformers >= 0.3,
vector == 0.10.*,
void >= 0.5