free-game-0.9: Graphics/UI/FreeGame/Data/Bitmap.hs
-----------------------------------------------------------------------------
-- |
-- Module : Graphics.UI.FreeGame.Data.Bitmap
-- Copyright : (C) 2013 Fumiaki Kinoshita
-- License : BSD-style (see the file LICENSE)
--
-- Maintainer : Fumiaki Kinsohita <fumiexcel@gmail.com>
-- Stability : experimental
-- Portability : non-portable
--
-- Manipulating bitmaps
----------------------------------------------------------------------------
module Graphics.UI.FreeGame.Data.Bitmap (
-- * Basic types and functions
Bitmap(..)
, _BitmapArray
, _BitmapHash
,bitmapSize
-- * Loading from a file
,loadBitmapFromFile
-- * Constructing bitmaps
,toBitmap
,toStableBitmap
,makeStableBitmap
-- * Bitmap operations
,onBitmapWithHashable
,cropBitmap
) where
import Control.Applicative
import Codec.Picture.Repa
import Data.Array.Repa as R
import qualified Data.Array.Repa.Repr.ForeignPtr as RF
import Data.Word
import System.Random
import Data.Hashable
-- | Concrete bitmap data. Internal representation is stored as y * x * RGBA.
data Bitmap = BitmapData (R.Array RF.F DIM3 Word8) (Maybe Int) -- ^ This value is used to ensure that two bitmaps are equivalent.
-- | @'_BitmapArray' :: Lens' 'Bitmap' ('R.Array' 'RF.F' 'DIM3' 'Word8')@
_BitmapArray :: Functor f => (R.Array RF.F DIM3 Word8 -> f (R.Array RF.F DIM3 Word8)) -> Bitmap -> f Bitmap
_BitmapArray f (BitmapData a h) = fmap (\a' -> BitmapData a' h) (f a)
-- | @'_BitmapHash' :: Lens' 'Bitmap' ('Maybe' 'Int')@
_BitmapHash :: Functor f => (Maybe Int -> f (Maybe Int)) -> Bitmap -> f Bitmap
_BitmapHash f (BitmapData a h) = fmap (\h' -> BitmapData a h') (f h)
-- | Create unstable 'Bitmap' from the given array.
toBitmap :: R.Array RF.F DIM3 Word8 -> Bitmap
toBitmap ar = BitmapData ar Nothing
-- | Create stable 'Bitmap' from the given array and compute the hash.
toStableBitmap :: R.Array RF.F DIM3 Word8 -> Bitmap
toStableBitmap ar = BitmapData ar $ Just $ head $ foldAllP combine 0 $ R.map fromIntegral ar where
combine p q = hash (p, q)
-- | Create stable 'Bitmap' with unique hash from the given array.
makeStableBitmap :: R.Array RF.F DIM3 Word8 -> IO Bitmap
makeStableBitmap ar = BitmapData ar <$> Just <$> randomIO
-- | Get the size of the 'Bitmap'.
bitmapSize :: Bitmap -> (Int, Int)
bitmapSize (BitmapData a _) = let (Z :. h :. w :. _) = R.extent a in (w, h)
-- | Create a 'Bitmap' from the given file.
loadBitmapFromFile :: FilePath -> IO Bitmap
loadBitmapFromFile path = readImageRGBA path >>= either fail return >>= makeStableBitmap . imgData
-- | Convert the 'Bitmap' uniformalized by the 'Hashable' value by the given function.
onBitmapWithHashable :: Hashable h => h -> (R.Array RF.F DIM3 Word8 -> R.Array RF.F DIM3 Word8) -> Bitmap -> Bitmap
onBitmapWithHashable v f (BitmapData ar h) = BitmapData (f ar) (hash <$> (,) v <$> h)
-- | Extract a 'Bitmap' from the specified range.
cropBitmap :: Bitmap -- ^original bitmap
-> (Int, Int) -- ^width and height
-> (Int, Int) -- ^x and y
-> Bitmap -- ^result
cropBitmap bmp (w, h) (x, y) = onBitmapWithHashable (w,h,x,y) (head . computeP . extract (Z :. y :. x :. 0) (Z :. h :. w :. 4)) bmp