free-game-0.3.2.3: Graphics/FreeGame/Util.hs
{-# LANGUAGE FlexibleContexts, TemplateHaskell #-}
-----------------------------------------------------------------------------
-- |
-- Module : Graphics.FreeGame.Util
-- Copyright : (C) 2013 Fumiaki Kinoshita
-- License : BSD-style (see the file LICENSE)
--
-- Maintainer : Fumiaki Kinsohita <fumiexcel@gmail.com>
-- Stability : experimental
-- Portability : non-portable
--
----------------------------------------------------------------------------
module Graphics.FreeGame.Util (untickGame, randomness, degrees, radians, loadPictureFromFile, loadBitmaps) where
import Control.Monad
import Control.Monad.Free
import Data.Char
import Graphics.FreeGame.Base
import Graphics.FreeGame.Data.Bitmap
import System.Random
import Language.Haskell.TH
import System.Directory
import System.IO.Unsafe
-- | Run a 'Game' as one frame.
untickGame :: Free GameAction a -> Free GameAction (Free GameAction a)
untickGame (Pure a) = Pure (Pure a)
untickGame (Free (Tick cont)) = Pure cont
untickGame (Free fm) = Free $ fmap untickGame fm
-- | Get a given range of value.
randomness :: (Random r, MonadFree GameAction m) => (r, r) -> m r
randomness r = embedIO $ randomRIO r
-- | Convert radians to degrees.
degrees :: Float -> Float
{-# INLINE degrees #-}
degrees x = x / pi * 180
-- | Convert degrees to radians.
radians :: Float -> Float
{-# INLINE radians #-}
radians x = x / 180 * pi
-- | Create a 'Picture' from the given file.
loadPictureFromFile :: MonadFree GameAction m => FilePath -> m Picture
loadPictureFromFile = embedIO . fmap Bitmap . loadBitmapFromFile
-- | Load and define all pictures in the specified directory.
loadBitmaps :: FilePath -> Q [Dec]
loadBitmaps path = do
paths <- runIO $ getFileList path
forM paths $ \p -> let name = pathToName p
in funD (mkName name) [clause [] (normalB $ load name $ path ++ '/' : p) []]
where
load name fp = do
runIO $ putStrLn $ "Defined: " ++ fp ++ " as `" ++ name ++ "'"
appE (varE 'unsafePerformIO) $ appE (varE 'loadBitmapFromFile) (litE $ StringL fp)
getFileList :: Prelude.FilePath -> IO [FilePath]
getFileList path = do
allContents <- filter notHidden `fmap` getDirectoryContents path
files <- filterM (doesFileExist . (path</>)) allContents
dirs <- filterM (doesDirectoryExist . (path</>)) allContents
fmap ((files++).concat) $ forM dirs $ \i -> map (i</>) `fmap` getFileList (path</>i)
where
notHidden ('.':_) = False
notHidden _ = True
p </> q = p ++ '/' : q
pathToName :: FilePath -> String
pathToName = ('_':) . map p where
p c | isAlphaNum c = c
| otherwise = '_'