free-game-0.2.0.0: Graphics/FreeGame.hs
{-# LANGUAGE CPP #-}
module Graphics.FreeGame (
module Graphics.FreeGame.Base
,module Graphics.FreeGame.Bitmap
,module Graphics.FreeGame.Sound
,module Graphics.FreeGame.Input
,module Graphics.FreeGame.Util
,runGame
) where
import Graphics.FreeGame.Base
import Graphics.FreeGame.Bitmap
import Graphics.FreeGame.Sound
import Graphics.FreeGame.Input
import Graphics.FreeGame.Util
#ifdef mingw32_HOST_OS
import qualified Graphics.FreeGame.Backends.DXFI as DXFI
#endif
-- | Run the 'Game'.
runGame :: GameParam
-> Game a
-> IO (Maybe a)
#ifdef mingw32_HOST_OS
runGame = DXFI.runGame
#else
runGame = undefined
#endif