fltkhs-0.8.0.0: c-src/Fl_Float_InputC.cpp
#include "Fl_Float_InputC.h"
#ifdef __cplusplus
Fl_DerivedFloat_Input::Fl_DerivedFloat_Input(int x, int y, int w, int h, const char* label, Destroy_Function_Pointers destroy) : Fl_Float_Input(x,y,w,h,label){
this->destroy = destroy;
}
Fl_DerivedFloat_Input::~Fl_DerivedFloat_Input() {
destroy_data();
}
void Fl_DerivedFloat_Input::destroy_data(){
if (this->destroy != NULL){
fl_DoNotCall* fps = NULL;
fl_Callback* cb = C_to_Fl_Callback::get_callback(this);
Function_Pointers_To_Free* res = C_to_Fl_Callback::gather_function_pointers(1,0,fps,(fl_DoNotCall)cb);
this->destroy((fl_Float_Input)this,res);
if (fps) { free(fps); }
free(res);
}
}
EXPORT {
#endif
/* Inherited from Fl_Widget */
FL_EXPORT_C(int,Fl_Float_Input_handle)(fl_Float_Input self, int event){
return (static_cast<Fl_DerivedFloat_Input*>(self))->handle(event);
}
FL_EXPORT_C(fl_Group,Fl_Float_Input_parent)(fl_Float_Input float_input){
return (fl_Group) (static_cast<Fl_DerivedFloat_Input*>(float_input))->parent();
}
FL_EXPORT_C(void,Fl_Float_Input_set_parent)(fl_Float_Input float_input,fl_Group grp){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->parent((static_cast<Fl_Group*>(grp)));
}
FL_EXPORT_C(uchar,Fl_Float_Input_type)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->type();
}
FL_EXPORT_C(void,Fl_Float_Input_set_type)(fl_Float_Input float_input,uchar t){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->type(t);
}
FL_EXPORT_C(int,Fl_Float_Input_x)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->x();
}
FL_EXPORT_C(int,Fl_Float_Input_y)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->y();
}
FL_EXPORT_C(int,Fl_Float_Input_w)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->w();
}
FL_EXPORT_C(int,Fl_Float_Input_h)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->h();
}
FL_EXPORT_C(void,Fl_Float_Input_set_align)(fl_Float_Input float_input, Fl_Align alignment){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->align(alignment);
}
FL_EXPORT_C(Fl_Align,Fl_Float_Input_align)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->align();
}
FL_EXPORT_C(Fl_Boxtype,Fl_Float_Input_box)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->box();
}
FL_EXPORT_C(void,Fl_Float_Input_set_box)(fl_Float_Input float_input,Fl_Boxtype new_box){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->box((static_cast<Fl_Boxtype>(new_box)));
}
FL_EXPORT_C(Fl_Color,Fl_Float_Input_color)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->color();
}
FL_EXPORT_C(void,Fl_Float_Input_set_color)(fl_Float_Input float_input,Fl_Color bg){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->color(bg);
}
FL_EXPORT_C(void,Fl_Float_Input_set_color_with_bg_sel)(fl_Float_Input float_input,Fl_Color bg,Fl_Color a){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->color(bg,a);
}
FL_EXPORT_C(Fl_Color,Fl_Float_Input_selection_color)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->selection_color();
}
FL_EXPORT_C(void,Fl_Float_Input_set_selection_color)(fl_Float_Input float_input,Fl_Color a){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->selection_color(a);
}
FL_EXPORT_C(const char*,Fl_Float_Input_label)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->label();
}
FL_EXPORT_C(void,Fl_Float_Input_copy_label)(fl_Float_Input float_input,const char* new_label){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->copy_label(new_label);
}
FL_EXPORT_C(void,Fl_Float_Input_set_label)(fl_Float_Input float_input,const char* text){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->label(text);
}
FL_EXPORT_C(Fl_Labeltype,Fl_Float_Input_labeltype)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->labeltype();
}
FL_EXPORT_C(void,Fl_Float_Input_set_labeltype)(fl_Float_Input float_input,Fl_Labeltype a){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->labeltype(a);
}
FL_EXPORT_C(Fl_Color ,Fl_Float_Input_labelcolor)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->labelcolor();
}
FL_EXPORT_C(Fl_Font,Fl_Float_Input_labelfont)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->labelfont();
}
FL_EXPORT_C(void,Fl_Float_Input_set_labelfont)(fl_Float_Input float_input,Fl_Font c){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->labelfont((static_cast<Fl_Font>(c)));
}
FL_EXPORT_C(Fl_Fontsize,Fl_Float_Input_labelsize)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->labelsize();
}
FL_EXPORT_C(void,Fl_Float_Input_set_labelsize)(fl_Float_Input float_input,Fl_Fontsize pix){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->labelsize((static_cast<Fl_Fontsize>(pix)));
}
FL_EXPORT_C(fl_Image,Fl_Float_Input_image)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->image();
}
FL_EXPORT_C(void,Fl_Float_Input_set_image)(fl_Float_Input float_input,fl_Image pix){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->image((static_cast<Fl_Image*>(pix)));
}
FL_EXPORT_C(fl_Image,Fl_Float_Input_deimage)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->deimage();
}
FL_EXPORT_C(void,Fl_Float_Input_set_deimage)(fl_Float_Input float_input,fl_Image pix){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->deimage((static_cast<Fl_Image*>(pix)));
}
FL_EXPORT_C(const char*,Fl_Float_Input_tooltip)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->tooltip();
}
FL_EXPORT_C(void,Fl_Float_Input_copy_tooltip)(fl_Float_Input float_input,const char* text){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->copy_tooltip(text);
}
FL_EXPORT_C(void,Fl_Float_Input_set_tooltip)(fl_Float_Input float_input,const char* text){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->tooltip(text);
}
FL_EXPORT_C(void,Fl_Float_Input_set_callback_with_user_data)(fl_Float_Input float_input,fl_Callback* cb,void* p){
Fl_DerivedFloat_Input* castedInput_dow = (static_cast<Fl_DerivedFloat_Input*>(float_input));
new C_to_Fl_Callback(castedInput_dow, cb, p);
}
FL_EXPORT_C(void,Fl_Float_Input_set_callback)(fl_Float_Input float_input,fl_Callback* cb){
Fl_DerivedFloat_Input* castedInput_dow = (static_cast<Fl_DerivedFloat_Input*>(float_input));
new C_to_Fl_Callback(castedInput_dow, cb);
}
FL_EXPORT_C(void*,Fl_Float_Input_user_data)(fl_Float_Input float_input){
C_to_Fl_Callback* stored_cb = (static_cast<C_to_Fl_Callback*>((static_cast<Fl_DerivedFloat_Input*>(float_input))->user_data()));
if(stored_cb){
return stored_cb->get_user_data();
}
else {
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->user_data();
}
}
FL_EXPORT_C(void,Fl_Float_Input_set_user_data)(fl_Float_Input float_input,void* v){
C_to_Fl_Callback* stored_cb = (static_cast<C_to_Fl_Callback*>((static_cast<Fl_DerivedFloat_Input*>(float_input))->user_data()));
if (stored_cb) {
stored_cb->set_user_data(v);
(static_cast<Fl_DerivedFloat_Input*>(float_input))->user_data(stored_cb);
}
else {
(static_cast<Fl_DerivedFloat_Input*>(float_input))->user_data(v);
}
}
FL_EXPORT_C(long,Fl_Float_Input_argument)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->argument();
}
FL_EXPORT_C(void,Fl_Float_Input_set_argument)(fl_Float_Input float_input,long v){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->argument(v);
}
FL_EXPORT_C(Fl_When,Fl_Float_Input_when)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->when();
}
FL_EXPORT_C(void,Fl_Float_Input_set_when)(fl_Float_Input float_input,uchar i){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->when(i);
}
FL_EXPORT_C(unsigned int,Fl_Float_Input_visible)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->visible();
}
FL_EXPORT_C(int,Fl_Float_Input_visible_r)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->visible_r();
}
FL_EXPORT_C(void,Fl_Float_Input_set_visible)(fl_Float_Input float_input){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->visible();
}
FL_EXPORT_C(void,Fl_Float_Input_clear_visible)(fl_Float_Input float_input){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->clear_visible();
}
FL_EXPORT_C(unsigned int,Fl_Float_Input_active)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->active();
}
FL_EXPORT_C(int,Fl_Float_Input_active_r)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->active_r();
}
FL_EXPORT_C(void,Fl_Float_Input_activate)(fl_Float_Input float_input){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->activate();
}
FL_EXPORT_C(void,Fl_Float_Input_deactivate)(fl_Float_Input float_input){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->deactivate();
}
FL_EXPORT_C(unsigned int,Fl_Float_Input_output)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->output();
}
FL_EXPORT_C(void,Fl_Float_Input_set_output)(fl_Float_Input float_input){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->output();
}
FL_EXPORT_C(void,Fl_Float_Input_clear_output)(fl_Float_Input float_input){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->clear_output();
}
FL_EXPORT_C(unsigned int,Fl_Float_Input_takesevents)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->takesevents();
}
FL_EXPORT_C(void,Fl_Float_Input_set_changed)(fl_Float_Input float_input){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->changed();
}
FL_EXPORT_C(void,Fl_Float_Input_clear_changed)(fl_Float_Input float_input){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->clear_changed();
}
FL_EXPORT_C(int,Fl_Float_Input_take_focus)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->take_focus();
}
FL_EXPORT_C(void,Fl_Float_Input_set_visible_focus)(fl_Float_Input float_input){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->set_visible_focus();
}
FL_EXPORT_C(void,Fl_Float_Input_clear_visible_focus)(fl_Float_Input float_input){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->clear_visible_focus();
}
FL_EXPORT_C(void,Fl_Float_Input_modify_visible_focus)(fl_Float_Input float_input,int v){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->visible_focus(v);
}
FL_EXPORT_C(unsigned int,Fl_Float_Input_visible_focus)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->visible_focus();
}
FL_EXPORT_C(void,Fl_Float_Input_do_callback)(fl_Float_Input float_input){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->do_callback();
}
FL_EXPORT_C(void,Fl_Float_Input_do_callback_with_widget_and_user_data)(fl_Float_Input float_input,fl_Widget w,long arg){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->do_callback((static_cast<Fl_Widget*>(w)),arg);
}
FL_EXPORT_C(void,Fl_Float_Input_do_callback_with_widget_and_default_user_data)(fl_Float_Input float_input,fl_Widget w){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->do_callback((static_cast<Fl_Widget*>(w)));
}
FL_EXPORT_C(int,Fl_Float_Input_contains)(fl_Float_Input float_input,fl_Widget w){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->contains((static_cast<Fl_Widget*>(w)));
}
FL_EXPORT_C(int,Fl_Float_Input_inside)(fl_Float_Input float_input,fl_Widget w){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->inside((static_cast<Fl_Widget*>(w)));
}
FL_EXPORT_C(void,Fl_Float_Input_redraw)(fl_Float_Input float_input){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->redraw();
}
FL_EXPORT_C(void,Fl_Float_Input_redraw_label)(fl_Float_Input float_input){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->redraw_label();
}
FL_EXPORT_C(uchar,Fl_Float_Input_damage)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->damage();
}
FL_EXPORT_C(void,Fl_Float_Input_clear_damage_with_bitmask)(fl_Float_Input float_input,uchar c){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->clear_damage(c);
}
FL_EXPORT_C(void,Fl_Float_Input_clear_damage)(fl_Float_Input float_input){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->clear_damage();
}
FL_EXPORT_C(void,Fl_Float_Input_damage_with_text)(fl_Float_Input float_input,uchar c){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->damage(c);
}
FL_EXPORT_C(void,Fl_Float_Input_damage_inside_widget)(fl_Float_Input float_input,uchar c,int x,int y,int w,int h){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->damage(c,x,y,w,h);
}
FL_EXPORT_C(void,Fl_Float_Input_draw_label_with_xywh_alignment)(fl_Float_Input float_input,int x,int y,int w,int h,Fl_Align alignment){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->draw_label(x,y,w,h,alignment);
}
FL_EXPORT_C(void,Fl_Float_Input_measure_label)(fl_Float_Input float_input,int* ww,int* hh){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->measure_label(*ww,*hh);
}
FL_EXPORT_C(fl_Window, Fl_Float_Input_window)(fl_Float_Input float_input){
return (fl_Window) (static_cast<Fl_DerivedFloat_Input*>(float_input))->window();
}
FL_EXPORT_C(fl_Window, Fl_Float_Input_top_window)(fl_Float_Input float_input){
return (fl_Window) (static_cast<Fl_DerivedFloat_Input*>(float_input))->top_window();
}
FL_EXPORT_C(fl_Window , Fl_Float_Input_top_window_offset)(fl_Float_Input float_input, int* xoff, int* yoff){
return (fl_Window) (static_cast<Fl_DerivedFloat_Input*>(float_input))->top_window_offset(*xoff,*yoff);
}
FL_EXPORT_C(fl_Group,Fl_Float_Input_as_group)(fl_Float_Input float_input){
return (fl_Group) (static_cast<Fl_DerivedFloat_Input*>(float_input))->as_group();
}
FL_EXPORT_C(fl_Gl_Window,Fl_Float_Input_as_gl_window)(fl_Float_Input float_input){
return (fl_Gl_Window) (static_cast<Fl_DerivedFloat_Input*>(float_input))->as_gl_window();
}
/* Fl_DerivedFloat_Input specific functions */
FL_EXPORT_C(fl_Input, Fl_Float_Input_New_WithLabel)(int x, int y, int w, int h, const char* label, Destroy_Function_Pointers dfps) {
Fl_DerivedFloat_Input* float_input = new Fl_DerivedFloat_Input(x,y,w,h,label,dfps);
return (static_cast<fl_Input>(float_input));
}
FL_EXPORT_C(fl_Input, Fl_Float_Input_New)(int x, int y, int w, int h, Destroy_Function_Pointers dfps) {
Fl_DerivedFloat_Input* float_input = new Fl_DerivedFloat_Input(x,y,w,h,0,dfps);
return (static_cast<fl_Input>(float_input));
}
FL_EXPORT_C(void,Fl_Float_Input_Destroy)(fl_Float_Input float_input){
delete (static_cast<Fl_DerivedFloat_Input*>(float_input));
}
FL_EXPORT_C(void,Fl_Float_Input_resize)(fl_Float_Input float_input,int X,int Y,int W,int H){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->resize(X,Y,W,H);
}
FL_EXPORT_C(int,Fl_Float_Input_set_value)(fl_Float_Input float_input,const char* text){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->value(text);
}
FL_EXPORT_C(int,Fl_Float_Input_set_value_with_length)(fl_Float_Input float_input,const char* text,int length){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->value(text,length);
}
FL_EXPORT_C(int,Fl_Float_Input_static_value)(fl_Float_Input float_input,const char* text){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->static_value(text);
}
FL_EXPORT_C(int,Fl_Float_Input_static_value_with_length)(fl_Float_Input float_input,const char* text,int length){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->static_value(text,length);
}
FL_EXPORT_C(const char*,Fl_Float_Input_value)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->value();
}
FL_EXPORT_C(Fl_Char,Fl_Float_Input_index)(fl_Float_Input float_input,int i){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->index(i);
}
FL_EXPORT_C(int,Fl_Float_Input_size)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->size();
}
FL_EXPORT_C(void,Fl_Float_Input_set_size)(fl_Float_Input float_input,int W,int H){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->size(W,H);
}
FL_EXPORT_C(int,Fl_Float_Input_maximum_size)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->maximum_size();
}
FL_EXPORT_C(void,Fl_Float_Input_set_maximum_size)(fl_Float_Input float_input,int m){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->maximum_size(m);
}
FL_EXPORT_C(int,Fl_Float_Input_position)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->position();
}
FL_EXPORT_C(int,Fl_Float_Input_mark)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->mark();
}
FL_EXPORT_C(int,Fl_Float_Input_set_position_with_cursor_mark)(fl_Float_Input float_input,int p,int m){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->position(p,m);
}
FL_EXPORT_C(int,Fl_Float_Input_set_position_n_n)(fl_Float_Input float_input,int p){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->position(p);
}
FL_EXPORT_C(int,Fl_Float_Input_set_mark)(fl_Float_Input float_input,int m){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->mark(m);
}
FL_EXPORT_C(int,Fl_Float_Input_replace)(fl_Float_Input float_input,int b,int e,const char* text){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->replace(b,e,text);
}
FL_EXPORT_C(int,Fl_Float_Input_replace_with_ilen)(fl_Float_Input float_input,int b,int e,const char* text,int ilen){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->replace(b,e,text,ilen);
}
FL_EXPORT_C(int,Fl_Float_Input_cut)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->cut();
}
FL_EXPORT_C(int,Fl_Float_Input_cut_bytes)(fl_Float_Input float_input,int n){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->cut(n);
}
FL_EXPORT_C(int,Fl_Float_Input_cut_range)(fl_Float_Input float_input,int a,int b){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->cut(a,b);
}
FL_EXPORT_C(int,Fl_Float_Input_insert)(fl_Float_Input float_input,const char* t){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->insert(t);
}
FL_EXPORT_C(int,Fl_Float_Input_insert_with_length)(fl_Float_Input float_input,const char* t,int l){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->insert(t,l);
}
FL_EXPORT_C(int,Fl_Float_Input_copy)(fl_Float_Input float_input,int clipboard){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->copy(clipboard);
}
FL_EXPORT_C(int,Fl_Float_Input_undo)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->undo();
}
FL_EXPORT_C(int,Fl_Float_Input_copy_cuts)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->copy_cuts();
}
FL_EXPORT_C(int,Fl_Float_Input_shortcut)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->shortcut();
}
FL_EXPORT_C(void,Fl_Float_Input_set_shortcut)(fl_Float_Input float_input,int s){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->shortcut(s);
}
FL_EXPORT_C(Fl_Font,Fl_Float_Input_textfont)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->textfont();
}
FL_EXPORT_C(void,Fl_Float_Input_set_textfont)(fl_Float_Input float_input,Fl_Font s){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->textfont(s);
}
FL_EXPORT_C(Fl_Fontsize,Fl_Float_Input_textsize)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->textsize();
}
FL_EXPORT_C(void,Fl_Float_Input_set_textsize)(fl_Float_Input float_input,Fl_Fontsize s){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->textsize(s);
}
FL_EXPORT_C(Fl_Color,Fl_Float_Input_textcolor)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->textcolor();
}
FL_EXPORT_C(void,Fl_Float_Input_set_textcolor)(fl_Float_Input float_input,Fl_Color n){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->textcolor(n);
}
FL_EXPORT_C(Fl_Color,Fl_Float_Input_cursor_color)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->cursor_color();
}
FL_EXPORT_C(void,Fl_Float_Input_set_cursor_color)(fl_Float_Input float_input,Fl_Color n){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->cursor_color(n);
}
FL_EXPORT_C(int,Fl_Float_Input_input_type)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->input_type();
}
FL_EXPORT_C(void,Fl_Float_Input_set_input_type)(fl_Float_Input float_input,int t){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->input_type(t);
}
FL_EXPORT_C(int,Fl_Float_Input_readonly)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->readonly();
}
FL_EXPORT_C(void,Fl_Float_Input_set_readonly)(fl_Float_Input float_input,int b){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->readonly(b);
}
FL_EXPORT_C(int,Fl_Float_Input_wrap)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->wrap();
}
FL_EXPORT_C(void,Fl_Float_Input_set_wrap)(fl_Float_Input float_input,int b){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->wrap(b);
}
FL_EXPORT_C(void,Fl_Float_Input_tab_nav)(fl_Float_Input float_input,int val){
(static_cast<Fl_DerivedFloat_Input*>(float_input))->tab_nav(val);
}
FL_EXPORT_C(int,Fl_Float_Input_set_tab_nav)(fl_Float_Input float_input){
return (static_cast<Fl_DerivedFloat_Input*>(float_input))->tab_nav();
}
#ifdef __cplusplus
}
#endif