fir-0.1.0.0: test/Tests/VertexInput/ComponentOutOfRange.golden
test/Tests/VertexInput/ComponentOutOfRange.hs:38:10: error: [GHC-64725]
• Cannot position scalar of type Float
at Location 0, Component 4.
• In the expression:
shader
do ~(Vec4 x y z _) <- get @"in1"
w <- get @"in2"
put @"out" (Vec4 x y z w)
In an equation for ‘vertex’:
vertex
= shader
do ~(Vec4 x y z _) <- get @"in1"
w <- get @"in2"
put @"out" (Vec4 x y z w)
|
38 | vertex = shader do
| ^^^^^^