effet-0.1.0.0: src/Control/Effect/State/Lazy.hs
-----------------------------------------------------------------------------
-- |
-- Module : Control.Effect.State.Lazy
-- Copyright : (c) Michael Szvetits, 2020
-- License : BSD3 (see the file LICENSE)
-- Maintainer : typedbyte@qualified.name
-- Stability : stable
-- Portability : portable
--
-- Lazy interpretations of the 'State'' effect.
--
-- If you don't require disambiguation of multiple state effects
-- (i.e., you only have one state effect in your monadic context),
-- you usually need the untagged interpretations.
-----------------------------------------------------------------------------
module Control.Effect.State.Lazy
( -- * Tagged Interpretations
evalState'
, execState'
, runState'
-- * Untagged Interpretations
, evalState
, execState
, runState
) where
-- base
import Data.Tuple (swap)
-- transformers
import Control.Monad.Trans.State.Lazy (StateT, runStateT)
import Control.Effect.State (State, State')
import Control.Effect.Machinery (G, Via, runVia)
-- | Runs the state effect and discards the final state.
evalState' :: forall tag s m a. Functor m
=> s -- ^ The initial state.
-> (State' tag s `Via` StateT s) m a -- ^ The program whose state effect should be handled.
-> m a -- ^ The program with its state effect handled.
evalState' s = fmap fst . flip runStateT s . runVia
{-# INLINE evalState' #-}
-- | The untagged version of 'evalState''.
evalState :: Functor m => s -> (State s `Via` StateT s) m a -> m a
evalState = evalState' @G
{-# INLINE evalState #-}
-- | Runs the state effect and discards the result of the interpreted program.
execState' :: forall tag s m a. Functor m
=> s -- ^ The initial state.
-> (State' tag s `Via` StateT s) m a -- ^ The program whose state effect should be handled.
-> m s -- ^ The program with its state effect handled, producing the final state @s@.
execState' s = fmap snd . flip runStateT s . runVia
{-# INLINE execState' #-}
-- | The untagged version of 'execState''.
execState :: Functor m => s -> (State s `Via` StateT s) m a -> m s
execState = execState' @G
{-# INLINE execState #-}
-- | Runs the state effect and returns both the final state and the result of the interpreted program.
runState' :: forall tag s m a. Functor m
=> s -- ^ The initial state.
-> (State' tag s `Via` StateT s) m a -- ^ The program whose state effect should be handled.
-> m (s, a) -- ^ The program with its state effect handled, producing the final state @s@ and the result @a@.
runState' s = fmap swap . flip runStateT s . runVia
{-# INLINE runState' #-}
-- | The untagged version of 'runState''.
runState :: Functor m => s -> (State s `Via` StateT s) m a -> m (s, a)
runState = runState' @G
{-# INLINE runState #-}