ecstasy-0.1.0.1: ecstasy.cabal
-- Initial ecstasy.cabal generated by cabal init. For further
-- documentation, see http://haskell.org/cabal/users-guide/
name: ecstasy
version: 0.1.0.1
synopsis:
A GHC.Generics based entity component system.
description:
Ecstasy is an entity-component system for Haskell. It's inspired by
<https://hackage.haskell.org/package/apecs apecs>, but makes the design
decision to focus on being idiomatic rather than being fast. Maybe. I haven't
actually benchmarked it.
.
We achieve being idiomatic by using 'GHC.Generics' and tricky type families
to derive performant data stores given only a record of the desired
components.
license: BSD3
license-file: LICENSE
author: Sandy Maguire
maintainer: sandy@sandymaguire.me
homepage: http://github.com/isovector/ecstasy/
bug-reports: http://github.com/isovector/ecstasy/issues
-- copyright:
category: Game
build-type: Simple
extra-source-files: ChangeLog.md
cabal-version: >=1.10
tested-with: GHC == 7.8.4, GHC == 7.10.3, GHC == 8.0.2, GHC == 8.2.1
source-repository head
type: git
location: https://github.com/isovector/ecstasy.git
library
exposed-modules: Data.Ecstasy
other-modules: Data.Ecstasy.Deriving
, Data.Ecstasy.Types
-- other-extensions:
build-depends: base >=4.9 && <5, containers, mtl, transformers
hs-source-dirs: src
default-language: Haskell2010