dynamic-graph-0.1.0.2: shaders/cairo.frag
#version 110
uniform sampler2D texture;
varying vec2 f_coord;
void main() {
gl_FragColor = texture2D(texture, f_coord);
}
#version 110
uniform sampler2D texture;
varying vec2 f_coord;
void main() {
gl_FragColor = texture2D(texture, f_coord);
}