dib-0.7.2: src/Dib.hs
-- Copyright (c) 2010-2018 Brett Lajzer
-- See LICENSE for license information.
-- | = Introduction
-- Dib is a light-weight, forward build system embedded in Haskell.
-- Dib represents the build products as a chain of operations starting at the input.
-- Reverse build systems such as Make and Jam instead attempt to figure out the
-- operations to perform starting at the desired output and tracing back through
-- a set of rules to find the correct input file. Dib has no such notion of "rules"
-- and the general thought process for writing a build script answers the question
-- "I have these files, how do I build them into the thing I want?", versus a reverse
-- build system which answers (recursively) "I want this product, what files do I
-- need to use as input?".
--
-- = Concepts
-- * 'Target' - The most granluar unit of a build. Represents a desired outcome:
-- e.g. an executable, a folder of files, etc... Contains 'Stage's, which do
-- the actual work. Somewhat unfortunately, a 'Target'\'s name is its only identifier
-- in the cache database, so debug/release and multiplatform 'Target' variants
-- should be named accordingly to prevent full-rebuilds when switching between them.
-- * 'Stage' - A portion of a pipeline for transforming input data into output data.
-- These separate major portions of a pipeline: e.g. building source code into
-- object files, linking object files into an executable, copying some data into place.
-- 'Target's can have multiple 'Stage's, which are executed in sequence, the output
-- of one is used as the input to the next.
-- * 'Gatherer' - Used to generate the initial input 'SrcTransform's for the first
-- 'Stage' of a 'Target'.
-- * 'SrcTransform' - Represents a mapping from input to output. Comes in four varieties:
-- 'OneToOne', 'OneToMany', 'ManyToOne', 'ManyToMany'. Some examples: compiling a
-- C source file into an object file initially begins as a 'OneToOne', but is converted
-- into a 'ManyToOne' through dependency scanning (adding the dependencies to the input
-- exploits the internal timestamp database for free). Copying files from one location to
-- another would just be a simple 'OneToOne'. A tool that takes in one file and
-- generates a bunch of output files would use 'OneToMany'.
--
-- = Getting Started
-- Dib is both a library and an executable. The executable exists to cause a rebuild
-- of the build script whenever it changes, and also as a convenience for invoking both
-- the build and execution correctly. It's recommended that it be used for everything
-- except extraordinary use cases. It can also generate an initial build script
-- through the use of @dib --init@. Run the dib executable with no options for more
-- information on the available templates.
--
-- An example of using the C Builder to build an executable called "myProject" with
-- its source code in the "src/" directory is as follows:
--
-- @
-- module Main where
--
-- import Dib
-- import Dib.Builders.C
-- import qualified Data.Text as T
--
-- projectInfo = defaultGCCConfig {
-- outputName = "myProject",
-- targetName = "myProject",
-- srcDir = "src",
-- compileFlags = "",
-- linkFlags = "",
-- outputLocation = ObjAndBinDirs "obj" ".",
-- includeDirs = ["src"]
-- }
--
-- project = makeCTarget projectInfo
-- clean = makeCleanTarget projectInfo
--
-- targets = [project, clean]
--
-- main = dib targets
-- @
--
-- This was generated with @dib --init c myProject gcc src@.
--
-- A build script is expected to declare the available 'Target's and then pass them
-- to the 'dib' function. Only the top-level 'Target's need to be passed to 'dib';
-- it will scrape out the dependencies from there. The first 'Target' in the list
-- is the default 'Target' to build if the dib executable is called with no arguments.
--
-- == Additional Information
-- Arguments can be passed on the command line to the dib executable. These can be
-- retrieved in the build with 'getArgDict'. The user is also free to use environment variables
-- as parameter input.
--
-- The invocation might look like the following: @dib <target> <key>=<value> <key>=<value> ...@.
-- Please note that there are no spaces between the keys and values. Quoted strings are
-- untested and unlikely to work correctly. The 'Target' is optional, and can appear
-- anywhere in the command. If no 'Target' is specified, the default will be used.
--
--
module Dib (
SrcTransform(OneToOne, OneToMany, ManyToOne, ManyToMany),
dib,
getArgDict,
addEnvToDict,
makeArgDictLookupFunc,
makeArgDictLookupFuncChecked
) where
import Dib.Gatherers
import Dib.Target
import Dib.Types
import Control.Concurrent
import Control.Monad
import Control.Monad.State as S
import qualified Data.ByteString as B
import qualified Data.Digest.CRC32 as Hash
import qualified Data.List as L
import qualified Data.Map as Map
import qualified Data.Serialize as Serialize
import qualified Data.Set as Set
import qualified Data.Text as T
import qualified Data.Text.Encoding as TE
import qualified GHC.Conc as GHC
import qualified System.Console.ANSI as ANSI
import qualified System.Directory as D
import qualified System.Environment as Env
import Data.Either
import Data.Maybe
import Data.Time.Clock
import Data.Time.Clock.POSIX
import Data.Word
import System.IO
databaseFile :: String
databaseFile = ".dib/dibdb"
databaseVersion :: Integer
databaseVersion = 5
-- | The function that should be called to dispatch the build. Takes a list
-- of the top-level (root) 'Target's.
dib :: [Target] -> IO ()
dib targets = do
hSetBuffering stdout LineBuffering
hSetBuffering stderr LineBuffering
args <- Env.getArgs
numProcs <- GHC.getNumProcessors
-- Validate that we have at least one target
if null targets
then printError "ERROR: Invalid configuration, no targets defined."
else do
-- Validate targets
let allTargets = gatherAllTargets targets
let targetErrors = validateTargets allTargets
if isJust targetErrors
then printError $ "ERROR: Invalid targets:\n" ++ fromJust targetErrors
else do
let buildArgs = parseArgs args allTargets numProcs
let selectedTarget = buildTarget buildArgs
let theTarget = L.find (\(Target name _ _ _ _) -> name == selectedTarget) allTargets
-- Validate that we're trying to build something that exists
if isNothing theTarget
then printError $ "ERROR: Invalid target specified: \"" ++ T.unpack selectedTarget ++ "\""
else do
-- load the database
dbLoadStart <- getCurrentTime
(tdb, cdb, tcdb) <- loadDatabase
dbLoadEnd <- getCurrentTime
-- run the build
startTime <- getCurrentTime
let buildState = BuildState buildArgs selectedTarget tdb cdb tcdb Set.empty Map.empty
(_, s) <- runBuild (runTarget $ fromJust theTarget) buildState
endTime <- getCurrentTime
-- save the database
dbSaveStart <- getCurrentTime
saveDatabase (getTargetTimestampDB s) (getChecksumDB s) (getTargetChecksumDB s)
dbSaveEnd <- getCurrentTime
-- output build stats
ANSI.setSGR [ANSI.SetColor ANSI.Foreground ANSI.Vivid ANSI.Black]
putStrLn $ "DB load/save took " ++ show (diffUTCTime dbLoadEnd dbLoadStart) ++ "/" ++ show (diffUTCTime dbSaveEnd dbSaveStart) ++ " seconds."
putStrLn $ "Build took " ++ show (diffUTCTime endTime startTime) ++ " seconds."
ANSI.setSGR [ANSI.Reset]
printError :: String -> IO ()
printError errorStr = do
ANSI.setSGR [ANSI.SetColor ANSI.Foreground ANSI.Vivid ANSI.Red]
putStrLn errorStr
ANSI.setSGR [ANSI.Reset]
gatherAllTargetsInternal :: [Target] -> Set.Set Target -> Set.Set Target
gatherAllTargetsInternal (t:ts) s =
let (recurse, newSet) = if Set.notMember t s then (True, Set.insert t s) else (False, s)
in if recurse then gatherAllTargetsInternal ts (gatherAllTargetsInternal (getDependencies t) newSet) else gatherAllTargetsInternal ts newSet
gatherAllTargetsInternal [] s = s
gatherAllTargets :: [Target] -> [Target]
gatherAllTargets t =
let allTargets = Set.toList $ gatherAllTargetsInternal t Set.empty
targetsMinusInitial = L.filter (\x -> x /= head t) allTargets
in head t : targetsMinusInitial
validateTargets :: [Target] -> Maybe String
validateTargets ts =
let targetErrors = L.foldl' (\acc t -> acc ++ validate t) "" ts
validate (Target name _ _ stages gatherers) = if not (null stages) && null gatherers then T.unpack name ++ ": target requires at least one gatherer since it specifies at least one stage.\n" else ""
in if targetErrors == "" then Nothing else Just targetErrors
extractVarsFromArgs :: [String] -> ArgDict
extractVarsFromArgs args = L.foldl' extractVarsFromArgsInternal Map.empty $ map (L.break (== '=')) args
where
extractVarsFromArgsInternal e (_, []) = e
extractVarsFromArgsInternal e (a, _:bs) = Map.insert a bs e
-- | Returns the argument dictionary.
getArgDict :: IO ArgDict
getArgDict = do
args <- Env.getArgs
return $ extractVarsFromArgs args
-- | Adds all of the variables in the execution environment into the
-- argument dictionary. Allows for make-like variable passing.
addEnvToDict :: ArgDict -> [(String, String)] -> IO ArgDict
addEnvToDict m vars = do
env <- Env.getEnvironment
let valuesToAdd = map (\(x, y) -> (x, fromMaybe y $ L.lookup x env)) vars
return $ L.foldl' (\a (x, y) -> Map.insert x y a) m valuesToAdd
removeVarsFromArgs :: [String] -> [String]
removeVarsFromArgs args = L.foldl' removeVarsFromArgsInternal [] $ map (L.break (== '=')) args
where
removeVarsFromArgsInternal e (t, []) = e ++ [t]
removeVarsFromArgsInternal e (_, _:_) = e
parseArgs :: [String] -> [Target] -> Int -> BuildArgs
parseArgs args targets numJobs =
let cleanArgs = removeVarsFromArgs args
argsLen = length cleanArgs
target = if argsLen > 0 then T.pack.head $ cleanArgs else T.pack.show.head $ targets
in BuildArgs { buildTarget = target, maxBuildJobs = numJobs }
-- | Makes a function that can be used to look up a value in the argument
-- dictionary, returning a default value if the argument does not exist.
makeArgDictLookupFunc :: String -> String -> ArgDict -> String
makeArgDictLookupFunc arg defVal dict = fromMaybe defVal $ Map.lookup arg dict
-- | Makes a function that can be used to look up a value in the argument
-- dictionary, returning a default value if the argument does not exist, and
-- checking success against a list of valid values.
-- Returns an error string on Left, and success string on Right.
makeArgDictLookupFuncChecked :: String -> String -> [String] -> ArgDict -> Either String String
makeArgDictLookupFuncChecked arg defVal validValues dict =
let partialResult = makeArgDictLookupFunc arg defVal dict
result = L.find (== partialResult) validValues
errorString = Left $ "ERROR: invalid value \"" ++ partialResult ++ "\" for argument \"" ++ arg ++ "\". Expected one of: [" ++ L.intercalate ", " validValues ++ "]"
in maybe errorString Right result
runBuild :: BuildM a -> BuildState -> IO (a, BuildState)
runBuild m = runStateT (runBuildImpl m)
loadDatabase :: IO (TargetTimestampDB, ChecksumDB, TargetChecksumDB)
loadDatabase = do fileExists <- D.doesFileExist databaseFile
fileContents <- if fileExists then B.readFile databaseFile else return B.empty
return.handleEither $ Serialize.decode fileContents
where handleEither (Left _) = (Map.empty, Map.empty, Map.empty)
handleEither (Right (v, t, c, tc)) = if v == databaseVersion then (t, c, tc) else (Map.empty, Map.empty, Map.empty)
saveDatabase :: TargetTimestampDB -> ChecksumDB -> TargetChecksumDB -> IO ()
saveDatabase tdb cdb tcdb = B.writeFile databaseFile $ Serialize.encode (databaseVersion, tdb, cdb, tcdb)
getCurrentTargetName :: BuildState -> T.Text
getCurrentTargetName (BuildState _ t _ _ _ _ _) = t
putCurrentTargetName :: BuildState -> T.Text -> BuildState
putCurrentTargetName (BuildState a _ tdb cdb tcdb ts p) t = BuildState a t tdb cdb tcdb ts p
getTargetTimestampDB :: BuildState -> TargetTimestampDB
getTargetTimestampDB (BuildState _ _ tdb _ _ _ _) = tdb
-- | Returns the 'TimestampDB' from the 'BuildState'
getTimestampDB :: BuildState -> TimestampDB
getTimestampDB (BuildState _ t tdb _ _ _ _) = Map.findWithDefault Map.empty t tdb
-- | Puts the 'TimestampDB' back into the 'BuildState'
putTimestampDB :: BuildState -> TimestampDB -> BuildState
putTimestampDB (BuildState a t ftdb cdb tcdb ts p) tdb = BuildState a t (Map.insert t tdb ftdb) cdb tcdb ts p
getChecksumDB :: BuildState -> ChecksumDB
getChecksumDB (BuildState _ _ _ cdb _ _ _) = cdb
putChecksumDB :: BuildState -> ChecksumDB -> BuildState
putChecksumDB (BuildState a t tdb _ tcdb ts p) cdb = BuildState a t tdb cdb tcdb ts p
getTargetChecksumDB :: BuildState -> TargetChecksumDB
getTargetChecksumDB (BuildState _ _ _ _ tcdb _ _) = tcdb
putTargetChecksumDB :: BuildState -> TargetChecksumDB -> BuildState
putTargetChecksumDB (BuildState a t tdb cdb _ ts p) tcdb = BuildState a t tdb cdb tcdb ts p
getUpToDateTargets :: BuildState -> UpToDateTargets
getUpToDateTargets (BuildState _ _ _ _ _ ts _) = ts
putUpToDateTargets :: BuildState -> UpToDateTargets -> BuildState
putUpToDateTargets (BuildState a t tdb cdb tcdb _ p) ts = BuildState a t tdb cdb tcdb ts p
getPendingDBUpdates :: BuildState -> PendingDBUpdates
getPendingDBUpdates (BuildState _ _ _ _ _ _ p) = p
putPendingDBUpdates :: BuildState -> PendingDBUpdates -> BuildState
putPendingDBUpdates (BuildState a t tdb cdb tcdb ts _) = BuildState a t tdb cdb tcdb ts
getMaxBuildJobs :: BuildState -> Int
getMaxBuildJobs (BuildState a _ _ _ _ _ _) = maxBuildJobs a
-- | Returns whether or not a target is up to date, based on the current build state.
targetIsUpToDate :: BuildState -> Target -> Bool
targetIsUpToDate (BuildState _ _ _ _ _ s _) t = Set.member t s
-- | Partitions out up-to-date mappings
partitionMappings :: T.Text -> T.Text -> [SrcTransform] -> [T.Text] -> Bool -> BuildM ([SrcTransform], [SrcTransform])
partitionMappings targetName stageName files extraDeps force = do
buildState <- get
extraDepsChanged <- liftIO $ haveExtraDepsChanged (getTimestampDB buildState) targetName stageName extraDeps
if force || extraDepsChanged then
return (files, [])
else do
shouldBuild <- liftIO $ mapM (shouldBuildMapping (getTimestampDB buildState) (getChecksumDB buildState)) files
let paired = zip shouldBuild files
let (a, b) = L.partition fst paired
return (map snd a, map snd b)
(<||>) :: IO Bool -> IO Bool -> IO Bool
(<||>) = liftM2 (||)
-- Function for filtering FileMappings based on them already being up-to-date
shouldBuildMapping :: TimestampDB -> ChecksumDB -> SrcTransform -> IO Bool
shouldBuildMapping t c src@(OneToOne s d) = hasSrcChanged t src [s] <||> hasChecksumChanged c [s] [d] <||> fmap not (D.doesFileExist $ T.unpack d)
shouldBuildMapping t c src@(OneToMany s ds) = hasSrcChanged t src [s] <||> hasChecksumChanged c [s] ds <||> fmap (not.and) (mapM (D.doesFileExist.T.unpack) ds)
shouldBuildMapping t c src@(ManyToOne ss d) = hasSrcChanged t src ss <||> hasChecksumChanged c ss [d] <||> fmap not (D.doesFileExist $ T.unpack d)
shouldBuildMapping t c src@(ManyToMany ss ds) = hasSrcChanged t src ss <||> hasChecksumChanged c ss ds <||> fmap (not.and) (mapM (D.doesFileExist.T.unpack) ds)
hashText :: T.Text -> Word32
hashText t = Hash.crc32 $ TE.encodeUtf8 t
hashTransform :: SrcTransform -> [Word32]
hashTransform (OneToOne s d) = [hashText $ T.concat [s, "^^^^", d]]
hashTransform (OneToMany s ds) = [hashText $ T.concat $ s : "^^^^" : L.intersperse ":" ds]
hashTransform (ManyToOne ss d) = map (\s -> hashText $ T.concat [s, "^^^^", d]) ss
hashTransform (ManyToMany ss ds) =
let destMux = L.intersperse ":" ds
in map (\s -> hashText $ T.concat $ s : "^^^^" : destMux) ss
hashExtraDeps :: T.Text -> T.Text -> [T.Text] -> [Word32]
hashExtraDeps targetName stageName extraDeps =
let destName = T.concat [targetName, "^:^", stageName]
in map (\s -> hashText $ T.concat [s, "^^^^", destName]) extraDeps
hasSrcChanged :: TimestampDB -> SrcTransform -> [T.Text] -> IO Bool
hasSrcChanged tdb transform files =
let filesInMap = zip files $ map (`Map.lookup` tdb) $ hashTransform transform
checkTimeStamps acc (file, Nothing) = D.doesFileExist (T.unpack file) >>= (\e -> return $ acc || e)
checkTimeStamps acc (file, Just s) = getTimestamp file >>= (\t -> return $ acc || (t /= s))
in foldM checkTimeStamps False filesInMap
haveExtraDepsChanged :: TimestampDB -> T.Text -> T.Text -> [T.Text] -> IO Bool
haveExtraDepsChanged tdb targetName stageName extraDeps =
let filesInMap = zip extraDeps $ map (`Map.lookup` tdb) $ hashExtraDeps targetName stageName extraDeps
checkTimeStamps acc (file, Nothing) = do
doesExist <- D.doesFileExist $ T.unpack file
if doesExist
then return True
else do
ANSI.setSGR [ANSI.SetConsoleIntensity ANSI.BoldIntensity, ANSI.SetColor ANSI.Foreground ANSI.Dull ANSI.Black, ANSI.SetColor ANSI.Background ANSI.Vivid ANSI.Yellow]
putStr $ "WARNING:"
ANSI.setSGR [ANSI.Reset]
putStrLn $ " Missing extra dependency \"" ++ T.unpack file ++ "\", check build configuration."
return acc
checkTimeStamps b (file, Just s) = do
timestamp <- getTimestamp file
let result = b || (timestamp /= s)
if timestamp == 0
then do
ANSI.setSGR [ANSI.SetConsoleIntensity ANSI.BoldIntensity, ANSI.SetColor ANSI.Foreground ANSI.Dull ANSI.Black, ANSI.SetColor ANSI.Background ANSI.Vivid ANSI.Yellow]
putStr $ "WARNING:"
ANSI.setSGR [ANSI.Reset]
putStrLn $ " Missing extra dependency \"" ++ T.unpack file ++ "\", check build configuration."
return result
else
return result
in foldM checkTimeStamps False filesInMap
getTimestamp :: T.Text -> IO Integer
getTimestamp file = do
let unpackedFileName = T.unpack file
doesExist <- D.doesFileExist unpackedFileName
if doesExist
then do
modificationTime <- D.getModificationTime unpackedFileName
return $ (fromIntegral.fromEnum.utcTimeToPOSIXSeconds) modificationTime
else
return 0
hasChecksumChanged :: ChecksumDB -> [T.Text] -> [T.Text] -> IO Bool
hasChecksumChanged cdb s d = do
let (key, cs) = getChecksumPair s d
return $ Map.lookup key cdb /= Just cs
getChecksumPair :: [T.Text] -> [T.Text] -> (Word32, Word32)
getChecksumPair s d =
let joinedSrc = T.concat $ L.intersperse ":" s
joinedDest = T.concat $ L.intersperse ":" d
in (hashText joinedDest, hashText joinedSrc)
buildFoldFunc :: StageResults -> Target -> BuildM StageResults
buildFoldFunc l@(Left _) _ = return l
buildFoldFunc (Right _) t@(Target name _ _ _ _) = do
buildState <- get
let oldTargetName = getCurrentTargetName buildState
put $ putCurrentTargetName buildState name
result <- runTarget t
newBuildState <- get
put $ putCurrentTargetName newBuildState oldTargetName
return result
runTarget :: Target -> BuildM StageResults
runTarget t@(Target name _ deps _ _) = do
buildState <- get
let outdatedTargets = filter (not.targetIsUpToDate buildState) deps
depStatus <- foldM buildFoldFunc (Right []) outdatedTargets
if isRight depStatus then
runTargetInternal t
else
buildFailFunc depStatus name
buildFailFunc :: StageResults -> T.Text -> BuildM StageResults
buildFailFunc (Left err) name = do
liftIO $ do
ANSI.setSGR [ANSI.SetColor ANSI.Foreground ANSI.Vivid ANSI.White]
putStrLn "============================================================"
ANSI.setSGR [ANSI.SetColor ANSI.Foreground ANSI.Vivid ANSI.Red]
putStrLn $ "ERROR: Error building target \"" ++ T.unpack name ++ "\": "
ANSI.setSGR [ANSI.Reset]
putStrLn $ T.unpack err
return $ Left ""
buildFailFunc (Right _) _ = return $ Left ""
runTargetInternal :: Target -> BuildM StageResults
runTargetInternal target@(Target name hashFunc _ stages gatherers) = do
buildState <- get
let tcdb = getTargetChecksumDB buildState
let checksum = hashFunc target
let forceRebuild = checksum /= Map.findWithDefault 0 name tcdb
-- Gather input files and initialize a bunch of one-to-one mappings for them
gatheredFiles <- liftIO $ runGatherers gatherers
let srcTransforms = map (flip OneToOne "") gatheredFiles
-- Fold over stages, effectively running the build
liftIO $ do
ANSI.setSGR [ANSI.SetConsoleIntensity ANSI.BoldIntensity, ANSI.SetColor ANSI.Foreground ANSI.Vivid ANSI.Blue]
putStr "==== Target: "
ANSI.setSGR [ANSI.SetColor ANSI.Foreground ANSI.Vivid ANSI.White]
putStrLn $ T.unpack name
ANSI.setSGR [ANSI.Reset]
stageResult <- foldM (stageFoldFunc name) (Right srcTransforms) $ zip stages $ repeat forceRebuild
-- Update target checksum to prevent future, forced builds
currentBuildState <- get
let updatedChecksums = Map.insert name checksum $ getTargetChecksumDB currentBuildState
put $ putTargetChecksumDB currentBuildState updatedChecksums
-- Run success or failure function based on the build result
if isRight stageResult then targetSuccessFunc target else buildFailFunc stageResult name
targetSuccessFunc :: Target -> BuildM StageResults
targetSuccessFunc target@(Target name _ _ _ _) = do
buildState <- get
let updatedTargets = Set.insert target $ getUpToDateTargets buildState
put $ putUpToDateTargets buildState updatedTargets
liftIO $ do
ANSI.setSGR [ANSI.SetConsoleIntensity ANSI.BoldIntensity, ANSI.SetColor ANSI.Foreground ANSI.Vivid ANSI.Green]
putStr "Successfully built target: "
ANSI.setSGR [ANSI.SetColor ANSI.Foreground ANSI.Vivid ANSI.White]
putStrLn $ T.unpack name
putStrLn ""
ANSI.setSGR [ANSI.Reset]
return $ Right []
stageFoldFunc :: T.Text -> StageResults -> (Stage, Bool) -> BuildM StageResults
stageFoldFunc targetName (Right t) (stage, force) = runStage targetName stage force t
stageFoldFunc _ l@(Left _) _ = return l
-- Type synonyms for readability
type BuildQueue = MVar [SrcTransform]
type ResultAccumulator = MVar (StageResults, [BuildM ()])
type ActiveThreadCount = MVar Int
-- dib's internal processing is handlded through a work-stealing queue.
-- A number of threads are spawned, each running this function.
-- Each thread will pull the queue out and attempt to peel off a transform to build
-- then append the result to the result accumulator.
--
-- When the queue runs out, the threads will shut themselves down until there's only
-- one thread left. The last thread will move the result accumulator to the final result MVar.
--
-- The stageHelper function is waiting for the final result to contain something
-- so it can continue with the build.
workerThreadFunc :: StageFunc -> BuildQueue -> ResultAccumulator -> ResultAccumulator -> ActiveThreadCount -> IO ()
workerThreadFunc stageFunc buildQueue resultAccumulator finalResult threadCount = do
queue <- takeMVar buildQueue
if null queue then do
putMVar buildQueue queue
count <- takeMVar threadCount
let newCount = count - 1
if newCount == 0 then do
putMVar threadCount newCount
result <- readMVar resultAccumulator
putMVar finalResult result
return ()
else do
putMVar threadCount newCount
return ()
else do
let workItem = head queue
putMVar buildQueue (tail queue)
taskResult <- stageFunc workItem
let dbThunk = updateDatabase taskResult workItem
result <- takeMVar resultAccumulator
let combine left@(Left _) _ = left
combine (Right ml) (Right v) = Right (v : ml)
combine (Right _) (Left v) = Left v
let newResult = (\(res, thunks) -> (combine res taskResult, dbThunk : thunks)) result
putMVar resultAccumulator newResult
workerThreadFunc stageFunc buildQueue resultAccumulator finalResult threadCount
stageHelper :: StageFunc -> Int -> [SrcTransform] -> StageResults -> BuildM StageResults
stageHelper stageFunc threadCount stageInput previousResult =
if null stageInput then
return previousResult
else do
-- Create control variables that will hold all of the data the workers use.
finalResultMVar <- liftIO newEmptyMVar
resultMVar <- liftIO $ newMVar (previousResult, []) -- (overall result, database thunks)
queueMVar <- liftIO $ newMVar stageInput
threadCountMVar <- liftIO $ newMVar threadCount
-- Dispatch worker threads and wait on the final result
liftIO $ replicateM_ threadCount (workerThreadFunc stageFunc queueMVar resultMVar finalResultMVar threadCountMVar)
result <- liftIO $ takeMVar finalResultMVar
-- Issue the pending database updates. These occur here because workers live in IO, not BuildM.
sequence_ $ snd result
return $ fst result
runStage :: T.Text -> Stage -> Bool -> [SrcTransform] -> BuildM StageResults
runStage targetName stage@(Stage name _ _ extraDeps stageFunc) force mappings = do
liftIO $ do
ANSI.setSGR [ANSI.SetConsoleIntensity ANSI.BoldIntensity, ANSI.SetColor ANSI.Foreground ANSI.Vivid ANSI.Magenta]
putStr $ "== Stage: "
ANSI.setSGR [ANSI.SetColor ANSI.Foreground ANSI.Vivid ANSI.White]
putStrLn $ T.unpack name
ANSI.setSGR [ANSI.Reset]
-- do dependency scanning and partition the mappings into ones that
-- need building versus up-to-date mappings.
depScannedFiles <- liftIO $ processMappings stage mappings
(targetsToBuild, upToDateTargets) <- partitionMappings targetName name depScannedFiles extraDeps force
let initialResult = Right $ map transferUpToDateTarget upToDateTargets
-- run the stage
buildState <- get
result <- stageHelper stageFunc (getMaxBuildJobs buildState) targetsToBuild initialResult
-- write pending database entries
writePendingDBUpdates
updateDatabaseExtraDeps targetName name result extraDeps
-- These might not be quite correct. I guessed at what made sense.
transferUpToDateTarget :: SrcTransform -> SrcTransform
transferUpToDateTarget (OneToOne _ d) = OneToOne d ""
transferUpToDateTarget (OneToMany _ ds) = ManyToOne ds ""
transferUpToDateTarget (ManyToOne _ d) = OneToOne d ""
transferUpToDateTarget (ManyToMany _ ds) = ManyToOne ds ""
processMappings :: Stage -> [SrcTransform] -> IO [SrcTransform]
processMappings (Stage _ inputTransformer depScanner _ _) mappings = mapM depScanner $ inputTransformer mappings
updateDatabase :: Either l r -> SrcTransform -> BuildM ()
updateDatabase (Left _) _ = return ()
updateDatabase (Right _) src@(OneToOne s d) = updateDatabaseHelper src [s] [d]
updateDatabase (Right _) src@(OneToMany s ds) = updateDatabaseHelper src [s] ds
updateDatabase (Right _) src@(ManyToOne ss d) = updateDatabaseHelper src ss [d]
updateDatabase (Right _) src@(ManyToMany ss ds) = updateDatabaseHelper src ss ds
updateDatabaseHelper :: SrcTransform -> [T.Text] -> [T.Text] -> BuildM ()
updateDatabaseHelper transform srcFiles destFiles = do
buildstate <- get
let pdbu = getPendingDBUpdates buildstate
timestamps <- liftIO $ mapM getTimestamp srcFiles
let filteredResults = filter (\(_, v) -> v /= 0) $ zip (hashTransform transform) timestamps
let updatedPDBU = L.foldl' (\m (k, v) -> Map.insert k v m) pdbu filteredResults
let cdb = getChecksumDB buildstate
let (key, cs) = getChecksumPair srcFiles destFiles
let updatedCDB = Map.insert key cs cdb
put $ putChecksumDB (putPendingDBUpdates buildstate updatedPDBU) updatedCDB
return ()
updateDatabaseExtraDeps :: T.Text -> T.Text -> StageResults -> [T.Text] -> BuildM StageResults
updateDatabaseExtraDeps _ _ result@(Left _) _ = return result
updateDatabaseExtraDeps targetName stageName result@(Right _) deps = do
buildstate <- get
let tdb = getTimestampDB buildstate
timestamps <- liftIO $ mapM getTimestamp deps
let filteredResults = filter (\(_, v) -> v /= 0) $ zip (hashExtraDeps targetName stageName deps) timestamps
let updatedTDB = L.foldl' (\m (k, v) -> Map.insert k v m) tdb filteredResults
put $ putTimestampDB buildstate updatedTDB
return result
writePendingDBUpdates :: BuildM ()
writePendingDBUpdates = do
buildstate <- get
let tdb = getTimestampDB buildstate
let pdbu = getPendingDBUpdates buildstate
let updatedTDB = Map.union pdbu tdb
put $ putPendingDBUpdates (putTimestampDB buildstate updatedTDB) Map.empty
return ()