diagrams-lib-1.0: src/Diagrams/TwoD/Transform.hs
{-# LANGUAGE FlexibleContexts #-}
{-# LANGUAGE FlexibleInstances #-}
{-# LANGUAGE MultiParamTypeClasses #-}
{-# LANGUAGE TypeFamilies #-}
{-# LANGUAGE ViewPatterns #-}
-----------------------------------------------------------------------------
-- |
-- Module : Diagrams.TwoD.Transform
-- Copyright : (c) 2011 diagrams-lib team (see LICENSE)
-- License : BSD-style (see LICENSE)
-- Maintainer : diagrams-discuss@googlegroups.com
--
-- Transformations specific to two dimensions, with a few generic
-- transformations (uniform scaling, translation) also re-exported for
-- convenience.
--
-----------------------------------------------------------------------------
module Diagrams.TwoD.Transform
(
-- * Rotation
rotation, rotate, rotateBy
, rotationAbout, rotateAbout
-- * Scaling
, scalingX, scaleX
, scalingY, scaleY
, scaling, scale
, scaleToX, scaleToY
, scaleUToX, scaleUToY
-- * Translation
, translationX, translateX
, translationY, translateY
, translation, translate
-- * Reflection
, reflectionX, reflectX
, reflectionY, reflectY
, reflectionAbout, reflectAbout
-- * Shears
, shearingX, shearX
, shearingY, shearY
-- * Utilities
, onBasis
, avgScale
) where
import Diagrams.Core
import qualified Diagrams.Core.Transform as T
import Diagrams.Transform
import Diagrams.TwoD.Size (height, width)
import Diagrams.TwoD.Types
import Diagrams.TwoD.Vector (direction)
import Diagrams.Coordinates
import Data.AffineSpace
import Data.Semigroup
-- Rotation ------------------------------------------------
-- | Create a transformation which performs a rotation about the local
-- origin by the given angle. See also 'rotate'.
rotation :: Angle a => a -> T2
rotation ang = fromLinear r (linv r)
where
r = rot theta <-> rot (-theta)
Rad theta = convertAngle ang
rot th (coords -> x :& y) = (cos th * x - sin th * y) ^& (sin th * x + cos th * y)
-- | Rotate about the local origin by the given angle. Positive angles
-- correspond to counterclockwise rotation, negative to
-- clockwise. The angle can be expressed using any type which is an
-- instance of 'Angle'. For example, @rotate (1\/4 ::
-- 'Turn')@, @rotate (tau\/4 :: 'Rad')@, and @rotate (90 ::
-- 'Deg')@ all represent the same transformation, namely, a
-- counterclockwise rotation by a right angle. To rotate about some
-- point other than the local origin, see 'rotateAbout'.
--
-- Note that writing @rotate (1\/4)@, with no type annotation, will
-- yield an error since GHC cannot figure out which sort of angle
-- you want to use. In this common situation you can use
-- 'rotateBy', which is specialized to take a 'Turn' argument.
rotate :: (Transformable t, V t ~ R2, Angle a) => a -> t -> t
rotate = transform . rotation
-- | A synonym for 'rotate', specialized to only work with
-- @Turn@ arguments; it can be more convenient to write
-- @rotateBy (1\/4)@ than @'rotate' (1\/4 :: 'Turn')@.
rotateBy :: (Transformable t, V t ~ R2) => Turn -> t -> t
rotateBy = transform . rotation
-- | @rotationAbout p@ is a rotation about the point @p@ (instead of
-- around the local origin).
rotationAbout :: Angle a => P2 -> a -> T2
rotationAbout p angle = conjugate (translation (origin .-. p)) (rotation angle)
-- | @rotateAbout p@ is like 'rotate', except it rotates around the
-- point @p@ instead of around the local origin.
rotateAbout :: (Transformable t, V t ~ R2, Angle a) => P2 -> a -> t -> t
rotateAbout p angle = rotate angle `under` translation (origin .-. p)
-- Scaling -------------------------------------------------
-- | Construct a transformation which scales by the given factor in
-- the x (horizontal) direction.
scalingX :: Double -> T2
scalingX c = fromLinear s s
where s = (\(R2 x y) -> R2 (x*c) y) <-> (\(R2 x y) -> R2 (x/c) y)
-- | Scale a diagram by the given factor in the x (horizontal)
-- direction. To scale uniformly, use 'scale'.
scaleX :: (Transformable t, V t ~ R2) => Double -> t -> t
scaleX = transform . scalingX
-- | Construct a transformation which scales by the given factor in
-- the y (vertical) direction.
scalingY :: Double -> T2
scalingY c = fromLinear s s
where s = (\(R2 x y) -> R2 x (y*c)) <-> (\(R2 x y) -> R2 x (y/c))
-- | Scale a diagram by the given factor in the y (vertical)
-- direction. To scale uniformly, use 'scale'.
scaleY :: (Transformable t, V t ~ R2) => Double -> t -> t
scaleY = transform . scalingY
-- | @scaleToX w@ scales a diagram in the x (horizontal) direction by
-- whatever factor required to make its width @w@. @scaleToX@
-- should not be applied to diagrams with a width of 0, such as
-- 'vrule'.
scaleToX :: (Enveloped t, Transformable t, V t ~ R2) => Double -> t -> t
scaleToX w d = scaleX (w / width d) d
-- | @scaleToY h@ scales a diagram in the y (vertical) direction by
-- whatever factor required to make its height @h@. @scaleToY@
-- should not be applied to diagrams with a height of 0, such as
-- 'hrule'.
scaleToY :: (Enveloped t, Transformable t, V t ~ R2) => Double -> t -> t
scaleToY h d = scaleY (h / height d) d
-- | @scaleUToX w@ scales a diagram /uniformly/ by whatever factor
-- required to make its width @w@. @scaleUToX@ should not be
-- applied to diagrams with a width of 0, such as 'vrule'.
scaleUToX :: (Enveloped t, Transformable t, V t ~ R2) => Double -> t -> t
scaleUToX w d = scale (w / width d) d
-- | @scaleUToY h@ scales a diagram /uniformly/ by whatever factor
-- required to make its height @h@. @scaleUToY@ should not be applied
-- to diagrams with a height of 0, such as 'hrule'.
scaleUToY :: (Enveloped t, Transformable t, V t ~ R2) => Double -> t -> t
scaleUToY h d = scale (h / height d) d
-- Translation ---------------------------------------------
-- | Construct a transformation which translates by the given distance
-- in the x (horizontal) direction.
translationX :: Double -> T2
translationX x = translation (x ^& 0)
-- | Translate a diagram by the given distance in the x (horizontal)
-- direction.
translateX :: (Transformable t, V t ~ R2) => Double -> t -> t
translateX = transform . translationX
-- | Construct a transformation which translates by the given distance
-- in the y (vertical) direction.
translationY :: Double -> T2
translationY y = translation (0 ^& y)
-- | Translate a diagram by the given distance in the y (vertical)
-- direction.
translateY :: (Transformable t, V t ~ R2) => Double -> t -> t
translateY = transform . translationY
-- Reflection ----------------------------------------------
-- | Construct a transformation which flips a diagram from left to
-- right, i.e. sends the point (x,y) to (-x,y).
reflectionX :: T2
reflectionX = scalingX (-1)
-- | Flip a diagram from left to right, i.e. send the point (x,y) to
-- (-x,y).
reflectX :: (Transformable t, V t ~ R2) => t -> t
reflectX = transform reflectionX
-- | Construct a transformation which flips a diagram from top to
-- bottom, i.e. sends the point (x,y) to (x,-y).
reflectionY :: T2
reflectionY = scalingY (-1)
-- | Flip a diagram from top to bottom, i.e. send the point (x,y) to
-- (x,-y).
reflectY :: (Transformable t, V t ~ R2) => t -> t
reflectY = transform reflectionY
-- | @reflectionAbout p v@ is a reflection in the line determined by
-- the point @p@ and vector @v@.
reflectionAbout :: P2 -> R2 -> T2
reflectionAbout p v =
conjugate (rotation (-direction v :: Rad) <> translation (origin .-. p))
reflectionY
-- | @reflectAbout p v@ reflects a diagram in the line determined by
-- the point @p@ and the vector @v@.
reflectAbout :: (Transformable t, V t ~ R2) => P2 -> R2 -> t -> t
reflectAbout p v = transform (reflectionAbout p v)
-- Shears --------------------------------------------------
-- | @shearingX d@ is the linear transformation which is the identity on
-- y coordinates and sends @(0,1)@ to @(d,1)@.
shearingX :: Double -> T2
shearingX d = fromLinear (sh d <-> sh (-d))
(sh' d <-> sh' (-d))
where sh k (R2 x y) = R2 (x+k*y) y
sh' k = swap . sh k . swap
swap (R2 x y) = R2 y x
-- | @shearX d@ performs a shear in the x-direction which sends
-- @(0,1)@ to @(d,1)@.
shearX :: (Transformable t, V t ~ R2) => Double -> t -> t
shearX = transform . shearingX
-- | @shearingY d@ is the linear transformation which is the identity on
-- x coordinates and sends @(1,0)@ to @(1,d)@.
shearingY :: Double -> T2
shearingY d = fromLinear (sh d <-> sh (-d))
(sh' d <-> sh' (-d))
where sh k (R2 x y) = R2 x (y+k*x)
sh' k = swap . sh k . swap
swap (R2 x y) = R2 y x
-- | @shearY d@ performs a shear in the y-direction which sends
-- @(1,0)@ to @(1,d)@.
shearY :: (Transformable t, V t ~ R2) => Double -> t -> t
shearY = transform . shearingY
-- | Get the matrix equivalent of the linear transform,
-- (as a pair of columns) and the translation vector. This
-- is mostly useful for implementing backends.
onBasis :: Transformation R2 -> ((R2, R2), R2)
onBasis t = ((x, y), v)
where ((x:y:[]), v) = T.onBasis t
-- | Compute the \"average\" amount of scaling performed by a
-- transformation. Satisfies the properties
--
-- @
-- avgScale (scaling k) == k
-- avgScale (t1 <> t2) == avgScale t1 * avgScale t2
-- @
--
-- Backends which do not support stroking in the context of an
-- arbitrary transformation may instead call 'avgScale' on
-- \"frozen\" transformations and multiply the line width by the
-- resulting value.
avgScale :: T2 -> Double
avgScale t = sqrt (abs (x1*y2 - y1*x2))
where ((unr2 -> (x1,y1), unr2 -> (x2,y2)), _) = onBasis t
{-
avgScale is computed as the square root of the positive
determinant. Proofs for the specified properties:
1. sqrt (|det (scaling k)|) = sqrt (k^2) = k
2. sqrt (|det t1|) * sqrt (|det t2|)
= sqrt (|det t1| * |det t2|)
= sqrt (|det t1 * det t2|)
= sqrt (|det (t1 * t2)|)
From wikipedia:
A geometric interpretation can be given to the value of the
determinant of a square matrix with real entries: the absolute
value of the determinant gives the scale factor by which area or
volume (or a higher dimensional analogue) is multiplied under the
associated linear transformation, while its sign indicates whether
the transformation preserves orientation.
-}