dear-imgui-raw-internal-1.0.0: src/DearImGui/Raw/Internal/Enums/ImGuiInputFlags.hsc
{-# LANGUAGE CApiFFI #-}
{-# LANGUAGE PatternSynonyms #-}
-- This file was generated by dear-bindings-ffi. Do not edit by hand.
module DearImGui.Raw.Internal.Enums.ImGuiInputFlags
( pattern CondActive
, pattern CondDefault_
, pattern CondHovered
, pattern CondMask_
, pattern LockThisFrame
, pattern LockUntilRelease
, pattern RepeatMask_
, pattern RepeatRateDefault
, pattern RepeatRateMask_
, pattern RepeatRateNavMove
, pattern RepeatRateNavTweak
, pattern RepeatUntilKeyModsChange
, pattern RepeatUntilKeyModsChangeFromNone
, pattern RepeatUntilMask_
, pattern RepeatUntilOtherKeyPress
, pattern RepeatUntilRelease
, pattern RouteOptionsMask_
, pattern RouteTypeMask_
, pattern SupportedByIsKeyPressed
, pattern SupportedByIsMouseClicked
, pattern SupportedBySetItemKeyOwner
, pattern SupportedBySetKeyOwner
, pattern SupportedBySetNextItemShortcut
, pattern SupportedByShortcut
) where
import DearImGui.Raw.Enums.ImGuiInputFlags (ImGuiInputFlags)
#include "dcimgui_nodefaultargfunctions_internal.h"
-- enums
-- | Flags for IsKeyPressed(), IsKeyChordPressed(), IsMouseClicked(), Shortcut()
-- - Repeat mode: Repeat rate selection
-- Repeat rate: Regular (default)
pattern RepeatRateDefault :: ImGuiInputFlags
pattern RepeatRateDefault = #{const ImGuiInputFlags_RepeatRateDefault}
-- | Repeat rate: Fast
pattern RepeatRateNavMove :: ImGuiInputFlags
pattern RepeatRateNavMove = #{const ImGuiInputFlags_RepeatRateNavMove}
-- | Repeat rate: Faster
pattern RepeatRateNavTweak :: ImGuiInputFlags
pattern RepeatRateNavTweak = #{const ImGuiInputFlags_RepeatRateNavTweak}
-- | - Repeat mode: Specify when repeating key pressed can be interrupted.
-- - In theory ImGuiInputFlags_RepeatUntilOtherKeyPress may be a desirable default, but it would break too many behavior so everything is opt-in.
-- Stop repeating when released (default for all functions except Shortcut). This only exists to allow overriding Shortcut() default behavior.
pattern RepeatUntilRelease :: ImGuiInputFlags
pattern RepeatUntilRelease = #{const ImGuiInputFlags_RepeatUntilRelease}
-- | Stop repeating when released OR if keyboard mods are changed (default for Shortcut)
pattern RepeatUntilKeyModsChange :: ImGuiInputFlags
pattern RepeatUntilKeyModsChange = #{const ImGuiInputFlags_RepeatUntilKeyModsChange}
-- | Stop repeating when released OR if keyboard mods are leaving the None state. Allows going from Mod+Key to Key by releasing Mod.
pattern RepeatUntilKeyModsChangeFromNone :: ImGuiInputFlags
pattern RepeatUntilKeyModsChangeFromNone = #{const ImGuiInputFlags_RepeatUntilKeyModsChangeFromNone}
-- | Stop repeating when released OR if any other keyboard key is pressed during the repeat
pattern RepeatUntilOtherKeyPress :: ImGuiInputFlags
pattern RepeatUntilOtherKeyPress = #{const ImGuiInputFlags_RepeatUntilOtherKeyPress}
-- | Flags for SetKeyOwner(), SetItemKeyOwner()
-- - Locking key away from non-input aware code. Locking is useful to make input-owner-aware code steal keys from non-input-owner-aware code. If all code is input-owner-aware locking would never be necessary.
-- Further accesses to key data will require EXPLICIT owner ID (ImGuiKeyOwner_Any/0 will NOT accepted for polling). Cleared at end of frame.
pattern LockThisFrame :: ImGuiInputFlags
pattern LockThisFrame = #{const ImGuiInputFlags_LockThisFrame}
-- | Further accesses to key data will require EXPLICIT owner ID (ImGuiKeyOwner_Any/0 will NOT accepted for polling). Cleared when the key is released or at end of each frame if key is released.
pattern LockUntilRelease :: ImGuiInputFlags
pattern LockUntilRelease = #{const ImGuiInputFlags_LockUntilRelease}
-- | - Condition for SetItemKeyOwner()
-- Only set if item is hovered (default to both)
pattern CondHovered :: ImGuiInputFlags
pattern CondHovered = #{const ImGuiInputFlags_CondHovered}
-- | Only set if item is active (default to both)
pattern CondActive :: ImGuiInputFlags
pattern CondActive = #{const ImGuiInputFlags_CondActive}
pattern CondDefault_ :: ImGuiInputFlags
pattern CondDefault_ = #{const ImGuiInputFlags_CondDefault_}
-- | [Internal] Mask of which function support which flags
pattern RepeatRateMask_ :: ImGuiInputFlags
pattern RepeatRateMask_ = #{const ImGuiInputFlags_RepeatRateMask_}
pattern RepeatUntilMask_ :: ImGuiInputFlags
pattern RepeatUntilMask_ = #{const ImGuiInputFlags_RepeatUntilMask_}
pattern RepeatMask_ :: ImGuiInputFlags
pattern RepeatMask_ = #{const ImGuiInputFlags_RepeatMask_}
pattern CondMask_ :: ImGuiInputFlags
pattern CondMask_ = #{const ImGuiInputFlags_CondMask_}
pattern RouteTypeMask_ :: ImGuiInputFlags
pattern RouteTypeMask_ = #{const ImGuiInputFlags_RouteTypeMask_}
pattern RouteOptionsMask_ :: ImGuiInputFlags
pattern RouteOptionsMask_ = #{const ImGuiInputFlags_RouteOptionsMask_}
pattern SupportedByIsKeyPressed :: ImGuiInputFlags
pattern SupportedByIsKeyPressed = #{const ImGuiInputFlags_SupportedByIsKeyPressed}
pattern SupportedByIsMouseClicked :: ImGuiInputFlags
pattern SupportedByIsMouseClicked = #{const ImGuiInputFlags_SupportedByIsMouseClicked}
pattern SupportedByShortcut :: ImGuiInputFlags
pattern SupportedByShortcut = #{const ImGuiInputFlags_SupportedByShortcut}
pattern SupportedBySetNextItemShortcut :: ImGuiInputFlags
pattern SupportedBySetNextItemShortcut = #{const ImGuiInputFlags_SupportedBySetNextItemShortcut}
pattern SupportedBySetKeyOwner :: ImGuiInputFlags
pattern SupportedBySetKeyOwner = #{const ImGuiInputFlags_SupportedBySetKeyOwner}
pattern SupportedBySetItemKeyOwner :: ImGuiInputFlags
pattern SupportedBySetItemKeyOwner = #{const ImGuiInputFlags_SupportedBySetItemKeyOwner}