# CUE sheet
[](http://opensource.org/licenses/BSD-3-Clause)
[](https://hackage.haskell.org/package/cue-sheet)
[](http://stackage.org/nightly/package/cue-sheet)
[](http://stackage.org/lts/package/cue-sheet)
[](https://travis-ci.org/mrkkrp/cue-sheet)
[](https://coveralls.io/github/mrkkrp/cue-sheet?branch=master)
The library allows to construct, render, and parse CUE sheets.
## What is CUE sheet?
> A cue sheet, or cue file, is a metadata file which describes how the
> tracks of a CD or DVD are laid out. Cue sheets are stored as plain text
> files and commonly have a “.cue” filename extension. CDRWIN first
> introduced cue sheets, which are now supported by many optical disc
> authoring applications and media players.
[Read more on Wikipedia](https://en.wikipedia.org/wiki/Cue_sheet_(computing)).
The description of the format can be
found
[here](https://wayback.archive.org/web/20070614044112/http://www.goldenhawk.com/download/cdrwin.pdf),
scroll to Appendix A (it's closest we get to a “specification”).
## Quick start
[Read the Haddocks](https://hackage.haskell.org/package/cue-sheet). In
short, you parse a `CueSheet` with `parseCueSheet` function and render a
`CueSheet` with `renderCueSheet` function, pretty straightforward, eh? Of
course you still can construct a `CueSheet` manually. The data types are
defined in such a way that incorrect CUE sheets are impossible to represent.
## License
Copyright © 2016 Mark Karpov
Distributed under BSD 3 clause license.