{-# Language TypeSynonymInstances, FlexibleInstances #-}
-- | GUI (Graphical User Interface) elements are handy to change
-- the parameters of the sound in real time. It includes sliders,
-- knobs, rollers, buttons and other widgets.
--
-- A GUI element consists of two parts. They are view (how it looks)
-- and logic (what's going on with it). For example a slider can be
-- horizontal or vertical or green or yellow or small or big. It's the view
-- of the slider. And a slider can produce a continuous signal within the
-- given interval. It's a logic of the slider.
--
-- Let's talk about the view. The view is divided on two parts:
--
-- * where element is placed or Layout.
--
-- * all other properties or just Properties.
--
-- The layout is defined with very simple functions. There are vertical and horizontal grouping
-- of the elements. We can scale the element within the group and include an empty
-- space in the group. Everything is aligned (see "Csound.Gui.Layout").
-- Other properties include colors, fonts (size and type), borders, specific properties
-- of the widgets (see "Csound.Gui.Props").
--
-- Let's consider the logic. The logic consists of three parts:
--
-- * what is consumed ('Csound.Gui.Output')
--
-- * what is produced ('Csound.Gui.Input')
--
-- * what's going on inside ('Csound.Gui.Inner')
--
-- A widget can react on values, produce values or do something useful.
-- There are special types of widgets:
--
-- * 'Csound.Gui.Source' - they produce values only
--
-- * 'Csound.Gui.Sink' - they consume values only
--
-- * 'Csound.Gui.Display' - something is going on inside them (for example, it can show a "hello world" message)
--
--
-- Widgets can be simple and compound. Simple widgets are primitive elements
-- (sliders, knobs, rollers, buttons). We have a special constructors that
-- produce simple widgets (see "Csound.Gui.Widget"). Compound widgets glue together
-- several widgets. That is the view contains several elements and all of them
-- involved in the logic of the widget.
--
--
module Csound.Control.Gui (
-- * Gui
Gui,
Widget, Input, Output, Inner,
Sink, Source, Display, SinkSource,
widget, sink, source, display, sinkSource,
mapSource, mapGuiSource,
mhor, mver, msca,
-- * Panels
panel, win, panels, panelBy,
keyPanel, keyWin, keyPanels, keyPanelBy,
-- * Re-exports
module Csound.Control.Gui.Layout,
module Csound.Control.Gui.Props,
module Csound.Control.Gui.Widget,
-- * Lifters
-- | An easy way to combine visuals for sound sources.
lift1, hlift2, vlift2, hlift3, vlift3, hlift4, vlift4, hlift5, vlift5,
-- ** Lifters with visual scaling
hlift2', vlift2', hlift3', vlift3', hlift4', vlift4', hlift5', vlift5'
) where
import Csound.Typed
import Csound.Typed.Gui
import Csound.Control.Gui.Layout
import Csound.Control.Gui.Props
import Csound.Control.Gui.Widget
import Csound.SigSpace(SigSpace(..))
-- | Creates a window with the given name, size and content
--
-- > win name (width, height) gui
win :: String -> (Int, Int) -> Gui -> SE ()
win name (x, y) = panelBy name (Just $ Rect 0 0 x y)
keyWin :: String -> (Int, Int) -> Gui -> SE ()
keyWin name (x, y) = keyPanelBy name (Just $ Rect 0 0 x y)
instance SigSpace a => SigSpace (Source a) where
mapSig f = mapSource (mapSig f)
----------------------------------------------------------------------------------
-- easy grouppings for GUIs
-- | The shortcut for @mapSource@.
lift1 :: (a -> b) -> Source a -> Source b
lift1 = mapSource
lift2 :: (Gui -> Gui -> Gui) -> (a -> b -> c) -> Source a -> Source b -> Source c
lift2 gf f ma mb = source $ do
(ga, a) <- ma
(gb, b) <- mb
return $ (gf ga gb, f a b)
lift2' a b gf = lift2 (tfm2 a b gf)
where tfm2 sa sb gf = \a b -> gf (sca sa a) (sca sb b)
-- | Combines two sound sources. Visuals are aligned horizontally
-- and the sound sources a grouped with the given function.
hlift2 :: (a -> b -> c) -> Source a -> Source b -> Source c
hlift2 = lift2 (\a b -> hor [a, b])
-- | Combines two sound sources. Visuals are aligned vertically
-- and the sound sources a grouped with the given function.
vlift2 :: (a -> b -> c) -> Source a -> Source b -> Source c
vlift2 = lift2 (\a b -> ver [a, b])
-- | It's just like the @hlift2@ but two more parameters change visual scaling of the widgets.
hlift2' :: Double -> Double -> (a -> b -> c) -> Source a -> Source b -> Source c
hlift2' sa sb = lift2' sa sb (\a b -> hor [a, b])
-- | It's just like the @vlift2@ but two more parameters change visual scaling of the widgets.
vlift2' :: Double -> Double -> (a -> b -> c) -> Source a -> Source b -> Source c
vlift2' sa sb = lift2' sa sb (\a b -> ver [a, b])
lift3 :: (Gui -> Gui -> Gui -> Gui) -> (a -> b -> c -> d) -> Source a -> Source b -> Source c -> Source d
lift3 gf f ma mb mc = source $ do
(ga, a) <- ma
(gb, b) <- mb
(gc, c) <- mc
return $ (gf ga gb gc, f a b c)
lift3' sa sb sc gf = lift3 (tfm3 sa sb sc gf)
where tfm3 sa sb sc gf = \a b c -> gf (sca sa a) (sca sb b) (sca sc c)
-- | The same as @hlift2@ but for three sound sources.
hlift3 :: (a -> b -> c -> d) -> Source a -> Source b -> Source c -> Source d
hlift3 = lift3 (\a b c -> hor [a, b, c])
-- | The same as @vlift2@ but for three sound sources.
vlift3 :: (a -> b -> c -> d) -> Source a -> Source b -> Source c -> Source d
vlift3 = lift3 (\a b c -> ver [a, b, c])
-- | The same as @hlift2'@ but for three sound sources.
hlift3' :: Double -> Double -> Double -> (a -> b -> c -> d) -> Source a -> Source b -> Source c -> Source d
hlift3' a b c = lift3' a b c (\a b c -> hor [a, b, c])
-- | The same as @vlift2'@ but for three sound sources.
vlift3' :: Double -> Double -> Double -> (a -> b -> c -> d) -> Source a -> Source b -> Source c -> Source d
vlift3' a b c = lift3' a b c (\a b c -> ver [a, b, c])
lift4 :: (Gui -> Gui -> Gui -> Gui -> Gui) -> (a -> b -> c -> d -> e) -> Source a -> Source b -> Source c -> Source d -> Source e
lift4 gf f ma mb mc md = source $ do
(ga, a) <- ma
(gb, b) <- mb
(gc, c) <- mc
(gd, d) <- md
return $ (gf ga gb gc gd, f a b c d)
lift4' sa sb sc sd gf = lift4 (tfm3 sa sb sc sd gf)
where tfm3 sa sb sc sd gf = \a b c d -> gf (sca sa a) (sca sb b) (sca sc c) (sca sd d)
-- | The same as @hlift2@ but for four sound sources.
hlift4 :: (a -> b -> c -> d -> e) -> Source a -> Source b -> Source c -> Source d -> Source e
hlift4 = lift4 (\a b c d -> hor [a, b, c, d])
-- | The same as @vlift2@ but for four sound sources.
vlift4 :: (a -> b -> c -> d -> e) -> Source a -> Source b -> Source c -> Source d -> Source e
vlift4 = lift4 (\a b c d -> ver [a, b, c, d])
-- | The same as @hlift2'@ but for four sound sources.
hlift4' :: Double -> Double -> Double -> Double -> (a -> b -> c -> d -> e) -> Source a -> Source b -> Source c -> Source d -> Source e
hlift4' a b c d = lift4' a b c d (\a b c d -> hor [a, b, c, d])
-- | The same as @vlift2'@ but for four sound sources.
vlift4' :: Double -> Double -> Double -> Double -> (a -> b -> c -> d -> e) -> Source a -> Source b -> Source c -> Source d -> Source e
vlift4' a b c d = lift4' a b c d (\a b c d -> ver [a, b, c, d])
lift5 :: (Gui -> Gui -> Gui -> Gui -> Gui -> Gui) -> (a1 -> a2 -> a3 -> a4 -> a5 -> b) -> Source a1 -> Source a2 -> Source a3 -> Source a4 -> Source a5 -> Source b
lift5 gf f ma1 ma2 ma3 ma4 ma5 = source $ do
(ga1, a1) <- ma1
(ga2, a2) <- ma2
(ga3, a3) <- ma3
(ga4, a4) <- ma4
(ga5, a5) <- ma5
return $ (gf ga1 ga2 ga3 ga4 ga5, f a1 a2 a3 a4 a5)
lift5' sa sb sc sd se gf = lift5 (tfm3 sa sb sc sd se gf)
where tfm3 sa sb sc sd se gf = \a b c d e -> gf (sca sa a) (sca sb b) (sca sc c) (sca sd d) (sca se e)
-- | The same as @hlift2@ but for five sound sources.
hlift5 :: (a1 -> a2 -> a3 -> a4 -> a5 -> b) -> Source a1 -> Source a2 -> Source a3 -> Source a4 -> Source a5 -> Source b
hlift5 = lift5 (\a b c d e -> hor [a, b, c, d, e])
-- | The same as @vlift2@ but for five sound sources.
vlift5 :: (a1 -> a2 -> a3 -> a4 -> a5 -> b) -> Source a1 -> Source a2 -> Source a3 -> Source a4 -> Source a5 -> Source b
vlift5 = lift5 (\a b c d e -> ver [a, b, c, d, e])
-- | The same as @hlift2'@ but for five sound sources.
hlift5' :: Double -> Double -> Double -> Double -> Double -> (a1 -> a2 -> a3 -> a4 -> a5 -> b) -> Source a1 -> Source a2 -> Source a3 -> Source a4 -> Source a5 -> Source b
hlift5' a b c d e = lift5' a b c d e (\a b c d e -> hor [a, b, c, d, e])
-- | The same as @vlift2'@ but for five sound sources.
vlift5' :: Double -> Double -> Double -> Double -> Double -> (a1 -> a2 -> a3 -> a4 -> a5 -> b) -> Source a1 -> Source a2 -> Source a3 -> Source a4 -> Source a5 -> Source b
vlift5' a b c d e = lift5' a b c d e (\a b c d e -> ver [a, b, c, d, e])