crocodile-0.1: app/src/RayTrace.hs-boot
module RayTrace (rayTraceImage, findNearestIntersection, findAnyIntersection, RenderContext(RenderContext)) where
import Vector
import Light
import Primitive
import Colour
import Ray
import Material
import Matrix
import Camera
import SceneGraph
data RenderContext = RenderContext {
numDistribSamples :: Int,
photonGatherDistance :: Double,
sceneGraph :: SceneGraph,
lights :: [Light],
maximumRayDepth :: Int }
rayTraceImage :: RenderContext -> Camera -> Int -> Int -> PhotonMap -> [Colour]
findNearestIntersection :: SceneGraph -> Ray -> Maybe (Object, Double, Int)
findAnyIntersection :: SceneGraph -> Ray -> Maybe (Object, Double)