conduit-0.0.2: Data/Conduit/Util/Conduit.hs
{-# LANGUAGE FlexibleContexts #-}
{-# LANGUAGE RankNTypes #-}
{-# LANGUAGE TypeFamilies #-}
{-# LANGUAGE CPP #-}
-- | Utilities for constructing and covnerting conduits. Please see
-- "Data.Conduit.Types.Conduit" for more information on the base types.
module Data.Conduit.Util.Conduit
( conduitState
, conduitIO
, transConduit
-- *** Sequencing
, SequencedSink
, sequenceSink
, SequencedSinkResponse (..)
) where
import Control.Monad.Trans.Resource
import Control.Monad.Trans.Class
import Data.Conduit.Types.Conduit
import Data.Conduit.Types.Sink
import Control.Monad (liftM)
-- | Construct a 'Conduit' with some stateful functions. This function address
-- all mutable state for you.
--
-- Since 0.0.0
conduitState
:: Resource m
=> state -- ^ initial state
-> (state -> input -> ResourceT m (state, ConduitResult input output)) -- ^ Push function.
-> (state -> ResourceT m [output]) -- ^ Close function. The state need not be returned, since it will not be used again.
-> Conduit input m output
conduitState state0 push close = Conduit $ do
#if DEBUG
iclosed <- newRef False
#endif
istate <- newRef state0
return PreparedConduit
{ conduitPush = \input -> do
#if DEBUG
False <- readRef iclosed
#endif
state <- readRef istate
(state', res) <- state `seq` push state input
writeRef istate state'
#if DEBUG
case res of
Finished _ _ -> writeRef iclosed True
Producing _ -> return ()
#endif
return res
, conduitClose = do
#if DEBUG
False <- readRef iclosed
writeRef iclosed True
#endif
readRef istate >>= close
}
-- | Construct a 'Conduit'.
--
-- Since 0.0.0
conduitIO :: ResourceIO m
=> IO state -- ^ resource and/or state allocation
-> (state -> IO ()) -- ^ resource and/or state cleanup
-> (state -> input -> m (ConduitResult input output)) -- ^ Push function. Note that this need not explicitly perform any cleanup.
-> (state -> m [output]) -- ^ Close function. Note that this need not explicitly perform any cleanup.
-> Conduit input m output
conduitIO alloc cleanup push close = Conduit $ do
#if DEBUG
iclosed <- newRef False
#endif
(key, state) <- withIO alloc cleanup
return PreparedConduit
{ conduitPush = \input -> do
#if DEBUG
False <- readRef iclosed
#endif
res <- lift $ push state input
case res of
Producing{} -> return ()
Finished{} -> do
#if DEBUG
writeRef iclosed True
#endif
release key
return res
, conduitClose = do
#if DEBUG
False <- readRef iclosed
writeRef iclosed True
#endif
output <- lift $ close state
release key
return output
}
-- | Transform the monad a 'Conduit' lives in.
--
-- Since 0.0.0
transConduit :: (Monad m, Base m ~ Base n)
=> (forall a. m a -> n a)
-> Conduit input m output
-> Conduit input n output
transConduit f (Conduit mc) =
Conduit (transResourceT f (liftM go mc))
where
go c = c
{ conduitPush = transResourceT f . conduitPush c
, conduitClose = transResourceT f (conduitClose c)
}
-- | Return value from a 'SequencedSink'.
--
-- Since 0.0.0
data SequencedSinkResponse state input m output =
Emit state [output] -- ^ Set a new state, and emit some new output.
| Stop -- ^ End the conduit.
| StartConduit (Conduit input m output) -- ^ Pass control to a new conduit.
-- | Helper type for constructing a @Conduit@ based on @Sink@s. This allows you
-- to write higher-level code that takes advantage of existing conduits and
-- sinks, and leverages a sink's monadic interface.
--
-- Since 0.0.0
type SequencedSink state input m output =
state -> Sink input m (SequencedSinkResponse state input m output)
data SCState state input m output =
SCNewState state
| SCConduit (PreparedConduit input m output)
| SCSink (input -> ResourceT m (SinkResult input (SequencedSinkResponse state input m output)))
(ResourceT m (SequencedSinkResponse state input m output))
-- | Convert a 'SequencedSink' into a 'Conduit'.
--
-- Since 0.0.0
sequenceSink
:: Resource m
=> state -- ^ initial state
-> SequencedSink state input m output
-> Conduit input m output
sequenceSink state0 fsink = conduitState
(SCNewState state0)
(scPush id fsink)
scClose
goRes :: Resource m
=> SequencedSinkResponse state input m output
-> Maybe input
-> ([output] -> [output])
-> SequencedSink state input m output
-> ResourceT m (SCState state input m output, ConduitResult input output)
goRes (Emit state output) (Just input) front fsink =
scPush (front . (output++)) fsink (SCNewState state) input
goRes (Emit state output) Nothing front _ =
return (SCNewState state, Producing $ front output)
goRes Stop minput front _ =
return (error "sequenceSink", Finished minput $ front [])
goRes (StartConduit c) Nothing front _ = do
pc <- prepareConduit c
return (SCConduit pc, Producing $ front [])
goRes (StartConduit c) (Just input) front fsink = do
pc <- prepareConduit c
scPush front fsink (SCConduit pc) input
scPush :: Resource m
=> ([output] -> [output])
-> SequencedSink state input m output
-> SCState state input m output
-> input
-> ResourceT m (SCState state input m output, ConduitResult input output)
scPush front fsink (SCNewState state) input = do
sink <- prepareSink $ fsink state
case sink of
SinkData push' close' -> scPush front fsink (SCSink push' close') input
SinkNoData res -> goRes res (Just input) front fsink
scPush front _ (SCConduit conduit) input = do
res <- conduitPush conduit input
let res' =
case res of
Producing x -> Producing $ front x
Finished x y -> Finished x $ front y
return (SCConduit conduit, res')
scPush front fsink (SCSink push close) input = do
mres <- push input
case mres of
Done minput res -> goRes res minput front fsink
Processing -> return (SCSink push close, Producing $ front [])
scClose :: Monad m => SCState state inptu m output -> ResourceT m [output]
scClose (SCNewState _) = return []
scClose (SCConduit conduit) = conduitClose conduit
scClose (SCSink _ close) = do
res <- close
case res of
Emit _ os -> return os
Stop -> return []
StartConduit c -> do
pc <- prepareConduit c
conduitClose pc