concurrent-extra-0.2: Control/Concurrent/STM/Event.hs
{-# LANGUAGE DeriveDataTypeable, NoImplicitPrelude, UnicodeSyntax #-}
-------------------------------------------------------------------------------
-- |
-- Module : Control.Concurrent.STM.Event
-- Copyright : (c) 2010 Bas van Dijk & Roel van Dijk
-- License : BSD3 (see the file LICENSE)
-- Maintainer : Bas van Dijk <v.dijk.bas@gmail.com>
-- , Roel van Dijk <vandijk.roel@gmail.com>
--
-- An Event is a simple mechanism for communication between threads: one thread
-- signals an event and other threads wait for it.
--
-- Each event has an internal state which is either \"Set\" or \"Cleared\". This
-- state can be changed with the corresponding functions 'set' and 'clear'. The
-- 'wait' function blocks until the state is \"Set\". An important property of
-- setting an event is that /all/ threads waiting for it are woken.
--
-- It was inspired by the Python @Event@ object. See:
--
-- <http://docs.python.org/3.1/library/threading.html#event-objects>
--
-- This module is designed to be imported qualified. We suggest importing it
-- like:
--
-- @
-- import Control.Concurrent.STM.Event ( Event )
-- import qualified Control.Concurrent.STM.Event as Event ( ... )
-- @
--
-------------------------------------------------------------------------------
module Control.Concurrent.STM.Event
( Event
, new
, newSet
, wait
, set
, clear
, isSet
) where
-------------------------------------------------------------------------------
-- Imports
-------------------------------------------------------------------------------
-- from base
import Control.Applicative ( (<$>) )
import Control.Monad ( fmap )
import Control.Concurrent.STM ( STM )
import Data.Bool ( Bool )
import Data.Eq ( Eq )
import Data.Maybe ( isJust )
import Data.Typeable ( Typeable )
-- from base-unicode-symbols
import Data.Function.Unicode ( (∘) )
-- from concurrent-extra
import Control.Concurrent.STM.Broadcast ( Broadcast )
import qualified Control.Concurrent.STM.Broadcast as Broadcast
( new, newWritten, read, tryRead, write, clear )
-------------------------------------------------------------------------------
-- Events
-------------------------------------------------------------------------------
-- | An event is in one of two possible states: \"Set\" or \"Cleared\".
newtype Event = Event {evBroadcast ∷ Broadcast ()} deriving (Eq, Typeable)
-- | Create an event in the \"Cleared\" state.
new ∷ STM Event
new = Event <$> Broadcast.new
-- | Create an event in the \"Set\" state.
newSet ∷ STM Event
newSet = Event <$> Broadcast.newWritten ()
-- | Retry until the event is 'set'.
--
-- If the state of the event is already \"Set\" this function will return
-- immediately. Otherwise it will retry until another thread calls 'set'.
wait ∷ Event → STM ()
wait = Broadcast.read ∘ evBroadcast
-- | Changes the state of the event to \"Set\". All threads that where waiting for
-- this event are woken. Threads that 'wait' after the state is changed to \"Set\"
-- will not retry.
set ∷ Event → STM ()
set ev = Broadcast.write (evBroadcast ev) ()
-- | Changes the state of the event to \"Cleared\". Threads that 'wait' after the
-- state is changed to \"Cleared\" will retry until the state is changed to \"Set\".
clear ∷ Event → STM ()
clear = Broadcast.clear ∘ evBroadcast
isSet ∷ Event → STM Bool
isSet = fmap isJust ∘ Broadcast.tryRead ∘ evBroadcast
-- The End ---------------------------------------------------------------------