concurrent-extra-0.1: Control/Concurrent/Event.hs
{-# LANGUAGE DeriveDataTypeable, NoImplicitPrelude, UnicodeSyntax #-}
-------------------------------------------------------------------------------
-- |
-- Module : Control.Concurrent.Event
-- Copyright : (c) 2010 Bas van Dijk & Roel van Dijk
-- License : BSD3 (see the file LICENSE)
-- Maintainer : Bas van Dijk <v.dijk.bas@gmail.com>
-- , Roel van Dijk <vandijk.roel@gmail.com>
--
-- An Event is a simple mechanism for communication between threads: one thread
-- signals an event and other threads wait for it.
--
-- Each event has an internal 'State' which is either 'Set' or 'Cleared'. This
-- state can be changed with the corresponding functions 'set' and 'clear'. The
-- 'wait' function blocks until the state is 'Set'. An important property of
-- setting an event is that /all/ threads waiting for it are woken.
--
-- It was inspired by the Python @Event@ object. See:
--
-- <http://docs.python.org/3.1/library/threading.html#event-objects>
--
-- This module is designed to be imported qualified. We suggest importing it
-- like:
--
-- @
-- import Control.Concurrent.Event ( Event )
-- import qualified Control.Concurrent.Event as Event ( ... )
-- @
--
-------------------------------------------------------------------------------
module Control.Concurrent.Event
( Event
, State(..)
, new
, wait
, waitTimeout
, set
, clear
, state
) where
-------------------------------------------------------------------------------
-- Imports
-------------------------------------------------------------------------------
-- from base
import Control.Applicative ( (<$>) )
import Control.Arrow ( first, second )
import Control.Monad ( (>>=), (>>), return, fmap, forM_, fail )
import Control.Concurrent.MVar ( MVar, newMVar
, takeMVar, putMVar, readMVar, modifyMVar_
)
import Control.Exception ( block, unblock )
import Data.Bool ( Bool(False, True) )
import Data.Eq ( Eq )
import Data.Function ( ($), const )
import Data.Int ( Int )
import Data.List ( delete )
import Data.Maybe ( Maybe(Nothing, Just) )
import Data.Ord ( Ord, max )
import Data.Tuple ( fst )
import Data.Typeable ( Typeable )
import Prelude ( Enum, fromInteger )
import System.IO ( IO )
import System.Timeout ( timeout )
import Text.Read ( Read )
import Text.Show ( Show )
-- from base-unicode-symbols
import Data.Function.Unicode ( (∘) )
-- from concurrent-extra
import Control.Concurrent.Lock ( Lock )
import qualified Control.Concurrent.Lock as Lock ( newAcquired
, acquire, release
)
-------------------------------------------------------------------------------
-- Events
-------------------------------------------------------------------------------
-- | An event is in one of two possible states: 'Set' or 'Cleared'.
newtype Event = Event {unEvent ∷ (MVar (State, [Lock]))}
deriving (Eq, Typeable)
-- | The internal state of an 'Event'. Only interesting when you use
-- the 'state' function.
data State = Cleared | Set deriving (Enum, Eq, Ord, Show, Read, Typeable)
-- | Create an event. The initial state is 'Cleared'.
new ∷ IO Event
new = Event <$> newMVar (Cleared, [])
-- | Block until the event is 'set'.
--
-- If the state of the event is already 'Set' this function will return
-- immediately. Otherwise it will block until another thread calls 'set'.
--
-- You can also stop a thread that is waiting for an event by throwing an
-- asynchronous exception.
wait ∷ Event → IO ()
wait (Event mv) = block $ do
t@(st, _) ← takeMVar mv
case st of
Set → putMVar mv t
Cleared → do l ← Lock.newAcquired
putMVar mv $ second (l:) t
Lock.acquire l
-- | Block until the event is 'set' or until a timer expires.
--
-- Like 'wait' but with a timeout. A return value of 'False' indicates a timeout
-- occurred.
--
-- The timeout is specified in microseconds. A timeout of 0 μs will cause
-- the function to return 'False' without blocking in case the event state is
-- 'Cleared'. Negative timeouts are treated the same as a timeout of 0
-- μs. The maximum timeout is constrained by the range of the 'Int'
-- type. The Haskell standard guarantees an upper bound of at least @2^29-1@
-- giving a maximum timeout of at least @(2^29-1) / 10^6@ = ~536 seconds.
waitTimeout ∷ Event → Int → IO Bool
waitTimeout (Event mv) time = block $ do
t@(st, _) ← takeMVar mv
case st of
Set → do putMVar mv t
return True
Cleared → do l ← Lock.newAcquired
putMVar mv $ second (l:) t
r ← unblock $ timeout (max time 0) (Lock.acquire l)
case r of
Just () → return True
Nothing → do modifyMVar_ mv $ return ∘ second (delete l)
return False
-- | Changes the state of the event to 'Set'. All threads that where waiting for
-- this event are woken. Threads that 'wait' after the state is changed to 'Set'
-- will not block at all.
set ∷ Event → IO ()
set (Event mv) = modifyMVar_ mv $ \(_, ls) → do
forM_ ls Lock.release
return (Set, [])
-- | Changes the state of the event to 'Cleared'. Threads that 'wait' after the
-- state is changed to 'Cleared' will block until the state is changed to 'Set'.
clear ∷ Event → IO ()
clear (Event mv) = modifyMVar_ mv $ return ∘ first (const Cleared)
-- | Determines the current state of the event.
--
-- Notice that this is only a snapshot of the state. By the time a program
-- reacts on its result it may already be out of date. This can be avoided by
-- synchronizing access to the event between threads.
state ∷ Event → IO State
state = fmap fst ∘ readMVar ∘ unEvent