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clash-prelude-0.7.5: CHANGELOG.md

# Changelog for [`clash-prelude` package](http://hackage.haskell.org/package/clash-prelude)

## 0.7.5 **May 7th 2015**
* New features:
  * Moore machine combinators

## 0.7.4 **May 5th 2015*
* New features:
  * Add `TopEntity` annotations

## 0.7.3 *April 22nd 2015*
* New features:
  * Add the vector functions: `zip3`, `unzip3`, and `zipWith3`
  * Use version 0.2 of the [`ghc-typelits-natnormalise` package](http://hackage.haskell.org/package/ghc-typelits-natnormalise)

## 0.7.2 *April 20th 2015*
* New features:
  * Support for GHC 7.10 => only works with GHC 7.10 and higher
  * Use http://hackage.haskell.org/package/ghc-typelits-natnormalise typechecker plugin for better type-level natural number handling

## 0.7.1 *March 25th 2015*
* Fixes bugs:
  * Fix laziness bug in Vector.(!!) and Vector.replace

## 0.7 *March 13th 2015*
* New features:
  * Switch types of `bundle` and `bundle'`, and `unbundle` and `unbundle'`.
  * Rename all explicitly clocked versions of Signal functions, to the primed
    name of the implicitly clocked Signal functions. E.g. `cregister` is now
    called `register'` (where the implicitly clocked function is callled `register`)
  * Add new instances for `DSignal`
  * Add experimental `antiDelay` function for `DSignal`
  * Generalize lifted functions over Signals (e.g. (.==.))

* Fixes bugs:
  * Faster versions of Vector.(!!) and Vector.replace

## 0.6.0.1 *November 17th 2014*
* Fixes bugs:
  * Add missing 'CLaSH.Sized.BitVector' module to .cabal file.

## 0.6 *November 17th 2014*

* New features:
  * Add `Fractional` instance for `Fixed` [#9](https://github.com/christiaanb/clash-prelude/issues/9)
  * Make indexing/subscript of `Vec` ascending [#4](https://github.com/christiaanb/clash-prelude/issues/4)
  * Add separate `BitVector` type, which has a descending index.
  * Add bit indexing operators, including the index/subscript operator `(!)`.
  * Add bit reduction operators: `reduceOr`, `reduceAnd`, `reduceOr`.
  * Rename `BitVector` class to `BitPack` with `pack` and `unpack` class methods.
  * Rename `Pack` class to `Bundle` with `bundle` and `unbundle` class methods.
  * Strip all `Vec` functions from their `v` prefix, i.e. `vmap` -> `map`.
  * Rename `Vec` indexing operator from `(!)` to `(!!)`.
  * Combine `Add` and `Mult` class into `ExtendingNum` class.
  * Add extend and truncate methods to the `Resize` class.
  * Add `SaturatingNum` class with saturating numeric operators.
  * Add multitude of lifted `Signal` operators, i.e. `(.==.) :: Eq a => Signal a -> Signal a -> Signal Bool`
  * Add `CLaSH.Signal.Delayed` with functions and data types for delay-annotated signals to support safe synchronisation.
  * Add `CLASH.Prelude.DataFlow` with functions and data types to create self-synchronising circuits based on data-flow principles.

* Fixes bugs:
  * Remove deprecated 'Arrow' instance for and related functions for `Comp` [#5](https://github.com/christiaanb/clash-prelude/issues/5)

## 0.5.1 *June 5th 2014*

* New features:
  * Add `Default` instance for `Vec` [#2](https://github.com/christiaanb/clash-prelude/issues/2)
  * Instantiation for `blockRam` [#3](https://github.com/christiaanb/clash-prelude/issues/2)

* Fixes bugs:
  * Fixed error on documentation of fLit in Fixed.hs [#6](https://github.com/christiaanb/clash-prelude/issues/6)
  * Non-translatable `Enum` function interfere with `sassert` compilation [#7](https://github.com/christiaanb/clash-prelude/issues/7)
  * Substituted the word 'list' into 'vector' in some places in the documentation. [#8](https://github.com/christiaanb/clash-prelude/issues/8)
  * mark vselectI INLINEABLE [#10](https://github.com/christiaanb/clash-prelude/issues/10)

## 0.5 *April 3rd 2014*
  * Add explicitly clocked synchronous signals for multi-clock circuits

## 0.4.1 *March 27th 2014*
  * Add saturation to fixed-point operators
  * Finalize most documentation

## 0.4 *March 20th 2014*
  * Add fixed-point integers
  * Extend documentation
  * 'bit' and 'testBit' functions give run-time errors on out-of-bound positions

## 0.3 *March 14th 2014*
  * Add Documentation
  * Easy SNat literals for 0..1024, e.g. d4 = snat :: SNat 4
  * Fix blockRamPow2

## 0.2 *March 5th 2014*
  * Initial release