# Changelog for [`clash-prelude` package](http://hackage.haskell.org/package/clash-prelude)
## 0.6 *November 17th 2014*
* New features:
* Add `Fractional` instance for `Fixed` [#9](https://github.com/christiaanb/clash-prelude/issues/9)
* Make indexing/subscript of `Vec` ascending [#4](https://github.com/christiaanb/clash-prelude/issues/4)
* Add separate `BitVector` type, which has a descending index.
* Add bit indexing operators, including the index/subscript operator `(!)`.
* Add bit reduction operators: `reduceOr`, `reduceAnd`, `reduceOr`.
* Rename `BitVector` class to `BitPack` with `pack` and `unpack` class methods.
* Rename `Pack` class to `Bundle` with `bundle` and `unbundle` class methods.
* Strip all `Vec` functions from their `v` prefix, i.e. `vmap` -> `map`.
* Rename `Vec` indexing operator from `(!)` to `(!!)`.
* Combine `Add` and `Mult` class into `ExtendingNum` class.
* Add extend and truncate methods to the `Resize` class.
* Add `SaturatingNum` class with saturating numeric operators.
* Add multitude of lifted `Signal` operators, i.e. `(.==.) :: Eq a => Signal a -> Signal a -> Signal Bool`
* Add `CLaSH.Signal.Delayed` with functions and data types for delay-annotated signals to support safe synchronisation.
* Add `CLASH.Prelude.DataFlow` with functions and data types to create self-synchronising circuits based on data-flow principles.
* Fixes bugs:
* Remove deprecated 'Arrow' instance for and related functions for `Comp` [#5](https://github.com/christiaanb/clash-prelude/issues/5)
## 0.5.1 *June 5th 2014*
* New features:
* Add `Default` instance for `Vec` [#2](https://github.com/christiaanb/clash-prelude/issues/2)
* Instantiation for `blockRam` [#3](https://github.com/christiaanb/clash-prelude/issues/2)
* Fixes bugs:
* Fixed error on documentation of fLit in Fixed.hs [#6](https://github.com/christiaanb/clash-prelude/issues/6)
* Non-translatable `Enum` function interfere with `sassert` compilation [#7](https://github.com/christiaanb/clash-prelude/issues/7)
* Substituted the word 'list' into 'vector' in some places in the documentation. [#8](https://github.com/christiaanb/clash-prelude/issues/8)
* mark vselectI INLINEABLE [#10](https://github.com/christiaanb/clash-prelude/issues/10)
## 0.5 *April 3rd 2014*
* Add explicitly clocked synchronous signals for multi-clock circuits
## 0.4.1 *March 27th 2014*
* Add saturation to fixed-point operators
* Finalize most documentation
## 0.4 *March 20th 2014*
* Add fixed-point integers
* Extend documentation
* 'bit' and 'testBit' functions give run-time errors on out-of-bound positions
## 0.3 *March 14th 2014*
* Add Documentation
* Easy SNat literals for 0..1024, e.g. d4 = snat :: SNat 4
* Fix blockRamPow2
## 0.2 *March 5th 2014*
* Initial release