casadi-bindings-1.9.0.0: Casadi/Wrappers/Classes/DirectMultipleShooting.hs
{-# OPTIONS_GHC -Wall #-}
{-# OPTIONS_GHC -fno-warn-unused-imports #-}
{-# OPTIONS_GHC -fno-warn-orphans #-}
{-# Language ForeignFunctionInterface #-}
{-# Language FlexibleInstances #-}
{-# Language MultiParamTypeClasses #-}
module Casadi.Wrappers.Classes.DirectMultipleShooting
(
DirectMultipleShooting,
DirectMultipleShootingClass(..),
directMultipleShooting,
directMultipleShooting',
directMultipleShooting'',
directMultipleShooting''',
directMultipleShooting_getConstraintBounds,
directMultipleShooting_getGuess,
directMultipleShooting_getNLPSolver,
directMultipleShooting_getReportConstraints,
directMultipleShooting_getVariableBounds,
directMultipleShooting_reportConstraints',
directMultipleShooting_setOptimalSolution,
) where
import Prelude hiding ( Functor )
import Data.Vector ( Vector )
import Foreign.C.Types
import Foreign.Ptr ( Ptr )
import Foreign.ForeignPtr ( newForeignPtr )
import System.IO.Unsafe ( unsafePerformIO ) -- for show instances
import Casadi.Wrappers.Classes.PrintableObject
import Casadi.Wrappers.CToolsInstances ( )
import Casadi.Wrappers.Data
import Casadi.Wrappers.Enums
import Casadi.MarshalTypes ( CppVec, StdString' ) -- StdOstream'
import Casadi.Marshal ( Marshal(..), withMarshal )
import Casadi.WrapReturn ( WrapReturn(..) )
instance Show DirectMultipleShooting where
show = unsafePerformIO . printableObject_getDescription
-- direct wrapper
foreign import ccall unsafe "CasADi__DirectMultipleShooting__getGuess" c_CasADi__DirectMultipleShooting__getGuess
:: Ptr DirectMultipleShooting' -> Ptr (CppVec CDouble) -> IO ()
casADi__DirectMultipleShooting__getGuess
:: DirectMultipleShooting -> Vector Double -> IO ()
casADi__DirectMultipleShooting__getGuess x0 x1 =
withMarshal x0 $ \x0' ->
withMarshal x1 $ \x1' ->
c_CasADi__DirectMultipleShooting__getGuess x0' x1' >>= wrapReturn
-- classy wrapper
{-|
>Get the variables.
-}
directMultipleShooting_getGuess :: DirectMultipleShootingClass a => a -> Vector Double -> IO ()
directMultipleShooting_getGuess x = casADi__DirectMultipleShooting__getGuess (castDirectMultipleShooting x)
-- direct wrapper
foreign import ccall unsafe "CasADi__DirectMultipleShooting__getVariableBounds" c_CasADi__DirectMultipleShooting__getVariableBounds
:: Ptr DirectMultipleShooting' -> Ptr (CppVec CDouble) -> Ptr (CppVec CDouble) -> IO ()
casADi__DirectMultipleShooting__getVariableBounds
:: DirectMultipleShooting -> Vector Double -> Vector Double -> IO ()
casADi__DirectMultipleShooting__getVariableBounds x0 x1 x2 =
withMarshal x0 $ \x0' ->
withMarshal x1 $ \x1' ->
withMarshal x2 $ \x2' ->
c_CasADi__DirectMultipleShooting__getVariableBounds x0' x1' x2' >>= wrapReturn
-- classy wrapper
{-|
>Get the variables.
-}
directMultipleShooting_getVariableBounds :: DirectMultipleShootingClass a => a -> Vector Double -> Vector Double -> IO ()
directMultipleShooting_getVariableBounds x = casADi__DirectMultipleShooting__getVariableBounds (castDirectMultipleShooting x)
-- direct wrapper
foreign import ccall unsafe "CasADi__DirectMultipleShooting__getConstraintBounds" c_CasADi__DirectMultipleShooting__getConstraintBounds
:: Ptr DirectMultipleShooting' -> Ptr (CppVec CDouble) -> Ptr (CppVec CDouble) -> IO ()
casADi__DirectMultipleShooting__getConstraintBounds
:: DirectMultipleShooting -> Vector Double -> Vector Double -> IO ()
casADi__DirectMultipleShooting__getConstraintBounds x0 x1 x2 =
withMarshal x0 $ \x0' ->
withMarshal x1 $ \x1' ->
withMarshal x2 $ \x2' ->
c_CasADi__DirectMultipleShooting__getConstraintBounds x0' x1' x2' >>= wrapReturn
-- classy wrapper
{-|
>Get the constraints.
-}
directMultipleShooting_getConstraintBounds :: DirectMultipleShootingClass a => a -> Vector Double -> Vector Double -> IO ()
directMultipleShooting_getConstraintBounds x = casADi__DirectMultipleShooting__getConstraintBounds (castDirectMultipleShooting x)
-- direct wrapper
foreign import ccall unsafe "CasADi__DirectMultipleShooting__setOptimalSolution" c_CasADi__DirectMultipleShooting__setOptimalSolution
:: Ptr DirectMultipleShooting' -> Ptr (CppVec CDouble) -> IO ()
casADi__DirectMultipleShooting__setOptimalSolution
:: DirectMultipleShooting -> Vector Double -> IO ()
casADi__DirectMultipleShooting__setOptimalSolution x0 x1 =
withMarshal x0 $ \x0' ->
withMarshal x1 $ \x1' ->
c_CasADi__DirectMultipleShooting__setOptimalSolution x0' x1' >>= wrapReturn
-- classy wrapper
{-|
>Set the optimal solution.
-}
directMultipleShooting_setOptimalSolution :: DirectMultipleShootingClass a => a -> Vector Double -> IO ()
directMultipleShooting_setOptimalSolution x = casADi__DirectMultipleShooting__setOptimalSolution (castDirectMultipleShooting x)
-- direct wrapper
foreign import ccall unsafe "CasADi__DirectMultipleShooting__getNLPSolver" c_CasADi__DirectMultipleShooting__getNLPSolver
:: Ptr DirectMultipleShooting' -> IO (Ptr NLPSolver')
casADi__DirectMultipleShooting__getNLPSolver
:: DirectMultipleShooting -> IO NLPSolver
casADi__DirectMultipleShooting__getNLPSolver x0 =
withMarshal x0 $ \x0' ->
c_CasADi__DirectMultipleShooting__getNLPSolver x0' >>= wrapReturn
-- classy wrapper
directMultipleShooting_getNLPSolver :: DirectMultipleShootingClass a => a -> IO NLPSolver
directMultipleShooting_getNLPSolver x = casADi__DirectMultipleShooting__getNLPSolver (castDirectMultipleShooting x)
-- direct wrapper
foreign import ccall unsafe "CasADi__DirectMultipleShooting__reportConstraints_TIC" c_CasADi__DirectMultipleShooting__reportConstraints_TIC
:: Ptr DirectMultipleShooting' -> IO ()
casADi__DirectMultipleShooting__reportConstraints'
:: DirectMultipleShooting -> IO ()
casADi__DirectMultipleShooting__reportConstraints' x0 =
withMarshal x0 $ \x0' ->
c_CasADi__DirectMultipleShooting__reportConstraints_TIC x0' >>= wrapReturn
-- classy wrapper
directMultipleShooting_reportConstraints' :: DirectMultipleShootingClass a => a -> IO ()
directMultipleShooting_reportConstraints' x = casADi__DirectMultipleShooting__reportConstraints' (castDirectMultipleShooting x)
-- direct wrapper
foreign import ccall unsafe "CasADi__DirectMultipleShooting__getReportConstraints" c_CasADi__DirectMultipleShooting__getReportConstraints
:: Ptr DirectMultipleShooting' -> IO (Ptr StdString')
casADi__DirectMultipleShooting__getReportConstraints
:: DirectMultipleShooting -> IO String
casADi__DirectMultipleShooting__getReportConstraints x0 =
withMarshal x0 $ \x0' ->
c_CasADi__DirectMultipleShooting__getReportConstraints x0' >>= wrapReturn
-- classy wrapper
directMultipleShooting_getReportConstraints :: DirectMultipleShootingClass a => a -> IO String
directMultipleShooting_getReportConstraints x = casADi__DirectMultipleShooting__getReportConstraints (castDirectMultipleShooting x)
-- direct wrapper
foreign import ccall unsafe "CasADi__DirectMultipleShooting__DirectMultipleShooting" c_CasADi__DirectMultipleShooting__DirectMultipleShooting
:: IO (Ptr DirectMultipleShooting')
casADi__DirectMultipleShooting__DirectMultipleShooting
:: IO DirectMultipleShooting
casADi__DirectMultipleShooting__DirectMultipleShooting =
c_CasADi__DirectMultipleShooting__DirectMultipleShooting >>= wrapReturn
-- classy wrapper
{-|
>> CasADi::DirectMultipleShooting::DirectMultipleShooting()
>------------------------------------------------------------------------
>
>Default constructor.
>
>> CasADi::DirectMultipleShooting::DirectMultipleShooting(const Function &ffcn, const Function &mfcn, const Function &cfcn=Function(), const Function &rfcn=Function())
>------------------------------------------------------------------------
>
>Create a multiple shooting OCP solver.
>
>Parameters:
>-----------
>
>ffcn: Continuous time dynamics, an CasADi::Function with the folowing
>mapping:
>
>>Input scheme: CasADi::DAEInput (DAE_NUM_IN = 5) [daeIn]
>+-----------+-------+----------------------------+
>| Full name | Short | Description |
>+===========+=======+============================+
>| DAE_X | x | Differential state . |
>+-----------+-------+----------------------------+
>| DAE_Z | z | Algebraic state . |
>+-----------+-------+----------------------------+
>| DAE_P | p | Parameter . |
>+-----------+-------+----------------------------+
>| DAE_T | t | Explicit time dependence . |
>+-----------+-------+----------------------------+
>
>>Output scheme: CasADi::DAEOutput (DAE_NUM_OUT = 4) [daeOut]
>+-----------+-------+--------------------------------------------+
>| Full name | Short | Description |
>+===========+=======+============================================+
>| DAE_ODE | ode | Right hand side of the implicit ODE . |
>+-----------+-------+--------------------------------------------+
>| DAE_ALG | alg | Right hand side of algebraic equations . |
>+-----------+-------+--------------------------------------------+
>| DAE_QUAD | quad | Right hand side of quadratures equations . |
>+-----------+-------+--------------------------------------------+
> Important notes:
>In the above table, INTEGRATOR_P input is not really of shape (np x
>1), but rather ( (np+nu) x 1 ).
>
>The first np entries of the INTEGRATOR_P input are interpreted as parameters
>to be optimized but constant over the whole domain. The remainder are
>interpreted as controls.
>
>BEWARE: if the right hand side of ffcn is dependent on time, the results
>will be incorrect.
>
>Parameters:
>-----------
>
>mfcn: Mayer term, CasADi::Function mapping to cost (1 x 1)
>
>>Input scheme: CasADi::MayerInput (MAYER_NUM_IN = 3) [mayerIn]
>+-----------+-------+---------------------------------------------+
>| Full name | Short | Description |
>+===========+=======+=============================================+
>| MAYER_X | x | States at the end of integration (nx x 1) . |
>+-----------+-------+---------------------------------------------+
>| MAYER_P | p | Problem parameters (np x 1) . |
>+-----------+-------+---------------------------------------------+
>
>Parameters:
>-----------
>
>cfcn: Path constraints, CasADi::Function mapping to (nh x 1)
>
>>Input scheme: CasADi::DAEInput (DAE_NUM_IN = 5) [daeIn]
>+-----------+-------+----------------------------+
>| Full name | Short | Description |
>+===========+=======+============================+
>| DAE_X | x | Differential state . |
>+-----------+-------+----------------------------+
>| DAE_Z | z | Algebraic state . |
>+-----------+-------+----------------------------+
>| DAE_P | p | Parameter . |
>+-----------+-------+----------------------------+
>| DAE_T | t | Explicit time dependence . |
>+-----------+-------+----------------------------+
>
>Parameters:
>-----------
>
>rfcn: Initial value constraints
-}
directMultipleShooting :: IO DirectMultipleShooting
directMultipleShooting = casADi__DirectMultipleShooting__DirectMultipleShooting
-- direct wrapper
foreign import ccall unsafe "CasADi__DirectMultipleShooting__DirectMultipleShooting_TIC" c_CasADi__DirectMultipleShooting__DirectMultipleShooting_TIC
:: Ptr Function' -> Ptr Function' -> Ptr Function' -> Ptr Function' -> IO (Ptr DirectMultipleShooting')
casADi__DirectMultipleShooting__DirectMultipleShooting'
:: Function -> Function -> Function -> Function -> IO DirectMultipleShooting
casADi__DirectMultipleShooting__DirectMultipleShooting' x0 x1 x2 x3 =
withMarshal x0 $ \x0' ->
withMarshal x1 $ \x1' ->
withMarshal x2 $ \x2' ->
withMarshal x3 $ \x3' ->
c_CasADi__DirectMultipleShooting__DirectMultipleShooting_TIC x0' x1' x2' x3' >>= wrapReturn
-- classy wrapper
directMultipleShooting' :: Function -> Function -> Function -> Function -> IO DirectMultipleShooting
directMultipleShooting' = casADi__DirectMultipleShooting__DirectMultipleShooting'
-- direct wrapper
foreign import ccall unsafe "CasADi__DirectMultipleShooting__DirectMultipleShooting_TIC_TIC" c_CasADi__DirectMultipleShooting__DirectMultipleShooting_TIC_TIC
:: Ptr Function' -> Ptr Function' -> Ptr Function' -> IO (Ptr DirectMultipleShooting')
casADi__DirectMultipleShooting__DirectMultipleShooting''
:: Function -> Function -> Function -> IO DirectMultipleShooting
casADi__DirectMultipleShooting__DirectMultipleShooting'' x0 x1 x2 =
withMarshal x0 $ \x0' ->
withMarshal x1 $ \x1' ->
withMarshal x2 $ \x2' ->
c_CasADi__DirectMultipleShooting__DirectMultipleShooting_TIC_TIC x0' x1' x2' >>= wrapReturn
-- classy wrapper
directMultipleShooting'' :: Function -> Function -> Function -> IO DirectMultipleShooting
directMultipleShooting'' = casADi__DirectMultipleShooting__DirectMultipleShooting''
-- direct wrapper
foreign import ccall unsafe "CasADi__DirectMultipleShooting__DirectMultipleShooting_TIC_TIC_TIC" c_CasADi__DirectMultipleShooting__DirectMultipleShooting_TIC_TIC_TIC
:: Ptr Function' -> Ptr Function' -> IO (Ptr DirectMultipleShooting')
casADi__DirectMultipleShooting__DirectMultipleShooting'''
:: Function -> Function -> IO DirectMultipleShooting
casADi__DirectMultipleShooting__DirectMultipleShooting''' x0 x1 =
withMarshal x0 $ \x0' ->
withMarshal x1 $ \x1' ->
c_CasADi__DirectMultipleShooting__DirectMultipleShooting_TIC_TIC_TIC x0' x1' >>= wrapReturn
-- classy wrapper
directMultipleShooting''' :: Function -> Function -> IO DirectMultipleShooting
directMultipleShooting''' = casADi__DirectMultipleShooting__DirectMultipleShooting'''