calamity-0.1.22.0: src/Calamity/Gateway/Types.hs
-- | Types for shards
module Calamity.Gateway.Types
( ShardC
, ShardMsg(..)
, ReceivedDiscordMessage(..)
, SentDiscordMessage(..)
, DispatchType(..)
, IdentifyData(..)
, StatusUpdateData(..)
, ResumeData(..)
, RequestGuildMembersData(..)
, IdentifyProps(..)
, ControlMessage(..)
, ShardFlowControl(..)
, Shard(..)
, ShardState(..) ) where
import Calamity.Gateway.DispatchEvents
import Calamity.Gateway.Intents
import Calamity.Internal.AesonThings
import Calamity.Metrics.Eff
import Calamity.Types.LogEff
import Calamity.Types.Model.Guild.Guild
import Calamity.Types.Model.Voice
import Calamity.Types.Model.Presence.Activity
import Calamity.Types.Snowflake
import Control.Concurrent.Async
import Control.Concurrent.Chan.Unagi
import Data.Aeson
import qualified Data.Aeson.Types as AT
import Data.Generics.Labels ()
import Data.IORef
import Data.Maybe
import Data.Text.Lazy ( Text )
import GHC.Generics
import Network.WebSockets.Connection ( Connection )
import qualified Polysemy as P
import qualified Polysemy.Async as P
import qualified Polysemy.AtomicState as P
import qualified TextShow.Generic as TSG
import TextShow (TextShow)
import Control.Lens.Operators ((^?))
import Data.Aeson.Types (parseMaybe)
import Control.Lens (Ixed(ix))
import Data.Aeson.Lens
type ShardC r = (P.Members '[LogEff, P.AtomicState ShardState, P.Embed IO, P.Final IO,
P.Async, MetricEff] r)
data ShardMsg
= Discord ReceivedDiscordMessage
| Control ControlMessage
deriving ( Show, Generic )
data ReceivedDiscordMessage
= EvtDispatch Int !DispatchData
| HeartBeatReq
| Reconnect
| InvalidSession Bool
| Hello Int
| HeartBeatAck
deriving ( Show, Generic )
instance FromJSON ReceivedDiscordMessage where
parseJSON = withObject "ReceivedDiscordMessage" $ \v -> do
op :: Int <- v .: "op"
case op of
0 -> do
d <- v .: "d"
t <- v .: "t"
s <- v .: "s"
EvtDispatch s <$> parseDispatchData t d
1 -> pure HeartBeatReq
7 -> pure Reconnect
9 -> InvalidSession <$> v .: "d"
10 -> Hello <$> do
d <- v .: "d"
d .: "heartbeat_interval"
11 -> pure HeartBeatAck
_ -> fail $ "invalid opcode: " <> show op
parseDispatchData :: DispatchType -> Value -> AT.Parser DispatchData
parseDispatchData READY data' = Ready <$> parseJSON data'
parseDispatchData RESUMED _ = pure Resumed
parseDispatchData CHANNEL_CREATE data' = ChannelCreate <$> parseJSON data'
parseDispatchData CHANNEL_UPDATE data' = ChannelUpdate <$> parseJSON data'
parseDispatchData CHANNEL_DELETE data' = ChannelDelete <$> parseJSON data'
parseDispatchData CHANNEL_PINS_UPDATE data' = ChannelPinsUpdate <$> parseJSON data'
parseDispatchData GUILD_CREATE data' = GuildCreate <$> parseJSON data'
parseDispatchData GUILD_UPDATE data' = GuildUpdate <$> parseJSON data'
parseDispatchData GUILD_DELETE data' = GuildDelete <$> parseJSON data'
parseDispatchData GUILD_BAN_ADD data' = GuildBanAdd <$> parseJSON data'
parseDispatchData GUILD_BAN_REMOVE data' = GuildBanRemove <$> parseJSON data'
parseDispatchData GUILD_EMOJIS_UPDATE data' = GuildEmojisUpdate <$> parseJSON data'
parseDispatchData GUILD_INTEGRATIONS_UPDATE data' = GuildIntegrationsUpdate <$> parseJSON data'
parseDispatchData GUILD_MEMBER_ADD data' = GuildMemberAdd <$> parseJSON data'
parseDispatchData GUILD_MEMBER_REMOVE data' = GuildMemberRemove <$> parseJSON data'
parseDispatchData GUILD_MEMBER_UPDATE data' = GuildMemberUpdate <$> parseJSON data'
parseDispatchData GUILD_MEMBERS_CHUNK data' = GuildMembersChunk <$> parseJSON data'
parseDispatchData GUILD_ROLE_CREATE data' = GuildRoleCreate <$> parseJSON data'
parseDispatchData GUILD_ROLE_UPDATE data' = GuildRoleUpdate <$> parseJSON data'
parseDispatchData GUILD_ROLE_DELETE data' = GuildRoleDelete <$> parseJSON data'
parseDispatchData INVITE_CREATE data' = InviteCreate <$> parseJSON data'
parseDispatchData INVITE_DELETE data' = InviteDelete <$> parseJSON data'
parseDispatchData MESSAGE_CREATE data' = do
message <- parseJSON data'
let user = parseMaybe parseJSON =<< (data' ^? _Object . ix "author")
pure $ MessageCreate message user
parseDispatchData MESSAGE_UPDATE data' = MessageUpdate <$> parseJSON data'
parseDispatchData MESSAGE_DELETE data' = MessageDelete <$> parseJSON data'
parseDispatchData MESSAGE_DELETE_BULK data' = MessageDeleteBulk <$> parseJSON data'
parseDispatchData MESSAGE_REACTION_ADD data' = MessageReactionAdd <$> parseJSON data'
parseDispatchData MESSAGE_REACTION_REMOVE data' = MessageReactionRemove <$> parseJSON data'
parseDispatchData MESSAGE_REACTION_REMOVE_ALL data' = MessageReactionRemoveAll <$> parseJSON data'
parseDispatchData PRESENCE_UPDATE data' = PresenceUpdate <$> parseJSON data'
parseDispatchData TYPING_START data' = TypingStart <$> parseJSON data'
parseDispatchData USER_UPDATE data' = UserUpdate <$> parseJSON data'
parseDispatchData VOICE_STATE_UPDATE data' = VoiceStateUpdate <$> parseJSON data'
parseDispatchData VOICE_SERVER_UPDATE data' = VoiceServerUpdate <$> parseJSON data'
parseDispatchData WEBHOOKS_UPDATE data' = WebhooksUpdate <$> parseJSON data'
data SentDiscordMessage
= StatusUpdate StatusUpdateData
| Identify IdentifyData
| HeartBeat (Maybe Int)
| VoiceStatusUpdate VoiceState
| Resume ResumeData
| RequestGuildMembers RequestGuildMembersData
deriving ( Show, Generic )
instance ToJSON SentDiscordMessage where
toJSON (HeartBeat data') = object ["op" .= (1 :: Int), "d" .= data']
toJSON (Identify data') = object ["op" .= (2 :: Int), "d" .= data']
toJSON (StatusUpdate data') = object ["op" .= (3 :: Int), "d" .= data']
toJSON (VoiceStatusUpdate data') = object ["op" .= (4 :: Int), "d" .= data']
toJSON (Resume data') = object ["op" .= (6 :: Int), "d" .= data']
toJSON (RequestGuildMembers data') = object ["op" .= (8 :: Int), "d" .= data']
toEncoding (HeartBeat data') = pairs ("op" .= (1 :: Int) <> "d" .= data')
toEncoding (Identify data') = pairs ("op" .= (2 :: Int) <> "d" .= data')
toEncoding (StatusUpdate data') = pairs ("op" .= (3 :: Int) <> "d" .= data')
toEncoding (VoiceStatusUpdate data') = pairs ("op" .= (4 :: Int) <> "d" .= data')
toEncoding (Resume data') = pairs ("op" .= (6 :: Int) <> "d" .= data')
toEncoding (RequestGuildMembers data') = pairs ("op" .= (8 :: Int) <> "d" .= data')
-- Thanks sbrg:
-- https://github.com/saevarb/haskord/blob/d1bb07bcc4f3dbc29f2dfd3351ff9f16fc100c07/haskord-lib/src/Haskord/Types/Common.hs
data DispatchType
= READY
| RESUMED
| CHANNEL_CREATE
| CHANNEL_UPDATE
| CHANNEL_DELETE
| CHANNEL_PINS_UPDATE
| GUILD_CREATE
| GUILD_UPDATE
| GUILD_DELETE
| GUILD_BAN_ADD
| GUILD_BAN_REMOVE
| GUILD_EMOJIS_UPDATE
| GUILD_INTEGRATIONS_UPDATE
| GUILD_MEMBER_ADD
| GUILD_MEMBER_REMOVE
| GUILD_MEMBER_UPDATE
| GUILD_MEMBERS_CHUNK
| GUILD_ROLE_CREATE
| GUILD_ROLE_UPDATE
| GUILD_ROLE_DELETE
| INVITE_CREATE
| INVITE_DELETE
| MESSAGE_CREATE
| MESSAGE_UPDATE
| MESSAGE_DELETE
| MESSAGE_DELETE_BULK
| MESSAGE_REACTION_ADD
| MESSAGE_REACTION_REMOVE
| MESSAGE_REACTION_REMOVE_ALL
| PRESENCE_UPDATE
| TYPING_START
| USER_UPDATE
| VOICE_STATE_UPDATE
| VOICE_SERVER_UPDATE
| WEBHOOKS_UPDATE
deriving ( Show, Eq, Enum, Generic )
deriving anyclass ( ToJSON, FromJSON )
data IdentifyData = IdentifyData
{ token :: Text
, properties :: IdentifyProps
, compress :: Bool
, largeThreshold :: Int
, shard :: (Int, Int)
, presence :: Maybe StatusUpdateData
, intents :: Intents
}
deriving ( Show, Generic )
deriving ToJSON via CalamityJSON IdentifyData
data StatusUpdateData = StatusUpdateData
{ since :: Maybe Integer
, game :: Maybe Activity
, status :: Text
, afk :: Bool
}
deriving ( Show, Generic )
deriving ToJSON via CalamityJSONKeepNothing StatusUpdateData
data ResumeData = ResumeData
{ token :: Text
, sessionID :: Text
, seq :: Int
}
deriving ( Show, Generic )
deriving ( ToJSON, FromJSON ) via CalamityJSON ResumeData
data RequestGuildMembersData = RequestGuildMembersData
{ guildID :: Snowflake Guild
, query :: Maybe Text
, limit :: Maybe Int
}
deriving ( Show, Generic )
instance ToJSON RequestGuildMembersData where
toJSON RequestGuildMembersData { guildID, query, limit } =
object ["guild_id" .= guildID, "query" .= fromMaybe "" query, "limit" .= fromMaybe 0 limit]
data IdentifyProps = IdentifyProps
{ browser :: Text
, device :: Text
}
deriving ( Show, Generic )
instance ToJSON IdentifyProps where
toJSON IdentifyProps { browser, device } = object ["$browser" .= browser, "$device" .= device]
data ControlMessage
= RestartShard
| ShutDownShard
| SendPresence StatusUpdateData
deriving ( Show, Generic )
data ShardFlowControl
= ShardFlowRestart
| ShardFlowShutDown
deriving ( Show, Generic )
deriving ( TextShow ) via TSG.FromGeneric ShardFlowControl
data Shard = Shard
{ shardID :: Int
, shardCount :: Int
, gateway :: Text
, evtIn :: InChan CalamityEvent
, cmdOut :: OutChan ControlMessage
, shardState :: IORef ShardState
, token :: Text
, initialStatus :: Maybe StatusUpdateData
, intents :: Intents
}
deriving ( Generic )
data ShardState = ShardState
{ shardS :: Shard
, seqNum :: Maybe Int
, hbThread :: Maybe (Async (Maybe ()))
, hbResponse :: Bool
, wsHost :: Maybe Text
, sessionID :: Maybe Text
, wsConn :: Maybe Connection
}
deriving ( Generic )