bytestring-0.10.0.1: include/fpstring.h
#include <string.h> void fps_reverse(unsigned char *dest, unsigned char *from, unsigned long len); void fps_intersperse(unsigned char *dest, unsigned char *from, unsigned long len, unsigned char c); unsigned char fps_maximum(unsigned char *p, unsigned long len); unsigned char fps_minimum(unsigned char *p, unsigned long len); unsigned long fps_count(unsigned char *p, unsigned long len, unsigned char w);