brillo-1.13.3: Brillo/Interface/Pure/Animate.hs
-- | Display mode is for drawing a static picture.
module Brillo.Interface.Pure.Animate (
module Brillo.Data.Display,
module Brillo.Data.Picture,
module Brillo.Data.Color,
animate,
)
where
import Brillo.Data.Color
import Brillo.Data.Display
import Brillo.Data.Picture
import Brillo.Internals.Interface.Animate
import Brillo.Internals.Interface.Backend
{-| Open a new window and display the given animation.
Once the window is open you can use the same commands as with `display`.
-}
animate
:: Display
-- ^ Display mode.
-> Color
-- ^ Background color.
-> (Float -> Picture)
-- ^ Function to produce the next frame of animation.
-- It is passed the time in seconds since the program started.
-> IO ()
animate display backColor frameFun =
animateWithBackendIO
defaultBackendState
True -- pannable
display
backColor
(return . frameFun)
(const (return ()))