brick-0.64: src/Brick/Widgets/ProgressBar.hs
{-# LANGUAGE OverloadedStrings #-}
{-# LANGUAGE CPP #-}
-- | This module provides a progress bar widget.
module Brick.Widgets.ProgressBar
( progressBar
-- * Attributes
, progressCompleteAttr
, progressIncompleteAttr
)
where
import Lens.Micro ((^.))
import Data.Maybe (fromMaybe)
#if !(MIN_VERSION_base(4,11,0))
import Data.Monoid
#endif
import Graphics.Vty (safeWcswidth)
import Brick.Types
import Brick.AttrMap
import Brick.Widgets.Core
-- | The attribute of the completed portion of the progress bar.
progressCompleteAttr :: AttrName
progressCompleteAttr = "progressComplete"
-- | The attribute of the incomplete portion of the progress bar.
progressIncompleteAttr :: AttrName
progressIncompleteAttr = "progressIncomplete"
-- | Draw a progress bar with the specified (optional) label and
-- progress value. This fills available horizontal space and is one row
-- high.
progressBar :: Maybe String
-- ^ The label. If specified, this is shown in the center of
-- the progress bar.
-> Float
-- ^ The progress value. Should be between 0 and 1 inclusive.
-> Widget n
progressBar mLabel progress =
Widget Greedy Fixed $ do
c <- getContext
let barWidth = c^.availWidthL
label = fromMaybe "" mLabel
labelWidth = safeWcswidth label
spacesWidth = barWidth - labelWidth
leftPart = replicate (spacesWidth `div` 2) ' '
rightPart = replicate (barWidth - (labelWidth + length leftPart)) ' '
fullBar = leftPart <> label <> rightPart
completeWidth = round $ progress * toEnum (length fullBar)
adjustedCompleteWidth = if completeWidth == length fullBar && progress < 1.0
then completeWidth - 1
else if completeWidth == 0 && progress > 0.0
then 1
else completeWidth
(completePart, incompletePart) = splitAt adjustedCompleteWidth fullBar
render $ (withAttr progressCompleteAttr $ str completePart) <+>
(withAttr progressIncompleteAttr $ str incompletePart)