boomslang-0.0.1: src/External/Input/Keyboard.hs
module External.Input.Keyboard ( pressed , module External.Input.Keyboard.Keys ) where -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- import qualified Graphics.UI.GLFW as GLFW import Game.G (G, liftIO) import External.Input.Keyboard.Keys -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- pressed :: GLFW.Key -> G Bool pressed = liftIO . GLFW.keyIsPressed