bitvec-1.0.0.1: bench/Bench/BitIndex.hs
module Bench.BitIndex
( benchBitIndex
) where
import Data.Bit
import qualified Data.Bit.ThreadSafe as TS
import Data.Bits
import qualified Data.Vector.Unboxed as U
import qualified Data.Vector.Unboxed.Mutable as MU
import Gauge.Main
randomVec :: MU.Unbox a => (Bool -> a) -> Int -> U.Vector a
randomVec f k = U.generate n (\i -> f (i == n - 1))
where
n = 1 `shiftL` k
benchBitIndex :: Int -> Benchmark
benchBitIndex k = bgroup (show (1 `shiftL` k :: Int))
[ bench "Bit/bitIndex" $ nf bitIndexBit (randomVec Bit k)
, bench "Bit/nthBitIndex" $ nf nthBitIndexBit (randomVec Bit k)
, bench "Bit/elemIndex" $ nf elemIndexBit (randomVec Bit k)
, bench "Bit.TS/bitIndex" $ nf bitIndexBitTS (randomVec TS.Bit k)
, bench "Bit.TS/nthBitIndex" $ nf nthBitIndexBitTS (randomVec TS.Bit k)
, bench "Bit.TS/elemIndex" $ nf elemIndexBitTS (randomVec TS.Bit k)
, bench "Vector" $ nf elemIndexVector (randomVec id k)
]
bitIndexBit :: U.Vector Bit -> Maybe Int
bitIndexBit = bitIndex (Bit True)
nthBitIndexBit :: U.Vector Bit -> Maybe Int
nthBitIndexBit = nthBitIndex (Bit True) 1
elemIndexBit :: U.Vector Bit -> Maybe Int
elemIndexBit = U.elemIndex (Bit True)
bitIndexBitTS :: U.Vector TS.Bit -> Maybe Int
bitIndexBitTS = TS.bitIndex (TS.Bit True)
nthBitIndexBitTS :: U.Vector TS.Bit -> Maybe Int
nthBitIndexBitTS = TS.nthBitIndex (TS.Bit True) 1
elemIndexBitTS :: U.Vector TS.Bit -> Maybe Int
elemIndexBitTS = U.elemIndex (TS.Bit True)
elemIndexVector :: U.Vector Bool -> Maybe Int
elemIndexVector = U.elemIndex True