bishbosh-0.1.2.0: src-test/BishBosh/Test/QuickCheck/StateProperty/Seeker.hs
{-
Copyright (C) 2021 Dr. Alistair Ward
This file is part of BishBosh.
BishBosh is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
BishBosh is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with BishBosh. If not, see <http://www.gnu.org/licenses/>.
-}
{- |
[@AUTHOR@] Dr. Alistair Ward
[@DESCRIPTION@] Defines /QuickCheck/-properties.
-}
module BishBosh.Test.QuickCheck.StateProperty.Seeker(
-- * Constants
results
) where
import BishBosh.Test.QuickCheck.Model.Game()
import Control.Arrow((&&&))
import Data.Array.IArray((!))
import qualified BishBosh.Attribute.Rank as Attribute.Rank
import qualified BishBosh.Cartesian.Coordinates as Cartesian.Coordinates
import qualified BishBosh.Cartesian.Ordinate as Cartesian.Ordinate
import qualified BishBosh.Component.Piece as Component.Piece
import qualified BishBosh.Model.Game as Model.Game
import qualified BishBosh.State.Board as State.Board
import qualified BishBosh.StateProperty.Seeker as StateProperty.Seeker
import qualified Test.QuickCheck
-- | The constant test-results for this data-type.
results :: IO [Test.QuickCheck.Result]
results = sequence [
let
f :: Model.Game.Game -> Test.QuickCheck.Property
f = Test.QuickCheck.label "Seeker.prop_(getNPawnsByFileByLogicalColour => countPawnsByFileByLogicalColour)" . uncurry (==) . (
State.Board.getNPawnsByFileByLogicalColour &&& StateProperty.Seeker.countPawnsByFileByLogicalColour . State.Board.getCoordinatesByRankByLogicalColour
) . Model.Game.getBoard
in Test.QuickCheck.quickCheckWithResult Test.QuickCheck.stdArgs { Test.QuickCheck.maxSuccess = 256 } f,
let
f :: Model.Game.Game -> Test.QuickCheck.Property
f = Test.QuickCheck.label "Seeker.prop_countPawnsByFileByLogicalColour" . uncurry (==) . (
StateProperty.Seeker.countPawnsByFileByLogicalColour . State.Board.getMaybePieceByCoordinates &&& StateProperty.Seeker.countPawnsByFileByLogicalColour . State.Board.getCoordinatesByRankByLogicalColour
) . Model.Game.getBoard
in Test.QuickCheck.quickCheckWithResult Test.QuickCheck.stdArgs { Test.QuickCheck.maxSuccess = 256 } f,
let
f :: Model.Game.Game -> Test.QuickCheck.Property
f = Test.QuickCheck.label "Seeker.prop_(summariseNPawnsByLogicalColour vs getNPiecesDifferenceByRank)" . uncurry (==) . (
uncurry (-) . ((! maxBound) &&& (! minBound)) . StateProperty.Seeker.summariseNPawnsByLogicalColour &&& (! Attribute.Rank.Pawn) . State.Board.getNPiecesDifferenceByRank
) . Model.Game.getBoard
in Test.QuickCheck.quickCheckWithResult Test.QuickCheck.stdArgs { Test.QuickCheck.maxSuccess = 256 } f,
let
f :: Model.Game.Game -> Test.QuickCheck.Property
f game = Test.QuickCheck.label "Seeker.prop_pawnOrdinates" . all (
uncurry (&&) . (
(/= Cartesian.Ordinate.yMin) &&& (/= Cartesian.Ordinate.yMax)
) . Cartesian.Coordinates.getY . fst {-coordinates-}
) . StateProperty.Seeker.findPieces Component.Piece.isPawn . State.Board.getCoordinatesByRankByLogicalColour $ Model.Game.getBoard game
in Test.QuickCheck.quickCheckWithResult Test.QuickCheck.stdArgs { Test.QuickCheck.maxSuccess = 256 } f
]