bishbosh-0.1.1.0: src-test/BishBosh/Test/HUnit/ContextualNotation/PositionHashQualifiedMoveTree.hs
{-
Copyright (C) 2018 Dr. Alistair Ward
This file is part of BishBosh.
BishBosh is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
BishBosh is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with BishBosh. If not, see <http://www.gnu.org/licenses/>.
-}
{- |
[@AUTHOR@] Dr. Alistair Ward
[@DESCRIPTION@] Static tests.
-}
module BishBosh.Test.HUnit.ContextualNotation.PositionHashQualifiedMoveTree(
-- * Constants
testCases
) where
import qualified BishBosh.Component.EitherQualifiedMove as Component.EitherQualifiedMove
import qualified BishBosh.Component.Move as Component.Move
import qualified BishBosh.Component.QualifiedMove as Component.QualifiedMove
import qualified BishBosh.Component.Turn as Component.Turn
import qualified BishBosh.Component.Zobrist as Component.Zobrist
import qualified BishBosh.ContextualNotation.PGN as ContextualNotation.PGN
import qualified BishBosh.ContextualNotation.PositionHashQualifiedMoveTree as ContextualNotation.PositionHashQualifiedMoveTree
import qualified BishBosh.ContextualNotation.QualifiedMoveForest as ContextualNotation.QualifiedMoveForest
import qualified BishBosh.Data.Exception as Data.Exception
import qualified BishBosh.Input.StandardOpeningOptions as Input.StandardOpeningOptions
import qualified BishBosh.Model.Game as Model.Game
import qualified BishBosh.Notation.MoveNotation as Notation.MoveNotation
import qualified BishBosh.Property.Reflectable as Property.Reflectable
import qualified BishBosh.Test.HUnit.Component.Move as Test.HUnit.Component.Move
import qualified BishBosh.Test.HUnit.Model.Game as Test.HUnit.Model.Game
import qualified BishBosh.Text.ShowList as Text.ShowList
import qualified BishBosh.Type.Crypto as Type.Crypto
import qualified BishBosh.Type.Length as Type.Length
import qualified Control.Exception
import qualified Data.Default
import qualified Test.HUnit
import Test.HUnit((~:), (~?=))
-- | Check the sanity of the implementation, by validating a list of static test-cases.
testCases :: Test.HUnit.Test
testCases = Test.HUnit.test [
"ContextualNotation.PositionHashQualifiedMoveTree.findNextOnymousQualifiedMoves" ~: checkMatch (True, False, False) sicilianDragon "e2e4 c7c5 g1f3 d7d6 d2d4 c5d4p f3d4p g8f6 b1c3" finalMove, -- Exact match for standard-opening.
"ContextualNotation.PositionHashQualifiedMoveTree.findNextOnymousQualifiedMoves/transposition" ~: checkMatch (False, False, False) sicilianDragon "e2e4 c7c5 d2d4 c5d4p g1f3 d7d6 f3d4p g8f6 b1c3" finalMove, -- White's 2nd & 3rd moves have been transposed & Black's 2nd & 3rd move also have been transposed.
"ContextualNotation.PositionHashQualifiedMoveTree.findNextOnymousQualifiedMoves/join" ~: checkMatch (False, True {-TryToMatchViaJoiningMove-}, False) sicilianDragon "e2e4 c7c5 g1f3 d7d6 d2d4 c5d4p b1c3 g8f6" (
standardOpeningMoves !! 6
), -- White still has to make the 2nd last move.
"ContextualNotation.PositionHashQualifiedMoveTree.findNextOnymousQualifiedMoves/colourFlip" ~: checkMatch (False, False, True {-TryToMatchColourFlippedPosition-}) sicilianDragon "c2c3 e7e5 c3c4 g8f6 d2d3 d7d5 c4d5p f6d5p g1f3 b8c6" (
Property.Reflectable.reflectOnX finalMove
), -- White's first two moves are achievable in only one.
"ContextualNotation.PositionHashQualifiedMoveTree.findNextOnymousQualifiedMoves/colourFlip/transposition" ~: checkMatch (False, False, True {-TryToMatchColourFlippedPosition-}) sicilianDragon "c2c3 g8f6 c3c4 e7e5 d2d3 d7d5 c4d5p f6d5p g1f3 b8c6" (
Property.Reflectable.reflectOnX finalMove
), -- White's first two moves are achievable in only one & Black's first two moves have been transposed.
"ContextualNotation.PositionHashQualifiedMoveTree.findNextOnymousQualifiedMoves/colourFlip/join" ~: checkMatch (False, True, True) (
mkGame $ showString sicilianDragonString " f2f3" -- Append a move after the match.
) "c2c3 g8f6 c3c4 e7e5 d2d3 d7d5 c4d5p f6d5p g2g3 b8c6" . Component.EitherQualifiedMove.getMove . fst . head $ Notation.MoveNotation.readsQualifiedMove Data.Default.def "g1f3"
] where
mkGame :: String -> Test.HUnit.Model.Game.Game
mkGame = either (
\(moveString, errorMessage) -> Control.Exception.throw . Data.Exception.mkInvalidDatum . showString "BishBosh.Test.HUnit.ContextualNotation.QualifiedMoveForest.testCases:\tfailed for " . showString Component.Move.tag . Text.ShowList.showsAssociation . shows moveString . showString "; " $ showString errorMessage "."
) id . Test.HUnit.Model.Game.applyMoves . words
sicilianDragonString = "e2e4 c7c5 g1f3 d7d6 d2d4 c5d4p f3d4p g8f6 b1c3 g7g6"
sicilianDragon :: Test.HUnit.Model.Game.Game
sicilianDragon = mkGame sicilianDragonString
standardOpeningMoves = map (Component.QualifiedMove.getMove . Component.Turn.getQualifiedMove) $ Model.Game.listTurnsChronologically sicilianDragon
finalMove = last standardOpeningMoves
checkMatch
:: Input.StandardOpeningOptions.MatchSwitches
-> Test.HUnit.Model.Game.Game
-> String
-> Test.HUnit.Component.Move.Move
-> Test.HUnit.Test
checkMatch tryToMatchSwitches game s expectedMove = map (
Component.QualifiedMove.getMove . fst {-qualifiedMove-}
) (
ContextualNotation.PositionHashQualifiedMoveTree.findNextOnymousQualifiedMoves tryToMatchSwitches (
mkGame s
) . ContextualNotation.PositionHashQualifiedMoveTree.fromQualifiedMoveForest False {-incrementalEvaluation-} (
Data.Default.def :: Component.Zobrist.Zobrist Type.Length.X Type.Length.Y Type.Crypto.PositionHash
) $ ContextualNotation.QualifiedMoveForest.fromPGNDatabase [
ContextualNotation.PGN.mkPGN' [] [
(ContextualNotation.PGN.dateTag, "2018.01.01")
] game
]
) ~?= [expectedMove]