bishbosh-0.1.0.0: src-lib/BishBosh/Attribute/Direction.hs
{-
Copyright (C) 2018 Dr. Alistair Ward
This file is part of BishBosh.
BishBosh is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
BishBosh is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with BishBosh. If not, see <http://www.gnu.org/licenses/>.
-}
{- |
[@AUTHOR@] Dr. Alistair Ward
[@DESCRIPTION@]
* Describes a /direction/ in two parts; the sense of change in the /x/-coordinate & the sense of change in the /y/-coordinate.
* The IO-format uses a more concise & familiar format based on 8 points of the compass.
* CAVEAT: this separation of /direction/ into orthogonal components is driven by the typical use-case,
but requires that one guards against accidental construction of a degenerate 9th /direction/ which defines a change in neither direction.
-}
module BishBosh.Attribute.Direction(
-- * Types
-- ** Type-synonyms
NDirections,
ArrayByDirection,
-- ** Data-types
Direction(
-- MkDirection,
getXDirection,
getYDirection
),
-- * Constants
nw,
n,
ne,
w,
e,
sw,
s,
se,
tag,
nDistinctDirections,
parallels,
diagonals,
-- range,
opposites,
-- * Functions
-- reverseOrdering,
advanceDirection,
attackDirectionsForPawn,
listArrayByDirection,
-- ** Constructor
mkDirection,
-- ** Predicates
areAligned
) where
import Control.Arrow((&&&))
import qualified BishBosh.Attribute.LogicalColour as Attribute.LogicalColour
import qualified BishBosh.Data.Exception as Data.Exception
import qualified BishBosh.Property.FixedMembership as Property.FixedMembership
import qualified BishBosh.Property.Opposable as Property.Opposable
import qualified BishBosh.Property.Orientated as Property.Orientated
import qualified BishBosh.Property.Reflectable as Property.Reflectable
import qualified Control.DeepSeq
import qualified Control.Exception
import qualified Data.Array.IArray
import qualified Data.List.Extra
import qualified Text.XML.HXT.Arrow.Pickle as HXT
import qualified Text.XML.HXT.Arrow.Pickle.Schema
-- | Used to qualify XML.
tag :: String
tag = "direction"
-- | Constant direction.
nw :: Direction
nw = MkDirection LT GT
-- | Constant direction.
n :: Direction
n = MkDirection EQ GT
-- | Constant direction.
ne :: Direction
ne = MkDirection GT GT
-- | Constant direction.
w :: Direction
w = MkDirection LT EQ
-- | Constant direction.
e :: Direction
e = MkDirection GT EQ
-- | Constant direction.
sw :: Direction
sw = MkDirection LT LT
-- | Constant direction.
s :: Direction
s = MkDirection EQ LT
-- | Constant direction.
se :: Direction
se = MkDirection GT LT
-- | A number of /direction/s.
type NDirections = Int -- N.B.: 'Data.Int.Int8' saves neither time nor space.
-- | Define a /direction/ by the sense of change to /x/ & /y/ coordinates.
data Direction = MkDirection {
getXDirection :: Ordering, -- ^ The sense of the change in the /x/-coordinate.
getYDirection :: Ordering -- ^ The sense of the change in the /y/-coordinate.
} deriving (Eq, Ord)
instance Bounded Direction where
minBound = sw
maxBound = ne
instance Control.DeepSeq.NFData Direction where
rnf MkDirection {
getXDirection = xDirection,
getYDirection = yDirection
} = xDirection `seq` yDirection `seq` ()
instance Show Direction where
showsPrec _ MkDirection {
getXDirection = xDirection,
getYDirection = yDirection
} = (
case yDirection of
LT -> showChar 'S'
EQ -> id
GT -> showChar 'N'
) . (
case xDirection of
LT -> showChar 'W'
EQ -> id
GT -> showChar 'E'
)
instance Read Direction where
readsPrec _ ss = let
s' = Data.List.Extra.trimStart ss
in case Data.List.Extra.upper s' of
'S' : remainder -> case remainder of
'W' : _ -> [(sw, drop 2 s')]
'E' : _ -> [(se, drop 2 s')]
_ -> [(s, tail s')]
'N' : remainder -> case remainder of
'W' : _ -> [(nw, drop 2 s')]
'E' : _ -> [(ne, drop 2 s')]
_ -> [(n, tail s')]
'W' : _ -> [(w, tail s')]
'E' : _ -> [(e, tail s')]
_ -> [] -- No parse.
-- | Get the opposite.
reverseOrdering :: Ordering -> Ordering
reverseOrdering LT = GT
reverseOrdering GT = LT
reverseOrdering _ = EQ
instance Property.Opposable.Opposable Direction where
getOpposite MkDirection {
getXDirection = xDirection,
getYDirection = yDirection
} = MkDirection {
getXDirection = reverseOrdering xDirection,
getYDirection = reverseOrdering yDirection
}
instance Property.Orientated.Orientated Direction where
isDiagonal MkDirection { getXDirection = xDirection, getYDirection = yDirection } = xDirection /= EQ && yDirection /= EQ
isParallel MkDirection { getXDirection = xDirection, getYDirection = yDirection } = xDirection == EQ || yDirection == EQ
isStraight = const True
instance Property.Reflectable.ReflectableOnX Direction where
reflectOnX direction@MkDirection { getYDirection = yDirection } = direction {
getYDirection = reverseOrdering yDirection
}
instance Property.Reflectable.ReflectableOnY Direction where
reflectOnY direction@MkDirection { getXDirection = xDirection } = direction {
getXDirection = reverseOrdering xDirection
}
instance HXT.XmlPickler Direction where
xpickle = HXT.xpWrap (read, show) . HXT.xpAttr tag . HXT.xpTextDT . Text.XML.HXT.Arrow.Pickle.Schema.scEnum $ map show range
instance Data.Array.IArray.Ix Direction where
range (lower, upper) = Control.Exception.assert (lower == minBound && upper == maxBound) Property.FixedMembership.members
inRange (lower, upper) _ = Control.Exception.assert (lower == minBound && upper == maxBound) True
index (lower, upper) (MkDirection xDirection yDirection) = Control.Exception.assert (lower == minBound && upper == maxBound) $ case xDirection of
LT -> case yDirection of
LT -> 0
EQ -> 1
GT -> 2
EQ -> case yDirection of
LT -> 3
EQ -> Control.Exception.throw $ Data.Exception.mkResultUndefined "BishBosh.Attribute.Direction.index:\tundefined direction."
GT -> 4
GT -> case yDirection of
LT -> 5
EQ -> 6
GT -> 7
-- | The ordered /direction/s in which /royalty/ can move.
range :: [Direction]
range = [sw, w, nw, s, n, se, e, ne]
instance Property.FixedMembership.FixedMembership Direction where
members = range
-- | Smart-constructor.
mkDirection
:: Ordering -- ^ The sense of the change in the /x/-coordinate.
-> Ordering -- ^ The sense of the change in the /y/-coordinate.
-> Direction
mkDirection EQ EQ = Control.Exception.throw $ Data.Exception.mkResultUndefined "BishBosh.Attribute.Direction.mkDirection:\till-defined."
mkDirection xDirection yDirection = MkDirection xDirection yDirection
-- | The ordered /direction/s in which a @Rook@ can move.
parallels :: [Direction]
parallels = [w, s, n, e]
-- | The ordered /direction/s in which a @Bishop@ can move.
diagonals :: [Direction]
diagonals = [sw, nw, se, ne]
-- | The constant number of distinct /direction/s.
nDistinctDirections :: NDirections
nDistinctDirections = length range
{- |
* Returns a list of /direction/s, each paired with its anti-parallel.
* CAVEAT: each /direction/ only appears once in the list, on an arbitrary side of a pair.
-}
opposites :: [(Direction, Direction)]
opposites = map (id &&& Property.Opposable.getOpposite) [sw, w, nw, s]
-- | The /y/-direction in which a @Pawn@ of the specified /logical colour/ advances.
advanceDirection :: Attribute.LogicalColour.LogicalColour -> Ordering
advanceDirection Attribute.LogicalColour.Black = LT -- Black moves down.
advanceDirection _ = GT -- White moves up.
-- | The /direction/s in which a @Pawn@ can attack.
attackDirectionsForPawn :: Attribute.LogicalColour.LogicalColour -> [Direction]
attackDirectionsForPawn logicalColour = map (`MkDirection` advanceDirection logicalColour) [LT, GT]
-- | Whether the two /direction/s specified, are either parallel or anti-parallel.
areAligned :: Direction -> Direction -> Bool
areAligned direction = uncurry (||) . ((== direction) &&& (== Property.Opposable.getOpposite direction))
-- | A boxed array indexed by /direction/, of arbitrary elements.
type ArrayByDirection = Data.Array.IArray.Array {-Boxed-} Direction
-- | Array-constructor.
listArrayByDirection :: Data.Array.IArray.IArray a e => [e] -> a Direction e
listArrayByDirection = Data.Array.IArray.listArray (minBound, maxBound)