bishbosh-0.1.0.0: changelog.markdown
# 2018-01-01 Dr. Alistair Ward <bishbosh@functionalley.com>
## 0.0.0.1
* First version of the package.
## 0.0.0.2
Minor changes required to build on Windows.
## 0.0.0.3
Added **Paths_bishbosh** to **Other-modules** section of cabal file.
## 0.0.0.4
Changed references to author's domain-name.
## 0.0.0.5
Added ability to specify the text-encoding used in a PGN-database file.
Updated list of test-compilers.
## 0.0.0.6
Fixed failure to persist game-state after requesting that the game be restarted.
Fixed parsing of **TextEncoding** in **PGNOptions**.
Replaced module **Distribution.Verbosity** with **BishBosh.Input.Verbosity**.
## 0.0.0.7
Rewrote function **BishBosh.Data.RoseTree.countTerminalNodes** in accordance with the suggestions of David Feuer.
Amended function **BishBosh.State.EnPassantAbscissa.mkMaybeEnPassantAbscissa** to guard against exposing one's King after En-passant capture.
## 0.0.0.8
Corrected the parsing of FEN when an Enpassant-destination defined on file **b** was erroneously interpreted as a bishop in the previous **CastleableRooks** field.
Added parent class **BishBosh.Property.ExtendedPositionDescription.EPD** for **Property.ForsythEdwards.FEN**, for which the latter typically has a default implementation of both methods.
## 0.1.0.0
### Bug-fixes:
* Upgraded the transposition-table in module **Search.DynamicMoveData**, from merely recording moves (which doesn't include the rank to which a Pawn is promoted), to recording qualified-moves.
* In function **Search.AlphaBeta.negaMax.descend.selectMax**, amended bound function **isFitter** to prefer shorter move-sequences where fitness is equal, & corrected the scenario in which all nodes were skipped because they were repetitious, but without ever defining alpha.
### Features:
* Added the configurable runtime ability to asynchronously decompress PGN-databases, & to set a maximum number of games to read.
* Added a configuration-option to normalise the values of specified piece-square tables into the closed unit-interval.
* Modularised the packaged config-files, by defining XML **External Entities** in the DTD.
* Added suggestions on failure to parse a user-command, & created a module **Text.AutoComplete** to contain common code.
* Added runtime commands:
-----------------------------------------
Command | Purpose
--------------------------------| -------
**availableMoves** | to report all available moves from the current position.
**maxPositionInstances** | to reveal the maximum number of instances any available position has been visited.
**reversiblePlyCount** | to count the number of consecutive reversible plies that have been made.
-----------------------------------------
* Added **makefile** to facilitate common tasks.
* Removed the configuration-option **preferMovesTowardsCentre** & its implementation in function **Cartesian.Coordinates.radiusSquared**, because of it's conceptually wobbly foundations.
### Command-line Options:
* Added a new module **Input.CategorisedCommandLineOptions** to improved the partitioning of command-line options into functional categories.
* Added a command-line option **--formatPieceSquareTableForGNUPlot** to print the piece-square tables in a format suitable for **GNUPlot**.
### Performance:
* Included a compilation-flag **unboxedarrays**, to request the use of unboxed arrays where (infrequently) possible.
* Changed data-type **Component.PieceSquareByCoordinatesByRank.EitherPieceSquareValueByNPiecesByCoordinates**, bringing type **Cartesian.Coordinates.ByCoordinates** inside **Either**, leading to significant space/time gains.
* Constructed each large constant data-structure in parallel. Bracketed all data-parallel operations with CPP-conditionals controlled by the compilation-flag **threaded**.
* Parallelised function **Attribute.CriterionValue.calculateWeightedMean**.
### Architectural:
* Added new modules:
-----------------------------------------
Module | Purpose
--------------------------------| -------
**Component.CastlingMove** | Forked from module **Component.Move**
**Data.Enum** | Currently single-function.
**Data.Foldable** | Currently single-function.
**Property.FixedMembership** | Defines a class to which sum-types can conform.
**StateProperty.Censor** | Relocated from directory **State/**
**StateProperty.Mutator** | defines a class to express the dual implementations within **State.Board**.
**StateProperty.Seeker** | defines a class to express the dual implementations within **State.Board**.
**Text.Case** | Forked from **Text.ShowList** to contain case-related operations.
**Text.Prefix** | Forked from **Text.ShowList** to define the constant prefixes of log-messages.
-----------------------------------------
### Testing:
* Split **src-test/Main.hs** into **src-test/HUnit.hs** & **src-test/QuickCheck.hs**, each referenced independently from the cabal file.
* Added an executable **duel** (to coordinate a battle between two independently configured instances of **bishbosh**) & a corresponding section-1 man-page.
* Validated the list of ranks supplied to construct either **Attribute.RankValues.RankValues** or **Input.PieceSquareTable.PieceSquareTable**.
### Refactoring:
* Flattened the nested array **Component.Zobrist.getRandomByCoordinatesByRankByLogicalColour**, by means of a composite index.
* Reimplemented function **Cartesian.Coordinates.getLogicalColourOfSquare**.
* Reimplemented function **Cartesian.Coordinates.interpolationsByDestinationBySource** in terms of function **Cartesian.Coordinates.extrapolationsByDirectionByCoordinates**.
* Used the **LambdaCase** language-extension.