bishbosh-0.0.0.1: src-test/BishBosh/Test/QuickCheck/Model/MoveFrequency.hs
{-
Copyright (C) 2018 Dr. Alistair Ward
This file is part of BishBosh.
BishBosh is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
BishBosh is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with BishBosh. If not, see <http://www.gnu.org/licenses/>.
-}
{- |
[@AUTHOR@] Dr. Alistair Ward
[@DESCRIPTION@] Defines /QuickCheck/-properties.
-}
module BishBosh.Test.QuickCheck.Model.MoveFrequency(
-- * Constants
results
) where
import qualified BishBosh.Model.Game as Model.Game
import qualified BishBosh.Model.GameTree as Model.GameTree
import qualified BishBosh.Model.MoveFrequency as Model.MoveFrequency
import qualified BishBosh.State.TurnsByLogicalColour as State.TurnsByLogicalColour
import qualified BishBosh.Test.QuickCheck.Model.GameTree as Test.QuickCheck.Model.GameTree
import qualified Data.Foldable
import qualified Data.Tree
import qualified Test.QuickCheck
-- | The constant test-results for this data-type.
results :: IO [Test.QuickCheck.Result]
results = sequence [
let
f :: Test.QuickCheck.Model.GameTree.GameTree -> Test.QuickCheck.Property
f gameTree = Test.QuickCheck.label "MoveFrequency.prop_countMoves" $ Model.MoveFrequency.countEntries (
Model.GameTree.toMoveFrequency gameTree
) == State.TurnsByLogicalColour.getNPlies (
Model.Game.getTurnsByLogicalColour . Data.Tree.rootLabel $ Model.GameTree.deconstruct gameTree
) + pred {-the apex is counted in 'getNPlies'-} (
Data.Foldable.length $ Model.GameTree.deconstruct gameTree
)
in Test.QuickCheck.quickCheckWithResult Test.QuickCheck.stdArgs { Test.QuickCheck.maxSuccess = 16 } f
]