bishbosh-0.0.0.1: src-test/BishBosh/Test/QuickCheck/ContextualNotation/QualifiedMoveForest.hs
{-# OPTIONS_GHC -fno-warn-orphans #-}
{-
Copyright (C) 2018 Dr. Alistair Ward
This file is part of BishBosh.
BishBosh is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
BishBosh is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with BishBosh. If not, see <http://www.gnu.org/licenses/>.
-}
{- |
[@AUTHOR@] Dr. Alistair Ward
[@DESCRIPTION@] Implements 'Test.QuickCheck.Arbitrary' & defines /QuickCheck/-properties.
-}
module BishBosh.Test.QuickCheck.ContextualNotation.QualifiedMoveForest(
-- * Types
-- ** Type-synonyms
QualifiedMoveForest,
-- * Constants
results
) where
import BishBosh.Test.QuickCheck.ContextualNotation.PGN()
import Control.Arrow((&&&))
import qualified BishBosh.ContextualNotation.QualifiedMoveForest as ContextualNotation.QualifiedMoveForest
import qualified BishBosh.Model.Game as Model.Game
import qualified BishBosh.Model.GameTree as Model.GameTree
import qualified BishBosh.Property.Null as Property.Null
import qualified BishBosh.State.Board as State.Board
import qualified BishBosh.Types as T
import qualified Data.Foldable
import qualified Data.Tree
import qualified Test.QuickCheck
import Test.QuickCheck((==>))
instance (
Enum x,
Enum y,
Ord x,
Ord y,
Show x,
Show y
) => Test.QuickCheck.Arbitrary (ContextualNotation.QualifiedMoveForest.QualifiedMoveForest x y) where
{-# SPECIALISE instance Test.QuickCheck.Arbitrary QualifiedMoveForest #-}
arbitrary = fmap ContextualNotation.QualifiedMoveForest.fromPGNDatabase Test.QuickCheck.arbitrary
-- | Defines a concrete type for testing.
type QualifiedMoveForest = ContextualNotation.QualifiedMoveForest.QualifiedMoveForest T.X T.Y
-- | The constant test-results for this data-type.
results :: IO [Test.QuickCheck.Result]
results = sequence [
let
f :: QualifiedMoveForest -> Test.QuickCheck.Property
f = Test.QuickCheck.label "QualifiedMoveForest.prop_findMinimumPieces" . uncurry (==) . (
ContextualNotation.QualifiedMoveForest.findMinimumPieces &&& Data.Foldable.minimum . fmap (
State.Board.getNPieces . Model.Game.getBoard
) . Model.GameTree.deconstruct . ContextualNotation.QualifiedMoveForest.toGameTree
)
in Test.QuickCheck.quickCheckWithResult Test.QuickCheck.stdArgs { Test.QuickCheck.maxSuccess = 256 } f,
let
f :: QualifiedMoveForest -> Test.QuickCheck.Property
f qualifiedMoveForest = not (Property.Null.isNull qualifiedMoveForest) ==> Test.QuickCheck.label "QualifiedMoveForest.prop_count" . uncurry (==) $ (
snd {-nMoves-} . ContextualNotation.QualifiedMoveForest.count &&& length . tail {-remove the apex-} . Data.Tree.flatten . Model.GameTree.deconstruct . ContextualNotation.QualifiedMoveForest.toGameTree
) qualifiedMoveForest
in Test.QuickCheck.quickCheckWithResult Test.QuickCheck.stdArgs { Test.QuickCheck.maxSuccess = 256 } f
]