base64-0.4.0: benchmarks/Base64Bench.hs
{-# LANGUAGE AllowAmbiguousTypes #-}
{-# LANGUAGE BangPatterns #-}
{-# LANGUAGE DataKinds #-}
{-# LANGUAGE FlexibleContexts #-}
{-# LANGUAGE FlexibleInstances #-}
{-# LANGUAGE GADTs #-}
{-# LANGUAGE KindSignatures #-}
{-# LANGUAGE LambdaCase #-}
{-# LANGUAGE OverloadedStrings #-}
{-# LANGUAGE PackageImports #-}
{-# LANGUAGE ScopedTypeVariables #-}
{-# LANGUAGE RankNTypes #-}
{-# LANGUAGE TypeApplications #-}
{-# LANGUAGE TypeFamilies #-}
module Main
( main
) where
import Gauge.Main
import "memory" Data.ByteArray.Encoding as Mem
import Data.ByteString
import "base64-bytestring" Data.ByteString.Base64 as Bos
import "base64" Data.ByteString.Base64 as B64
import Data.ByteString.Random (random)
main :: IO ()
main =
defaultMain
[ env bs $ \ ~(bs25,bs100,bs1k,bs10k,bs100k) ->
bgroup "encode"
[ bgroup "memory"
[ bench "25" $ whnf ctob bs25
, bench "100" $ whnf ctob bs100
, bench "1000" $ whnf ctob bs1k
, bench "10000" $ whnf ctob bs10k
, bench "100000" $ whnf ctob bs100k
]
,
bgroup "base64-bytestring"
[ bench "25" $ whnf Bos.encode bs25
, bench "100" $ whnf Bos.encode bs100
, bench "1000" $ whnf Bos.encode bs1k
, bench "10000" $ whnf Bos.encode bs10k
, bench "100000" $ whnf Bos.encode bs100k
]
, bgroup "base64"
[ bench "25" $ whnf B64.encodeBase64' bs25
, bench "100" $ whnf B64.encodeBase64' bs100
, bench "1000" $ whnf B64.encodeBase64' bs1k
, bench "10000" $ whnf B64.encodeBase64' bs10k
, bench "100000" $ whnf B64.encodeBase64' bs100k
]
]
]
where
ctob :: ByteString -> ByteString
ctob = Mem.convertToBase Mem.Base64
bs = do
a <- random 25
b <- random 100
c <- random 1000
d <- random 10000
e <- random 100000
return (a,b,c,d,e)