base-encoding-0.1.0.0: src/Codec/Base64Url.hs
{-# LANGUAGE CPP #-}
{-# LANGUAGE MultiParamTypeClasses #-}
-- | This module provides access to the \"base64url\" binary-to-text encoding as defined by [RFC 4648](https://tools.ietf.org/html/rfc4648).
--
-- This module is intended to be imported @qualified@, e.g.
--
-- > import qualified Codec.Base64Url as B64
--
-- If you want to explictly specify which 'Encode' and 'Decode' typeclass instance is used, you can use plain Haskell2010 type-signature annotations, e.g.
--
-- >>> (B64.encode :: ByteString -> Text) "\x00\x00"
-- "AAA="
--
-- >>> (B64.decode :: Text -> Either String ShortByteString) "NDoyMA=="
-- Right "4:20"
--
-- Alternatively, starting with GHC 8.0.1, you can also use the [TypeApplications language extension](https://downloads.haskell.org/~ghc/8.4.1/docs/html/users_guide/glasgow_exts.html#ghc-flag--XTypeApplications):
--
-- >>> B64.encode @ShortByteString @Text "\xFF\239"
-- "_-8="
--
-- >>> B64.decode @Text @ShortByteString "_-8="
-- Right "\255\239"
--
-- @since 0.1.0.0
module Codec.Base64Url
( Encode(encode)
, Decode(decode)
) where
import qualified Data.ByteString.Base64.URL as B64
import qualified Data.ByteString.Base64.URL.Lazy as B64.L
import qualified Data.ByteString as BS
#if MIN_VERSION_bytestring(0,10,2)
import qualified Data.ByteString.Builder as BB
#elif MIN_VERSION_bytestring(0,10,0)
import qualified Data.ByteString.Lazy.Builder as BB
#endif
import qualified Data.ByteString.Lazy as BS.L
#if MIN_VERSION_bytestring(0,10,4)
import qualified Data.ByteString.Short as SBS
#endif
import qualified Data.Text as T (Text)
import qualified Data.Text.Encoding as T (decodeLatin1, encodeUtf8)
import qualified Data.Text.Lazy as T.L (Text, fromStrict)
import qualified Data.Text.Lazy.Builder as TB (Builder, fromLazyText,
fromText, toLazyText)
import qualified Data.Text.Lazy.Encoding as T.L (decodeLatin1,
encodeUtf8)
import Internal
-- primitives
decodeBs2Bs :: BS.ByteString -> Either String BS.ByteString
decodeBs2Bs = B64.decode
decodeBsL2BsL :: BS.L.ByteString -> Either String BS.L.ByteString
decodeBsL2BsL = B64.L.decode
encodeBs2Bs :: BS.ByteString -> BS.ByteString
encodeBs2Bs = B64.encode
encodeBsL2BsL :: BS.L.ByteString -> BS.L.ByteString
encodeBsL2BsL = B64.L.encode
----------------------------------------------------------------------------
-- exposed API
-- | Typeclass representing types for which a binary-to-text @base64url@ encoding is defined
class Encode bin txt where
-- | Encode binary data using @base64url@ text encoding
encode :: bin -> txt
-- | Typeclass representing types for which a text-to-binary @base64url@ decoding is defined
class Decode txt bin where
-- | Decode binary data encoded textually as @base64url@
decode :: txt -> Either String bin
----------------------------------------------------------------------------
-- instance matrix
---- lazy BS -> *
-- PRIMITIVE
instance Encode BS.L.ByteString BS.L.ByteString where
encode = encodeBsL2BsL
instance Encode BS.L.ByteString BS.ByteString where
encode = bsToStrict . encode
#if MIN_VERSION_bytestring(0,10,0)
instance Encode BS.L.ByteString BB.Builder where
encode = BB.lazyByteString . encode
#endif
#if MIN_VERSION_bytestring(0,10,4)
instance Encode BS.L.ByteString SBS.ShortByteString where
encode = SBS.toShort . encode
#endif
instance Encode BS.L.ByteString T.Text where
encode = T.decodeLatin1 . encode
instance Encode BS.L.ByteString T.L.Text where
encode = T.L.decodeLatin1 . encode
instance Encode BS.L.ByteString TB.Builder where
encode = TB.fromLazyText . encode
---- strict BS -> *
-- PRIMITIVE
instance Encode BS.ByteString BS.ByteString where
encode = encodeBs2Bs
instance Encode BS.ByteString BS.L.ByteString where
encode = bsFromStrict . encode
#if MIN_VERSION_bytestring(0,10,0)
instance Encode BS.ByteString BB.Builder where
encode = BB.byteString . encode
#endif
#if MIN_VERSION_bytestring(0,10,4)
instance Encode BS.ByteString SBS.ShortByteString where
encode = SBS.toShort . encode
#endif
instance Encode BS.ByteString T.Text where
encode = T.decodeLatin1 . encode
instance Encode BS.ByteString T.L.Text where
encode = T.L.fromStrict . T.decodeLatin1 . encode
instance Encode BS.ByteString TB.Builder where
encode = TB.fromText . encode
---- short BS -> *
#if MIN_VERSION_bytestring(0,10,4)
instance Encode SBS.ShortByteString SBS.ShortByteString where
encode = SBS.toShort . encode . SBS.fromShort
instance Encode SBS.ShortByteString BS.ByteString where
encode = encode . SBS.fromShort
instance Encode SBS.ShortByteString BS.L.ByteString where
encode = encode . SBS.fromShort
instance Encode SBS.ShortByteString BB.Builder where
encode = encode . SBS.fromShort
instance Encode SBS.ShortByteString T.Text where
encode = T.decodeLatin1 . encode
instance Encode SBS.ShortByteString T.L.Text where
encode = T.L.fromStrict . T.decodeLatin1 . encode
instance Encode SBS.ShortByteString TB.Builder where
encode = TB.fromText . encode
#endif
---- BB -> *
#if MIN_VERSION_bytestring(0,10,4)
instance Encode BB.Builder SBS.ShortByteString where
encode = encode . BB.toLazyByteString
#endif
#if MIN_VERSION_bytestring(0,10,0)
instance Encode BB.Builder BB.Builder where
encode = encode . BB.toLazyByteString
instance Encode BB.Builder BS.ByteString where
encode = encode . BB.toLazyByteString
instance Encode BB.Builder BS.L.ByteString where
encode = encode . BB.toLazyByteString
instance Encode BB.Builder T.Text where
encode = T.decodeLatin1 . encode
instance Encode BB.Builder T.L.Text where
encode = T.L.decodeLatin1 . encode
instance Encode BB.Builder TB.Builder where
encode = TB.fromLazyText . encode
#endif
------------------------------------------------------------------------------
-- PRIMITIVE
instance Decode BS.ByteString BS.ByteString where
decode = decodeBs2Bs
instance Decode BS.ByteString BS.L.ByteString where
decode = fmap bsFromStrict . decode
#if MIN_VERSION_bytestring(0,10,4)
instance Decode BS.ByteString SBS.ShortByteString where
decode = fmap SBS.toShort . decode
#endif
#if MIN_VERSION_bytestring(0,10,0)
instance Decode BS.ByteString BB.Builder where
decode = fmap BB.byteString . decode
#endif
----
-- PRIMITIVE
instance Decode BS.L.ByteString BS.L.ByteString where
decode = decodeBsL2BsL
instance Decode BS.L.ByteString BS.ByteString where
decode = fmap bsToStrict . decode
#if MIN_VERSION_bytestring(0,10,4)
instance Decode BS.L.ByteString SBS.ShortByteString where
decode = fmap SBS.toShort . decode
#endif
#if MIN_VERSION_bytestring(0,10,0)
instance Decode BS.L.ByteString BB.Builder where
decode = fmap BB.byteString . decode
#endif
----
#if MIN_VERSION_bytestring(0,10,4)
instance Decode SBS.ShortByteString SBS.ShortByteString where
decode = fmap SBS.toShort . decode . SBS.fromShort
instance Decode SBS.ShortByteString BS.ByteString where
decode = decode . SBS.fromShort
instance Decode SBS.ShortByteString BS.L.ByteString where
decode = decode . SBS.fromShort
instance Decode SBS.ShortByteString BB.Builder where
decode = decode . SBS.fromShort
#endif
----
#if MIN_VERSION_bytestring(0,10,4)
instance Decode BB.Builder SBS.ShortByteString where
decode = decode . BB.toLazyByteString
#endif
#if MIN_VERSION_bytestring(0,10,0)
instance Decode BB.Builder BS.L.ByteString where
decode = decode . BB.toLazyByteString
instance Decode BB.Builder BS.ByteString where
decode = decode . BB.toLazyByteString
instance Decode BB.Builder BB.Builder where
decode = decode . BB.toLazyByteString
#endif
----
instance Decode T.Text BS.ByteString where
decode = decode . T.encodeUtf8
instance Decode T.Text BS.L.ByteString where
decode = decode . T.encodeUtf8
#if MIN_VERSION_bytestring(0,10,4)
instance Decode T.Text SBS.ShortByteString where
decode = decode . T.encodeUtf8
#endif
#if MIN_VERSION_bytestring(0,10,0)
instance Decode T.Text BB.Builder where
decode = decode . T.encodeUtf8
#endif
----
instance Decode T.L.Text BS.ByteString where
decode = decode . T.L.encodeUtf8
instance Decode T.L.Text BS.L.ByteString where
decode = decode . T.L.encodeUtf8
#if MIN_VERSION_bytestring(0,10,4)
instance Decode T.L.Text SBS.ShortByteString where
decode = decode . T.L.encodeUtf8
#endif
#if MIN_VERSION_bytestring(0,10,0)
instance Decode T.L.Text BB.Builder where
decode = decode . T.L.encodeUtf8
#endif
----
instance Decode TB.Builder BS.ByteString where
decode = decode . TB.toLazyText
instance Decode TB.Builder BS.L.ByteString where
decode = decode . TB.toLazyText
#if MIN_VERSION_bytestring(0,10,4)
instance Decode TB.Builder SBS.ShortByteString where
decode = decode . TB.toLazyText
#endif
#if MIN_VERSION_bytestring(0,10,0)
instance Decode TB.Builder BB.Builder where
decode = decode . TB.toLazyText
#endif