baikai-openai-0.5.0.0: src/Baikai/Provider/OpenAI/Interactive.hs
-- | Launch real interactive Codex sessions from Baikai's
-- provider-neutral interactive request type.
--
-- This module is intentionally separate from
-- "Baikai.Provider.OpenAI.Cli": that module drives @codex exec@ as a
-- batch completion provider, while this module starts the interactive
-- terminal UI and returns only after the CLI exits.
--
-- A safety policy Codex cannot express is refused before launch rather
-- than dropped: both the pure command builder and the launcher return
-- 'Either' 'AgentRenderError', and a 'Left' means no process was
-- started.
module Baikai.Provider.OpenAI.Interactive
( CodexInteractiveConfig,
executable,
extraArgs,
defaultCodexInteractiveConfig,
codexInteractiveCommand,
codexInteractivePrompt,
launchCodexInteractive,
)
where
import Baikai.Agent (AgentProvider (..), AgentRenderError (..))
import Baikai.Interactive
( CodexApprovalPolicy,
CodexSandboxMode,
InteractiveLaunchRequest,
InteractiveLaunchResult,
InteractiveProvider (..),
InteractiveSafety (..),
interactiveLaunchResult,
renderCodexApprovalPolicy,
renderCodexSandboxMode,
)
import Baikai.Prelude
import Baikai.Provider.Cli.Internal qualified as Internal
import Baikai.ThinkingLevel (renderThinkingLevel)
import Data.Generics.Labels ()
import Data.Text qualified as Text
import System.Process qualified as P
-- | Configuration for the interactive @codex@ process.
data CodexInteractiveConfig = CodexInteractiveConfig
{ executable :: !FilePath,
extraArgs :: ![Text]
}
deriving stock (Eq, Show, Generic)
defaultCodexInteractiveConfig :: CodexInteractiveConfig
defaultCodexInteractiveConfig =
CodexInteractiveConfig
{ executable = "codex",
extraArgs = mempty
}
-- | Render the executable and arguments for an interactive Codex
-- launch. The final positional argument is the initial prompt.
--
-- Returns 'Left' when the request's safety policy is one Codex cannot
-- express, so a caller who asked to be constrained never receives a
-- command that is not.
codexInteractiveCommand ::
CodexInteractiveConfig ->
InteractiveLaunchRequest ->
Either AgentRenderError (FilePath, [String])
codexInteractiveCommand cfg req = do
safety <- safetyArgs req
pure
( cfg ^. #executable,
modelArgs req
<> effortArgs req
<> workingDirArgs req
<> extraDirArgs req
<> safety
<> fmap Text.unpack (cfg ^. #extraArgs)
<> fmap Text.unpack (req ^. #extraArgs)
<> ["--", Text.unpack (codexInteractivePrompt req)]
)
-- | Codex does not currently expose a top-level interactive
-- system-prompt flag. Preserve Baikai's request shape by placing the
-- system prompt before the user prompt in the initial prompt text.
codexInteractivePrompt :: InteractiveLaunchRequest -> Text
codexInteractivePrompt req =
Internal.wrapSystemPrompt (req ^. #systemPrompt) (req ^. #userPrompt)
-- | Launch Codex with inherited stdin, stdout, and stderr so the
-- local CLI owns the interactive terminal experience.
--
-- A 'Left' result means no process was started: the requested safety
-- policy was refused before launch. A 'Right' carrying a non-zero
-- 'System.Exit.ExitCode' means the session ran and exited non-zero.
launchCodexInteractive ::
CodexInteractiveConfig ->
InteractiveLaunchRequest ->
IO (Either AgentRenderError InteractiveLaunchResult)
launchCodexInteractive cfg req = case codexInteractiveCommand cfg req of
Left err -> pure (Left err)
Right (exe, args) -> do
let spec =
(P.proc exe args)
{ P.std_in = P.Inherit,
P.std_out = P.Inherit,
P.std_err = P.Inherit,
P.cwd = req ^. #workingDir
}
code <- P.withCreateProcess spec (\_ _ _ ph -> P.waitForProcess ph)
pure (Right (interactiveLaunchResult InteractiveCodex code))
modelArgs :: InteractiveLaunchRequest -> [String]
modelArgs req = case Text.strip <$> req ^. #modelId of
Nothing -> []
Just "" -> []
Just mid -> ["--model", Text.unpack mid]
-- | Codex receives reasoning effort through a config override. The
-- provider-only @none@ and @ultra@ values remain available through
-- raw extra arguments.
effortArgs :: InteractiveLaunchRequest -> [String]
effortArgs req = case req ^. #effort of
Nothing -> []
Just lvl ->
["-c", "model_reasoning_effort=" <> Text.unpack (renderThinkingLevel lvl)]
workingDirArgs :: InteractiveLaunchRequest -> [String]
workingDirArgs req = case req ^. #workingDir of
Nothing -> []
Just dir -> ["--cd", dir]
extraDirArgs :: InteractiveLaunchRequest -> [String]
extraDirArgs req =
concatMap (\dir -> ["--add-dir", dir]) (req ^. #extraDirs)
-- | 'DefaultSafety' means the caller declined to specify a policy, so
-- rendering nothing honors it rather than downgrading it.
safetyArgs :: InteractiveLaunchRequest -> Either AgentRenderError [String]
safetyArgs req = case req ^. #safety of
DefaultSafety -> Right []
CodexSandbox sandbox approval -> Right (codexSafetyArgs sandbox approval)
-- An empty allow-list restricts nothing, so there is nothing Codex
-- fails to honor. Only a non-empty list is a restriction Codex
-- cannot express. The asymmetry with the next case is deliberate.
ClaudeAllowedTools [] -> Right []
ClaudeAllowedTools tools ->
Left
( SafetyNotExpressible
AgentCodex
( "Codex has no tool allow-list flag, so it cannot honor the requested tools ("
<> Text.intercalate ", " tools
<> "); use CodexSandbox to restrict Codex, or DefaultSafety to accept its own \
\default"
)
)
codexSafetyArgs :: CodexSandboxMode -> CodexApprovalPolicy -> [String]
codexSafetyArgs sandbox approval =
[ "--sandbox",
Text.unpack (renderCodexSandboxMode sandbox),
"--ask-for-approval",
Text.unpack (renderCodexApprovalPolicy approval)
]