aztecs-gl-0.2.1: aztecs-gl.cabal
cabal-version: 3.0
name: aztecs-gl
version: 0.2.1
license: BSD-3-Clause
license-file: LICENSE
maintainer: matt@hunzinger.me
author: Matt Hunzinger
homepage: https://github.com/aztecs-hs/aztecs
synopsis: OpenGL rendering for Aztecs
description: OpenGL rendering for the Aztecs game engine and ECS
category: Game Engine
build-type: Simple
extra-doc-files: CHANGELOG.md
source-repository head
type: git
location: https://github.com/aztecs-hs/aztecs-gl.git
library
exposed-modules:
Aztecs.GL
Aztecs.GL.Image
Aztecs.GL.Image.Internal
Aztecs.GL.Internal
Aztecs.GL.Material
Aztecs.GL.Mesh
Aztecs.GL.Render
Aztecs.GL.Shape
Aztecs.GL.Sprite
hs-source-dirs: src
default-language: Haskell2010
ghc-options: -Wall
build-depends:
base >=4.2 && <5,
aztecs >=0.17,
aztecs-glfw >=0.2,
aztecs-transform >=0.3.2,
bytestring >=0.10,
containers >=0.6,
GLFW-b >=1,
JuicyPixels >=3.3,
OpenGL >=3,
vector >=0.10
test-suite aztecs-gl-test
type: exitcode-stdio-1.0
main-is: Main.hs
hs-source-dirs: test
default-language: Haskell2010
ghc-options: -Wall
build-depends:
base >=4.2 && <5,
aztecs-gl