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auto-update-unliftio-0.1.0: test/UnliftIO/DebounceSpec.hs

{-# LANGUAGE NumericUnderscores #-}

module UnliftIO.DebounceSpec (main, spec) where

import Control.Concurrent
  ( MVar
  , newEmptyMVar
  , newMVar
  , putMVar
  , takeMVar
  , threadDelay
  , tryReadMVar
  )
import Control.Monad (void)
import Control.Monad.Catch
import Control.Retry (constantDelay, limitRetries, recovering)
import Data.IORef (IORef, modifyIORef, newIORef, readIORef)
import GHC.Clock (getMonotonicTime)
import Test.HUnit (assertBool)
import Test.HUnit.Lang (HUnitFailure (HUnitFailure))
import Test.Hspec (Spec, describe, hspec, it, shouldReturn)
import UnliftIO.Debounce
  ( DebounceSettings (..)
  , defaultDebounceSettings
  , leadingEdge
  , leadingMuteEdge
  , trailingDelayEdge
  , trailingEdge
  )
import qualified UnliftIO.Debounce.Internal as DI

spec :: Spec
spec = describe "mkDebounce" $ do
  describe "Leading edge" $ do
    it "works for a single event" $ do
      (ref, debounced, _baton, returnFromWait) <- getDebounce leadingEdge

      debounced
      waitUntil 5 $ readIORef ref `shouldReturn` 1

      returnFromWait
      pause
      readIORef ref `shouldReturn` 1

      -- Try another round
      debounced
      waitUntil 5 $ readIORef ref `shouldReturn` 2

      returnFromWait
      pause
      readIORef ref `shouldReturn` 2

    it "works for multiple events" $ do
      (ref, debounced, baton, returnFromWait) <- getDebounce leadingEdge

      debounced
      waitForBatonToBeTaken baton
      debounced
      pause
      waitUntil 5 $ readIORef ref `shouldReturn` 1

      returnFromWait
      pause
      readIORef ref `shouldReturn` 2
  describe "LeadingMute edge" $ do
    it "works for a single event" $ do
      (ref, debounced, _baton, returnFromWait) <- getDebounce leadingMuteEdge

      debounced
      waitUntil 5 $ readIORef ref `shouldReturn` 1

      returnFromWait
      pause
      readIORef ref `shouldReturn` 1

      -- Try another round
      debounced
      waitUntil 5 $ readIORef ref `shouldReturn` 2

      returnFromWait
      pause
      readIORef ref `shouldReturn` 2

    it "works for multiple events" $ do
      (ref, debounced, baton, returnFromWait) <- getDebounce leadingMuteEdge

      debounced
      waitForBatonToBeTaken baton
      debounced
      pause
      debounced
      waitUntil 5 $ readIORef ref `shouldReturn` 1
      debounced

      returnFromWait
      pause
      readIORef ref `shouldReturn` 1

  describe "Trailing edge" $ do
    it "works for a single event" $ do
      (ref, debounced, _baton, returnFromWait) <- getDebounce trailingEdge

      debounced
      pause
      readIORef ref `shouldReturn` 0

      returnFromWait
      waitUntil 5 $ readIORef ref `shouldReturn` 1

      -- Try another round
      debounced
      pause
      waitUntil 5 $ readIORef ref `shouldReturn` 1

      returnFromWait
      waitUntil 5 $ readIORef ref `shouldReturn` 2

    it "works for multiple events" $ do
      (ref, debounced, baton, returnFromWait) <- getDebounce trailingEdge

      debounced
      waitForBatonToBeTaken baton
      debounced
      pause
      readIORef ref `shouldReturn` 0

      returnFromWait
      waitUntil 5 $ readIORef ref `shouldReturn` 1

  describe "TrailingDelay edge" $ do
    it "works for a single event" $ do
      (ref, debounced, _baton, _returnFromWait) <- getDebounce' True trailingDelayEdge

      debounced
      readIORef ref `shouldReturn` 0

      waitUntil 1 $ readIORef ref `shouldReturn` 1

      -- Try another round
      debounced
      readIORef ref `shouldReturn` 1

      waitUntil 1 $ readIORef ref `shouldReturn` 2

    it "works for multiple events" $ do
      (ref, debounced, _baton, _returnFromWait) <- getDebounce' True trailingDelayEdge

      start <- getMonotonicTime

      debounced
      readIORef ref `shouldReturn` 0
      -- Asserts at end check that this timing gets added to the cooldown time
      threadDelay 500_000

      readIORef ref `shouldReturn` 0
      before2nd <- getMonotonicTime
      debounced
      readIORef ref `shouldReturn` 0
      threadDelay 500_000

      readIORef ref `shouldReturn` 0
      threadDelay 250_000

      readIORef ref `shouldReturn` 0

      waitUntil 1 $ readIORef ref `shouldReturn` 1
      end <- getMonotonicTime
      assertBool "Took less than 1 sec after retrigger" $
        end - before2nd > 1
      assertBool "Took less than 1.5 sec total" $
        end - start > 1.5

-- | Make a controllable delay function
getWaitAction :: IO (p -> IO (), IO ())
getWaitAction = do
  waitVar <- newEmptyMVar
  let waitAction _ = takeMVar waitVar
  let returnFromWait = putMVar waitVar ()
  return (waitAction, returnFromWait)

getDebounce :: DI.DebounceEdge -> IO (IORef Int, IO (), MVar (), IO ())
getDebounce = getDebounce' False

-- | Get a debounce system with access to the internals for testing
getDebounce' :: Bool -> DI.DebounceEdge -> IO (IORef Int, IO (), MVar (), IO ())
getDebounce' useThreadDelay edge = do
  ref <- newIORef 0
  let action = modifyIORef ref (+ 1)

  (waitAction, returnFromWait) <-
    if useThreadDelay
      then pure (threadDelay, pure ())
      else getWaitAction

  baton <- newMVar ()

  debounced <-
    DI.mkDebounceInternal
      baton
      waitAction
      defaultDebounceSettings
        { debounceFreq = 1_000_000 -- !!! used in 'TrailingDelay' test
        , debounceAction = action
        , debounceEdge = edge
        }

  return (ref, debounced, baton, returnFromWait)

-- | Pause briefly (100ms)
pause :: IO ()
pause = threadDelay 100_000

waitForBatonToBeTaken :: MVar () -> IO ()
waitForBatonToBeTaken baton =
  waitUntil 5 $ tryReadMVar baton `shouldReturn` Nothing

-- | Wait up to n seconds for an action to complete without throwing an HUnitFailure
waitUntil :: Int -> IO a -> IO ()
waitUntil n action =
  recovering policy [handler] (\_status -> void action)
  where
    policy = constantDelay 1000 `mappend` limitRetries (n * 1000) -- 1ms * n * 1000 tries = n seconds
    handler _status = Handler (\HUnitFailure {} -> return True)

main :: IO ()
main = hspec spec