antisplice-0.7.2.0: src/Game/Antisplice/Lang.hs
{-# LANGUAGE FlexibleContexts, RankNTypes #-}
{-
This module is part of Antisplice.
Copyleft (c) 2014 Marvin Cohrs
All wrongs reversed. Sharing is an act of love, not crime.
Please share Antisplice with everyone you like.
Antisplice is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Antisplice is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with Antisplice. If not, see <http://www.gnu.org/licenses/>.
-}
-- | Provides all methods for language intellection.
module Game.Antisplice.Lang (act,defVocab) where
import Text.Chatty.Printer
import Text.Chatty.Scanner
import Text.Chatty.Expansion
import Game.Antisplice.Errors
import Game.Antisplice.Monad
import Game.Antisplice.Monad.Dungeon
import Game.Antisplice.Monad.Vocab
import Game.Antisplice.Utils.Graph
import Game.Antisplice.Utils.AVL
import Game.Antisplice.Utils.TST
import Game.Antisplice.Rooms
import Game.Antisplice.Stats
import Control.Monad.Error
import Text.Printf
import Data.Text (unpack)
aliases :: [(String,String)]
aliases =
("l","look"):
("n","go north"):
("ne","go northeast"):
("e","go east"):
("se","go southeast"):
("s","go south"):
("sw","go southwest"):
("w","go west"):
("nw","go northwest"):
("u","ascend"):
("d","descend"):
("q","quit"):
("i","list inventory"):
("ex","list exits"):
("get","acquire"):
("take","acquire"):
("show","list"):
("sco","list score"):
[]
defVocab :: TST Token
defVocab = foldr (\(k,v) -> tstInsert k (v k)) EmptyTST (
("look",Verb):
("quit",Verb):
("read",Verb):
("acquire",Verb):
("drop",Verb):
("idiot",Noun):
("first",Ordn 1):
("next",Ordn 1):
("primary",Ordn 1):
("second",Ordn 2):
("commit",Verb):
("suicide",Noun):
("go",Verb):
("ascend",Verb):
("descend",Verb):
("north",Fixe):
("south",Fixe):
("east",Fixe):
("west",Fixe):
("northeast",Fixe):
("northwest",Fixe):
("southeast",Fixe):
("southwest",Fixe):
("at",Prep):
("enter",Verb):
("list",Verb):
("exits",Fixe):
("inventory",Fixe):
("score",Fixe):
[])
replaceAliases :: [String] -> [String]
replaceAliases [] = []
replaceAliases (s:ss) = words (aliasOf s) ++ replaceAliases ss
where aliasOf x = case filter ((==x).fst) aliases of
[] -> x
(a:_) -> snd a
isIntellegible :: Token -> Bool
isIntellegible (Unintellegible _) = False
isIntellegible _ = True
isNoun :: Token -> Bool
isNoun (Noun _) = True
isNoun _ = False
isAdj :: Token -> Bool
isAdj (Adj _) = True
isAdj _ = False
mergeNouns :: [Token] -> [Token]
mergeNouns [] = []
mergeNouns (Noun s:ts) = Nounc [] Nothing s : mergeNouns ts
mergeNouns ts@(Adj _:_) =
let as = takeWhile isAdj ts
ns = dropWhile isAdj ts
in case ns of
(n:nx) -> Nounc (map (\(Adj a) -> a) as) Nothing ((\(Noun n) -> n) n) : mergeNouns nx
_ -> as
mergeNouns (o@(Ordn i _):ts) =
let as = takeWhile isAdj ts
ns = dropWhile isAdj ts
in case ns of
(n:nx) -> Nounc (map (\(Adj a) -> a) as) (Just i) ((\(Noun n) -> n) n) : mergeNouns nx
_ -> o:as
mergeNouns (t:ts) = t : mergeNouns ts
-- | Run a given input line.
act :: String -> ChattyDungeonM ()
act s = do
ts <- mapM lookupVocab $ replaceAliases $ words s
let ss = mergeNouns ts
unless (all isIntellegible ss) $ throwError UnintellegibleError
case ss of
[] -> return ()
(Verb v:_) -> act' ss
_ -> throwError VerbMustFirstError
return ()
act' (Verb "quit":[]) = throwError QuitError
act' (Verb "look":[]) = roomTriggerOnLookOf =<< getRoomState
act' (Verb "look":Prep "at":n@Nounc{}:[]) = getAvailableObject n >>= objectTriggerOnLookAtOf
act' (Verb "read":n@Nounc{}:[]) = getAvailableObject n >>= objectTriggerOnReadOf
act' (Verb "enter":n@Nounc{}:[]) = getAvailableObject n >>= objectTriggerOnEnterOf
act' (Verb "ascend":[]) = changeRoom Up
act' (Verb "descend":[]) = changeRoom Down
act' (Verb "go":Fixe d:[]) =
changeRoom $ case d of
"north" -> North
"south" -> South
"east" -> East
"west" -> West
"northeast" -> NorthEast
"northwest" -> NorthWest
"southeast" -> SouthEast
"southwest" -> SouthWest
"up" -> Up
"down" -> Down
act' (Verb "list":Fixe "exits":[]) = do
s <- getDungeonState
let (Just r) = currentRoomOf s
forM_ (listEdges r $ roomsOf s) $ \(l,n) -> do
mprint " " >> mprint (show l) >> mprint " -> "
mprintLn =<< withRoom n getRoomTitle
act' (Verb "list":Fixe "inventory":[]) = do
ps <- getPlayerState
mprintLn "Your inventory:"
forM_ (avlInorder $ playerInventoryOf ps) $ \os -> mprintLn $ printf " %s" $ unpack $ objectTitleOf os
act' (Verb "list":Fixe "score":[]) = do
[str, agi, sta, int, spi, arm, akp] <- mapM calcStat [Strength, Agility, Stamina, Intelligence, Spirit, Armor, AttackPower]
mprintLn $ printf "Strength: %5i Agility: %5i" str agi
mprintLn $ printf "Intelligence: %5i Spirit: %5i" int spi
mprintLn $ printf "Stamina: %5i Armor: %5i" sta arm
mprintLn $ printf "Attack power: %5i" akp
act' (Verb "acquire":n@Nounc{}:[]) = getSeenObject n >>= (acquireObject . objectIdOf)
act' (Verb "drop":n@Nounc{}:[]) = getCarriedObject n >>= (dropObject . objectIdOf)
act' _ = throwError UnintellegibleError
getObject :: (MonadError SplErr m) => Token -> [ObjectState] -> SplErr -> m ObjectState
getObject (Nounc as i n) os err = do
let ns1 = filter (elem n . objectNamesOf) os
ns2 = foldr (\a ns -> filter (elem a . objectAttributesOf) ns) ns1 as
case ns2 of
[] -> throwError err
xs -> case i of
Nothing -> case xs of
[x] -> return x
_ -> throwError WhichOneError
Just idx -> if idx > length xs then throwError CantSeeOneError
else return (xs !! (idx-1))
getAvailableObject :: (MonadRoom m, MonadError SplErr m, MonadPlayer m) => Token -> m ObjectState
getAvailableObject n = do
rs <- getRoomState
ps <- getPlayerState
getObject n (avlInorder (roomObjectsOf rs) ++ avlInorder (playerInventoryOf ps)) CantSeeOneError
getCarriedObject :: (MonadPlayer m, MonadError SplErr m) => Token -> m ObjectState
getCarriedObject n = do
ps <- getPlayerState
getObject n (avlInorder $ playerInventoryOf ps) DontCarryOneError
getSeenObject :: (MonadRoom m, MonadError SplErr m) => Token -> m ObjectState
getSeenObject n = do
rs <- getRoomState
getObject n (avlInorder $ roomObjectsOf rs) CantSeeOneError