module Main where
import Alone ( aloneInARoom, sizeCheck )
import Terminal.Game
-- Hot reloading is a handy feature while writing a game. Here I will
-- show you various ways to do that with ansi-terminal-game.
--
-- Hot reloading makes use of `entr` (install it from your repos) and
-- some additional scaffolding, provided by `tmux` or your plain terminal.
-- Read below to see two ideas in action.
{- === HOT RELOAD WITH ENTR AND TMUX ===
1. Install `entr` and `tmux`.
2. open a tmux window, in the bottom-right plane launch the game
in an infinite loop, e.g.
while true; do cabal run -f examples alone; done
Remember, the pane has to be the bottom-right one, like this:
+----------------------------------------------+
| | |
| | |
| | |
| | |
| | |
| | |
| |---------------------|
| | |
| | |
| | |
| | G A M E |
| | |
| | |
| | |
+----------------------------------------------+
3. in another pane launch `entr` in this fashion:
find src example/ -name *.hs | entr tmux send-keys -t {bottom-right} q
4. Now whenever you modify a source file in example/ , the game
will be reloaded! -}
{- === HOT RELOAD WITH ENTR AND PLAIN TERMINAL ===
1. If your terminal has a `command` option, it is even easier.
We will use `urxvt` for this example
find src example/*.hs | entr -r urxvt -e cabal run -f examples alone
2. Every time you save a source file, a terminal will be spawn with
your game running in it. -}
{- === HOT RELOAD REPLAYS WITH ENTR ===
`entr` by itself *cannot* autoreload a game in the same window, as it
cannot handle interactive programs. But if you are just displaying a
replay, this can come handy
find example/*.hs | entr -cr cabal run -f examples hot-reload
This is very useful to incrementally build NPCs’ behaviour,
iron out mechanics bugs etc.
Remember that you can use `recordGame` to record a session. -}
-- If you you need something fancier for your game (e.g. hot reloading user
-- maps), `venzone` [1] (module Watcher) has a builtin /watch mode/ you can
-- take inspiration from.
--
-- [1] https://hackage.haskell.org/package/venzone
main :: IO ()
main = do
sizeCheck
gr <- readRecord "test/records/alone-record-test.gr"
-- check `readRecord
() <$ narrateGame aloneInARoom gr