ansi-terminal-game-0.4.0.0: src/Terminal/Game/Layer/Object/Interface.hs
-------------------------------------------------------------------------------
-- Layer 2 (mockable IO), as per
-- https://www.parsonsmatt.org/2018/03/22/three_layer_haskell_cake.html
-- 2019 Francesco Ariis GPLv3
-------------------------------------------------------------------------------
{-# LANGUAGE ConstraintKinds #-}
{-# LANGUAGE DeriveGeneric #-}
module Terminal.Game.Layer.Object.Interface where
import Terminal.Game.Plane
import qualified Control.Concurrent as CC
import qualified Data.Serialize as S
import qualified GHC.Generics as G
import qualified Test.QuickCheck as Q
-- mtl inferface for game
type MonadGameIO m = (MonadInput m, MonadTimer m,
MonadException m, MonadLogic m,
MonadDisplay m)
----------------
-- Game input --
----------------
-- | Frames per second.
type FPS = Integer
-- | An @Event@ is a 'Tick' (time passes) or a 'KeyPress'.
data Event = Tick
| KeyPress Char
deriving (Show, Eq, G.Generic)
instance S.Serialize Event where
instance Q.Arbitrary Event where
arbitrary = Q.oneof [ pure Tick,
KeyPress <$> Q.arbitrary ]
data InputHandle = InputHandle
{ ihKeyMVar :: CC.MVar [Event],
ihOpenThreds :: [CC.ThreadId] }
class Monad m => MonadInput m where
startEvents :: FPS -> m InputHandle
pollEvents :: CC.MVar [Event] -> m [Event]
stopEvents :: [CC.ThreadId] -> m ()
-----------------
-- Game timing --
-----------------
class Monad m => MonadTimer m where
getTime :: m Integer -- to nanoseconds
sleepABit :: FPS -> m () -- useful not to hammer cpu while polling
--------------------
-- Error handling --
--------------------
-- if a fails, do b (useful for cleaning up)
class Monad m => MonadException m where
cleanUpErr :: m a -> m b -> m a
-----------
-- Logic --
-----------
-- if a fails, do b (useful for cleaning up)
class Monad m => MonadLogic m where
-- decide whether it's time to quit
checkQuit :: (s -> Bool) -> s -> m Bool
-------------
-- Display --
-------------
class Monad m => MonadDisplay m where
setupDisplay :: m ()
clearDisplay :: m ()
displaySize :: m (Integer, Integer) -- w, h
blitPlane :: Width -> Height -> Maybe Plane -> Plane -> m ()
shutdownDisplay :: m ()