name: animate-frames
version: '0.0.1'
github: "jxv/animate-frames"
license: MIT
author: "Joe Vargas"
maintainer: "Joe Vargas"
description: Convert sprite frames to animate files
synopsis: Convert sprite frames to animate files
category: Game
extra-source-files:
- CHANGELOG.md
- LICENSE.md
- package.yaml
- README.md
- stack.yam
- propagada/animate-preview.png
- propagada/compile-frames.sh
- propagada/dance_krita.png
- propagada/dance_render.png
- propagada/dance.kra
- propagada/figure.png
- propagada/figure.yaml
- propagada/frames.png
- propagada/wall_krita.png
- propagada/wall_render.png
- propagada/wall.kra
ghc-options: -Wall
default-extensions:
- NamedFieldPuns
- OverloadedStrings
- FlexibleContexts
library:
dependencies:
- aeson
- async
- base >= 4.5 && <5
- bytestring
- animate
- JuicyPixels
- yaml
- containers
- pureMD5
- safe
- text
- vector
- stm
source-dirs: library
executables:
animate-frames:
source-dirs: executable
main: Main.hs
dependencies:
- base
- animate-frames
ghc-options:
- -rtsopts
- -threaded
- -with-rtsopts=-N
tests:
animate-frames-test-suite:
source-dirs: test-suite
main: Main.hs
dependencies:
- base
- animate-frames
- tasty
- tasty-hspec
ghc-options:
- -rtsopts
- -threaded
- -with-rtsopts=-N