amazonka-mediaconvert-2.0: gen/Amazonka/MediaConvert/Types/Mpeg2SpatialAdaptiveQuantization.hs
{-# LANGUAGE DeriveGeneric #-}
{-# LANGUAGE DerivingStrategies #-}
{-# LANGUAGE GeneralizedNewtypeDeriving #-}
{-# LANGUAGE LambdaCase #-}
{-# LANGUAGE OverloadedStrings #-}
{-# LANGUAGE PatternSynonyms #-}
{-# LANGUAGE StrictData #-}
{-# LANGUAGE NoImplicitPrelude #-}
{-# OPTIONS_GHC -fno-warn-unused-imports #-}
-- Derived from AWS service descriptions, licensed under Apache 2.0.
-- |
-- Module : Amazonka.MediaConvert.Types.Mpeg2SpatialAdaptiveQuantization
-- Copyright : (c) 2013-2023 Brendan Hay
-- License : Mozilla Public License, v. 2.0.
-- Maintainer : Brendan Hay
-- Stability : auto-generated
-- Portability : non-portable (GHC extensions)
module Amazonka.MediaConvert.Types.Mpeg2SpatialAdaptiveQuantization
( Mpeg2SpatialAdaptiveQuantization
( ..,
Mpeg2SpatialAdaptiveQuantization_DISABLED,
Mpeg2SpatialAdaptiveQuantization_ENABLED
),
)
where
import qualified Amazonka.Core as Core
import qualified Amazonka.Data as Data
import qualified Amazonka.Prelude as Prelude
-- | Keep the default value, Enabled (ENABLED), to adjust quantization within
-- each frame based on spatial variation of content complexity. When you
-- enable this feature, the encoder uses fewer bits on areas that can
-- sustain more distortion with no noticeable visual degradation and uses
-- more bits on areas where any small distortion will be noticeable. For
-- example, complex textured blocks are encoded with fewer bits and smooth
-- textured blocks are encoded with more bits. Enabling this feature will
-- almost always improve your video quality. Note, though, that this
-- feature doesn\'t take into account where the viewer\'s attention is
-- likely to be. If viewers are likely to be focusing their attention on a
-- part of the screen with a lot of complex texture, you might choose to
-- disable this feature. Related setting: When you enable spatial adaptive
-- quantization, set the value for Adaptive quantization
-- (adaptiveQuantization) depending on your content. For homogeneous
-- content, such as cartoons and video games, set it to Low. For content
-- with a wider variety of textures, set it to High or Higher.
newtype Mpeg2SpatialAdaptiveQuantization = Mpeg2SpatialAdaptiveQuantization'
{ fromMpeg2SpatialAdaptiveQuantization ::
Data.Text
}
deriving stock
( Prelude.Show,
Prelude.Read,
Prelude.Eq,
Prelude.Ord,
Prelude.Generic
)
deriving newtype
( Prelude.Hashable,
Prelude.NFData,
Data.FromText,
Data.ToText,
Data.ToByteString,
Data.ToLog,
Data.ToHeader,
Data.ToQuery,
Data.FromJSON,
Data.FromJSONKey,
Data.ToJSON,
Data.ToJSONKey,
Data.FromXML,
Data.ToXML
)
pattern Mpeg2SpatialAdaptiveQuantization_DISABLED :: Mpeg2SpatialAdaptiveQuantization
pattern Mpeg2SpatialAdaptiveQuantization_DISABLED = Mpeg2SpatialAdaptiveQuantization' "DISABLED"
pattern Mpeg2SpatialAdaptiveQuantization_ENABLED :: Mpeg2SpatialAdaptiveQuantization
pattern Mpeg2SpatialAdaptiveQuantization_ENABLED = Mpeg2SpatialAdaptiveQuantization' "ENABLED"
{-# COMPLETE
Mpeg2SpatialAdaptiveQuantization_DISABLED,
Mpeg2SpatialAdaptiveQuantization_ENABLED,
Mpeg2SpatialAdaptiveQuantization'
#-}