packages feed

amazonka-mediaconvert-2.0: gen/Amazonka/MediaConvert/Types/H264SpatialAdaptiveQuantization.hs

{-# LANGUAGE DeriveGeneric #-}
{-# LANGUAGE DerivingStrategies #-}
{-# LANGUAGE GeneralizedNewtypeDeriving #-}
{-# LANGUAGE LambdaCase #-}
{-# LANGUAGE OverloadedStrings #-}
{-# LANGUAGE PatternSynonyms #-}
{-# LANGUAGE StrictData #-}
{-# LANGUAGE NoImplicitPrelude #-}
{-# OPTIONS_GHC -fno-warn-unused-imports #-}

-- Derived from AWS service descriptions, licensed under Apache 2.0.

-- |
-- Module      : Amazonka.MediaConvert.Types.H264SpatialAdaptiveQuantization
-- Copyright   : (c) 2013-2023 Brendan Hay
-- License     : Mozilla Public License, v. 2.0.
-- Maintainer  : Brendan Hay
-- Stability   : auto-generated
-- Portability : non-portable (GHC extensions)
module Amazonka.MediaConvert.Types.H264SpatialAdaptiveQuantization
  ( H264SpatialAdaptiveQuantization
      ( ..,
        H264SpatialAdaptiveQuantization_DISABLED,
        H264SpatialAdaptiveQuantization_ENABLED
      ),
  )
where

import qualified Amazonka.Core as Core
import qualified Amazonka.Data as Data
import qualified Amazonka.Prelude as Prelude

-- | Only use this setting when you change the default value, Auto (AUTO),
-- for the setting H264AdaptiveQuantization. When you keep all defaults,
-- excluding H264AdaptiveQuantization and all other adaptive quantization
-- from your JSON job specification, MediaConvert automatically applies the
-- best types of quantization for your video content. When you set
-- H264AdaptiveQuantization to a value other than AUTO, the default value
-- for H264SpatialAdaptiveQuantization is Enabled (ENABLED). Keep this
-- default value to adjust quantization within each frame based on spatial
-- variation of content complexity. When you enable this feature, the
-- encoder uses fewer bits on areas that can sustain more distortion with
-- no noticeable visual degradation and uses more bits on areas where any
-- small distortion will be noticeable. For example, complex textured
-- blocks are encoded with fewer bits and smooth textured blocks are
-- encoded with more bits. Enabling this feature will almost always improve
-- your video quality. Note, though, that this feature doesn\'t take into
-- account where the viewer\'s attention is likely to be. If viewers are
-- likely to be focusing their attention on a part of the screen with a lot
-- of complex texture, you might choose to set
-- H264SpatialAdaptiveQuantization to Disabled (DISABLED). Related setting:
-- When you enable spatial adaptive quantization, set the value for
-- Adaptive quantization (H264AdaptiveQuantization) depending on your
-- content. For homogeneous content, such as cartoons and video games, set
-- it to Low. For content with a wider variety of textures, set it to High
-- or Higher. To manually enable or disable
-- H264SpatialAdaptiveQuantization, you must set Adaptive quantization
-- (H264AdaptiveQuantization) to a value other than AUTO.
newtype H264SpatialAdaptiveQuantization = H264SpatialAdaptiveQuantization'
  { fromH264SpatialAdaptiveQuantization ::
      Data.Text
  }
  deriving stock
    ( Prelude.Show,
      Prelude.Read,
      Prelude.Eq,
      Prelude.Ord,
      Prelude.Generic
    )
  deriving newtype
    ( Prelude.Hashable,
      Prelude.NFData,
      Data.FromText,
      Data.ToText,
      Data.ToByteString,
      Data.ToLog,
      Data.ToHeader,
      Data.ToQuery,
      Data.FromJSON,
      Data.FromJSONKey,
      Data.ToJSON,
      Data.ToJSONKey,
      Data.FromXML,
      Data.ToXML
    )

pattern H264SpatialAdaptiveQuantization_DISABLED :: H264SpatialAdaptiveQuantization
pattern H264SpatialAdaptiveQuantization_DISABLED = H264SpatialAdaptiveQuantization' "DISABLED"

pattern H264SpatialAdaptiveQuantization_ENABLED :: H264SpatialAdaptiveQuantization
pattern H264SpatialAdaptiveQuantization_ENABLED = H264SpatialAdaptiveQuantization' "ENABLED"

{-# COMPLETE
  H264SpatialAdaptiveQuantization_DISABLED,
  H264SpatialAdaptiveQuantization_ENABLED,
  H264SpatialAdaptiveQuantization'
  #-}