amazonka-gamesparks-2.0: gen/Amazonka/GamesParks/GetGameConfiguration.hs
{-# LANGUAGE DeriveGeneric #-}
{-# LANGUAGE DuplicateRecordFields #-}
{-# LANGUAGE NamedFieldPuns #-}
{-# LANGUAGE OverloadedStrings #-}
{-# LANGUAGE RecordWildCards #-}
{-# LANGUAGE StrictData #-}
{-# LANGUAGE TypeFamilies #-}
{-# LANGUAGE NoImplicitPrelude #-}
{-# OPTIONS_GHC -fno-warn-unused-binds #-}
{-# OPTIONS_GHC -fno-warn-unused-imports #-}
{-# OPTIONS_GHC -fno-warn-unused-matches #-}
-- Derived from AWS service descriptions, licensed under Apache 2.0.
-- |
-- Module : Amazonka.GamesParks.GetGameConfiguration
-- Copyright : (c) 2013-2023 Brendan Hay
-- License : Mozilla Public License, v. 2.0.
-- Maintainer : Brendan Hay
-- Stability : auto-generated
-- Portability : non-portable (GHC extensions)
--
-- Gets the configuration of the game.
module Amazonka.GamesParks.GetGameConfiguration
( -- * Creating a Request
GetGameConfiguration (..),
newGetGameConfiguration,
-- * Request Lenses
getGameConfiguration_sections,
getGameConfiguration_gameName,
-- * Destructuring the Response
GetGameConfigurationResponse (..),
newGetGameConfigurationResponse,
-- * Response Lenses
getGameConfigurationResponse_gameConfiguration,
getGameConfigurationResponse_httpStatus,
)
where
import qualified Amazonka.Core as Core
import qualified Amazonka.Core.Lens.Internal as Lens
import qualified Amazonka.Data as Data
import Amazonka.GamesParks.Types
import qualified Amazonka.Prelude as Prelude
import qualified Amazonka.Request as Request
import qualified Amazonka.Response as Response
-- | /See:/ 'newGetGameConfiguration' smart constructor.
data GetGameConfiguration = GetGameConfiguration'
{ -- | The list of sections to return.
sections :: Prelude.Maybe (Prelude.NonEmpty Prelude.Text),
-- | The name of the game.
gameName :: Prelude.Text
}
deriving (Prelude.Eq, Prelude.Read, Prelude.Show, Prelude.Generic)
-- |
-- Create a value of 'GetGameConfiguration' with all optional fields omitted.
--
-- Use <https://hackage.haskell.org/package/generic-lens generic-lens> or <https://hackage.haskell.org/package/optics optics> to modify other optional fields.
--
-- The following record fields are available, with the corresponding lenses provided
-- for backwards compatibility:
--
-- 'sections', 'getGameConfiguration_sections' - The list of sections to return.
--
-- 'gameName', 'getGameConfiguration_gameName' - The name of the game.
newGetGameConfiguration ::
-- | 'gameName'
Prelude.Text ->
GetGameConfiguration
newGetGameConfiguration pGameName_ =
GetGameConfiguration'
{ sections = Prelude.Nothing,
gameName = pGameName_
}
-- | The list of sections to return.
getGameConfiguration_sections :: Lens.Lens' GetGameConfiguration (Prelude.Maybe (Prelude.NonEmpty Prelude.Text))
getGameConfiguration_sections = Lens.lens (\GetGameConfiguration' {sections} -> sections) (\s@GetGameConfiguration' {} a -> s {sections = a} :: GetGameConfiguration) Prelude.. Lens.mapping Lens.coerced
-- | The name of the game.
getGameConfiguration_gameName :: Lens.Lens' GetGameConfiguration Prelude.Text
getGameConfiguration_gameName = Lens.lens (\GetGameConfiguration' {gameName} -> gameName) (\s@GetGameConfiguration' {} a -> s {gameName = a} :: GetGameConfiguration)
instance Core.AWSRequest GetGameConfiguration where
type
AWSResponse GetGameConfiguration =
GetGameConfigurationResponse
request overrides =
Request.get (overrides defaultService)
response =
Response.receiveJSON
( \s h x ->
GetGameConfigurationResponse'
Prelude.<$> (x Data..?> "GameConfiguration")
Prelude.<*> (Prelude.pure (Prelude.fromEnum s))
)
instance Prelude.Hashable GetGameConfiguration where
hashWithSalt _salt GetGameConfiguration' {..} =
_salt
`Prelude.hashWithSalt` sections
`Prelude.hashWithSalt` gameName
instance Prelude.NFData GetGameConfiguration where
rnf GetGameConfiguration' {..} =
Prelude.rnf sections
`Prelude.seq` Prelude.rnf gameName
instance Data.ToHeaders GetGameConfiguration where
toHeaders =
Prelude.const
( Prelude.mconcat
[ "Content-Type"
Data.=# ( "application/x-amz-json-1.1" ::
Prelude.ByteString
)
]
)
instance Data.ToPath GetGameConfiguration where
toPath GetGameConfiguration' {..} =
Prelude.mconcat
["/game/", Data.toBS gameName, "/configuration"]
instance Data.ToQuery GetGameConfiguration where
toQuery GetGameConfiguration' {..} =
Prelude.mconcat
[ "Sections"
Data.=: Data.toQuery
(Data.toQueryList "member" Prelude.<$> sections)
]
-- | /See:/ 'newGetGameConfigurationResponse' smart constructor.
data GetGameConfigurationResponse = GetGameConfigurationResponse'
{ -- | Details about the game configuration.
gameConfiguration :: Prelude.Maybe GameConfigurationDetails,
-- | The response's http status code.
httpStatus :: Prelude.Int
}
deriving (Prelude.Eq, Prelude.Read, Prelude.Show, Prelude.Generic)
-- |
-- Create a value of 'GetGameConfigurationResponse' with all optional fields omitted.
--
-- Use <https://hackage.haskell.org/package/generic-lens generic-lens> or <https://hackage.haskell.org/package/optics optics> to modify other optional fields.
--
-- The following record fields are available, with the corresponding lenses provided
-- for backwards compatibility:
--
-- 'gameConfiguration', 'getGameConfigurationResponse_gameConfiguration' - Details about the game configuration.
--
-- 'httpStatus', 'getGameConfigurationResponse_httpStatus' - The response's http status code.
newGetGameConfigurationResponse ::
-- | 'httpStatus'
Prelude.Int ->
GetGameConfigurationResponse
newGetGameConfigurationResponse pHttpStatus_ =
GetGameConfigurationResponse'
{ gameConfiguration =
Prelude.Nothing,
httpStatus = pHttpStatus_
}
-- | Details about the game configuration.
getGameConfigurationResponse_gameConfiguration :: Lens.Lens' GetGameConfigurationResponse (Prelude.Maybe GameConfigurationDetails)
getGameConfigurationResponse_gameConfiguration = Lens.lens (\GetGameConfigurationResponse' {gameConfiguration} -> gameConfiguration) (\s@GetGameConfigurationResponse' {} a -> s {gameConfiguration = a} :: GetGameConfigurationResponse)
-- | The response's http status code.
getGameConfigurationResponse_httpStatus :: Lens.Lens' GetGameConfigurationResponse Prelude.Int
getGameConfigurationResponse_httpStatus = Lens.lens (\GetGameConfigurationResponse' {httpStatus} -> httpStatus) (\s@GetGameConfigurationResponse' {} a -> s {httpStatus = a} :: GetGameConfigurationResponse)
instance Prelude.NFData GetGameConfigurationResponse where
rnf GetGameConfigurationResponse' {..} =
Prelude.rnf gameConfiguration
`Prelude.seq` Prelude.rnf httpStatus